using a CPM-based serial port. This assumes that the bootwrapper
has run, and set up the CPM in a particular way.
+config PPC_EARLY_DEBUG_USBGECKO
+ bool "Early debugging through the USB Gecko adapter"
+ depends on GAMECUBE_COMMON
+ select USBGECKO_UDBG
+ help
+ Select this to enable early debugging for Nintendo GameCube/Wii
+ consoles via an external USB Gecko adapter.
+
endchoice
config PPC_EARLY_DEBUG_44x_PHYSLOW