dma_addr_t paddr;
int ret, size;
- /* only doing ARGB32 since this is what is needed to alpha-blend
- * with video overlays:
- */
sizes->surface_bpp = 32;
- sizes->surface_depth = 32;
+ sizes->surface_depth = 24;
DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width,
sizes->surface_height, sizes->surface_bpp,