#include <asm/system.h>
#include <asm/paca.h>
-#include <asm/iSeries/ItLpQueue.h>
-#include <asm/iSeries/HvLpEvent.h>
-#include <asm/iSeries/HvCallEvent.h>
-#include <asm/iSeries/ItLpNaca.h>
+#include <asm/iseries/it_lp_queue.h>
+#include <asm/iseries/hv_lp_event.h>
+#include <asm/iseries/hv_call_event.h>
+#include <asm/iseries/it_lp_naca.h>
/*
* The LpQueue is used to pass event data from the hypervisor to
struct HvLpEvent * event;
event = (struct HvLpEvent *)hvlpevent_queue.xSlicCurEventPtr;
- if (event->xFlags.xValid) {
+ if (hvlpevent_is_valid(event)) {
/* rmb() needed only for weakly consistent machines (regatta) */
rmb();
/* Set pointer to next potential event */
next_event = (struct HvLpEvent *)hvlpevent_queue.xSlicCurEventPtr;
- return next_event->xFlags.xValid |
+ return hvlpevent_is_valid(next_event) ||
hvlpevent_queue.xPlicOverflowIntPending;
}
switch (extra) {
case 3:
tmp = (struct HvLpEvent*)((char*)event + 3 * LpEventAlign);
- tmp->xFlags.xValid = 0;
+ hvlpevent_invalidate(tmp);
case 2:
tmp = (struct HvLpEvent*)((char*)event + 2 * LpEventAlign);
- tmp->xFlags.xValid = 0;
+ hvlpevent_invalidate(tmp);
case 1:
tmp = (struct HvLpEvent*)((char*)event + 1 * LpEventAlign);
- tmp->xFlags.xValid = 0;
+ hvlpevent_invalidate(tmp);
}
mb();
- event->xFlags.xValid = 0;
+ hvlpevent_invalidate(event);
}
void process_hvlpevents(struct pt_regs *regs)