# define R300_WAIT_3D 0x2
# define R300_WAIT_2D_CLEAN 0x3
# define R300_WAIT_3D_CLEAN 0x4
+#define R300_CMD_SCRATCH 8
typedef union {
unsigned int u;
struct {
unsigned char cmd_type, flags, pad0, pad1;
} wait;
+ struct {
+ unsigned char cmd_type, reg, n_bufs, flags;
+ } scratch;
} drm_r300_cmd_header_t;
#define RADEON_FRONT 0x1
int discard;
} drm_radeon_indirect_t;
+/* enum for card type parameters */
+#define RADEON_CARD_PCI 0
+#define RADEON_CARD_AGP 1
+#define RADEON_CARD_PCIE 2
+
/* 1.3: An ioctl to get parameters that aren't available to the 3d
* client any other way.
*/
#define RADEON_PARAM_SAREA_HANDLE 9
#define RADEON_PARAM_GART_TEX_HANDLE 10
#define RADEON_PARAM_SCRATCH_OFFSET 11
+#define RADEON_PARAM_CARD_TYPE 12
typedef struct drm_radeon_getparam {
int param;
#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
+#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
/* 1.14: Clients can allocate/free a surface
*/