uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- if (IS_IRONLAKE(dev) || IS_GEN6(dev)) {
+ if (IS_GEN5(dev) || IS_GEN6(dev)) {
/* On Ironlake whatever DRAM config, GPU always do
* same swizzling setup.
*/