#include <linux/ptrace.h>
#include <linux/unistd.h>
#include <linux/compiler.h>
+#include <linux/uaccess.h>
#include <asm/abi.h>
#include <asm/asm.h>
#include <asm/cacheflush.h>
#include <asm/fpu.h>
#include <asm/sim.h>
-#include <asm/uaccess.h>
#include <asm/ucontext.h>
#include <asm/cpu-features.h>
#include <asm/war.h>
/*
* Helper routines
*/
+static int protected_save_fp_context(struct sigcontext __user *sc)
+{
+ int err;
+ while (1) {
+ lock_fpu_owner();
+ own_fpu_inatomic(1);
+ err = save_fp_context(sc); /* this might fail */
+ unlock_fpu_owner();
+ if (likely(!err))
+ break;
+ /* touch the sigcontext and try again */
+ err = __put_user(0, &sc->sc_fpregs[0]) |
+ __put_user(0, &sc->sc_fpregs[31]) |
+ __put_user(0, &sc->sc_fpc_csr);
+ if (err)
+ break; /* really bad sigcontext */
+ }
+ return err;
+}
+
+static int protected_restore_fp_context(struct sigcontext __user *sc)
+{
+ int err, tmp;
+ while (1) {
+ lock_fpu_owner();
+ own_fpu_inatomic(0);
+ err = restore_fp_context(sc); /* this might fail */
+ unlock_fpu_owner();
+ if (likely(!err))
+ break;
+ /* touch the sigcontext and try again */
+ err = __get_user(tmp, &sc->sc_fpregs[0]) |
+ __get_user(tmp, &sc->sc_fpregs[31]) |
+ __get_user(tmp, &sc->sc_fpc_csr);
+ if (err)
+ break; /* really bad sigcontext */
+ }
+ return err;
+}
+
int setup_sigcontext(struct pt_regs *regs, struct sigcontext __user *sc)
{
int err = 0;
* Save FPU state to signal context. Signal handler
* will "inherit" current FPU state.
*/
- own_fpu(1);
- enable_fp_in_kernel();
- err |= save_fp_context(sc);
- disable_fp_in_kernel();
+ err |= protected_save_fp_context(sc);
}
return err;
}
err = sig = fpcsr_pending(&sc->sc_fpc_csr);
if (err > 0)
err = 0;
- err |= restore_fp_context(sc);
+ err |= protected_restore_fp_context(sc);
return err ?: sig;
}
if (used_math) {
/* restore fpu context if we have used it before */
- own_fpu(0);
- enable_fp_in_kernel();
if (!err)
err = check_and_restore_fp_context(sc);
- disable_fp_in_kernel();
} else {
/* signal handler may have used FPU. Give it up. */
lose_fpu(0);