__weak int splash_screen_prepare(void)
{
- if (IS_ENABLED(CONFIG_SPLASH_SOURCE))
+ if (CONFIG_IS_ENABLED(SPLASH_SOURCE))
return splash_source_load(default_splash_locations,
ARRAY_SIZE(default_splash_locations));
return splash_video_logo_load();
}
-#ifdef CONFIG_SPLASH_SCREEN_ALIGN
void splash_get_pos(int *x, int *y)
{
char *s = env_get("splashpos");
- if (!s)
+ if (!CONFIG_IS_ENABLED(SPLASH_SCREEN_ALIGN) || !s)
return;
if (s[0] == 'm')
*y = simple_strtol(s + 1, NULL, 0);
}
}
-#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
-#if defined(CONFIG_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION)
+#if CONFIG_IS_ENABLED(VIDEO) && !CONFIG_IS_ENABLED(HIDE_LOGO_VERSION)
#ifdef CONFIG_VIDEO_LOGO
#include <bmp_logo.h>
* Common function to show a splash image if env("splashimage") is set.
* For additional details please refer to doc/README.splashprepare.
*/
-#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP)
int splash_display(void)
{
ulong addr;
char *s;
int x = 0, y = 0, ret;
-
+ if (!CONFIG_IS_ENABLED(SPLASH_SCREEN))
+ return -ENOSYS;
s = env_get("splashimage");
if (!s)
return -EINVAL;
splash_get_pos(&x, &y);
- ret = bmp_display(addr, x, y);
+ if (CONFIG_IS_ENABLED(BMP))
+ ret = bmp_display(addr, x, y);
+ else
+ return -ENOSYS;
/* Skip banner output on video console if the logo is not at 0,0 */
if (x || y)
goto end;
-#if defined(CONFIG_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION)
+#if CONFIG_IS_ENABLED(VIDEO) && !CONFIG_IS_ENABLED(HIDE_LOGO_VERSION)
splash_display_banner();
#endif
end:
return ret;
}
-#endif