# define R300_WAIT_3D 0x2
# define R300_WAIT_2D_CLEAN 0x3
# define R300_WAIT_3D_CLEAN 0x4
+#define R300_CMD_SCRATCH 8
typedef union {
unsigned int u;
struct {
unsigned char cmd_type, flags, pad0, pad1;
} wait;
+ struct {
+ unsigned char cmd_type, reg, n_bufs, flags;
+ } scratch;
} drm_r300_cmd_header_t;
#define RADEON_FRONT 0x1
#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
+#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
/* 1.14: Clients can allocate/free a surface
*/