+static struct caiaq_controller kontrolx1_controller[] = {
+ { "LED FX A: ON", 7 | CNT_INTVAL },
+ { "LED FX A: 1", 6 | CNT_INTVAL },
+ { "LED FX A: 2", 5 | CNT_INTVAL },
+ { "LED FX A: 3", 4 | CNT_INTVAL },
+ { "LED FX B: ON", 3 | CNT_INTVAL },
+ { "LED FX B: 1", 2 | CNT_INTVAL },
+ { "LED FX B: 2", 1 | CNT_INTVAL },
+ { "LED FX B: 3", 0 | CNT_INTVAL },
+
+ { "LED Hotcue", 28 | CNT_INTVAL },
+ { "LED Shift (white)", 29 | CNT_INTVAL },
+ { "LED Shift (green)", 30 | CNT_INTVAL },
+
+ { "LED Deck A: FX1", 24 | CNT_INTVAL },
+ { "LED Deck A: FX2", 25 | CNT_INTVAL },
+ { "LED Deck A: IN", 17 | CNT_INTVAL },
+ { "LED Deck A: OUT", 16 | CNT_INTVAL },
+ { "LED Deck A: < BEAT", 19 | CNT_INTVAL },
+ { "LED Deck A: BEAT >", 18 | CNT_INTVAL },
+ { "LED Deck A: CUE/ABS", 21 | CNT_INTVAL },
+ { "LED Deck A: CUP/REL", 20 | CNT_INTVAL },
+ { "LED Deck A: PLAY", 23 | CNT_INTVAL },
+ { "LED Deck A: SYNC", 22 | CNT_INTVAL },
+
+ { "LED Deck B: FX1", 26 | CNT_INTVAL },
+ { "LED Deck B: FX2", 27 | CNT_INTVAL },
+ { "LED Deck B: IN", 15 | CNT_INTVAL },
+ { "LED Deck B: OUT", 14 | CNT_INTVAL },
+ { "LED Deck B: < BEAT", 13 | CNT_INTVAL },
+ { "LED Deck B: BEAT >", 12 | CNT_INTVAL },
+ { "LED Deck B: CUE/ABS", 11 | CNT_INTVAL },
+ { "LED Deck B: CUP/REL", 10 | CNT_INTVAL },
+ { "LED Deck B: PLAY", 9 | CNT_INTVAL },
+ { "LED Deck B: SYNC", 8 | CNT_INTVAL },
+};
+