1 /* -*- mode: c; c-basic-offset: 8; -*-
2 * vim: noexpandtab sw=8 ts=8 sts=0:
6 * Node local data allocation
8 * Copyright (C) 2002, 2004 Oracle. All rights reserved.
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details.
20 * You should have received a copy of the GNU General Public
21 * License along with this program; if not, write to the
22 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
23 * Boston, MA 021110-1307, USA.
27 #include <linux/types.h>
28 #include <linux/slab.h>
29 #include <linux/highmem.h>
30 #include <linux/bitops.h>
32 #include <cluster/masklog.h>
37 #include "blockcheck.h"
41 #include "localalloc.h"
45 #include "ocfs2_trace.h"
47 #include "buffer_head_io.h"
49 #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
51 static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
53 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
54 struct ocfs2_dinode *alloc,
56 struct ocfs2_alloc_reservation *resv);
58 static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
60 static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
62 struct ocfs2_dinode *alloc,
63 struct inode *main_bm_inode,
64 struct buffer_head *main_bm_bh);
66 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
67 struct ocfs2_alloc_context **ac,
68 struct inode **bitmap_inode,
69 struct buffer_head **bitmap_bh);
71 static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
73 struct ocfs2_alloc_context *ac);
75 static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
76 struct inode *local_alloc_inode);
79 * ocfs2_la_default_mb() - determine a default size, in megabytes of
82 * Generally, we'd like to pick as large a local alloc as
83 * possible. Performance on large workloads tends to scale
84 * proportionally to la size. In addition to that, the reservations
85 * code functions more efficiently as it can reserve more windows for
88 * Some things work against us when trying to choose a large local alloc:
90 * - We need to ensure our sizing is picked to leave enough space in
91 * group descriptors for other allocations (such as block groups,
92 * etc). Picking default sizes which are a multiple of 4 could help
93 * - block groups are allocated in 2mb and 4mb chunks.
95 * - Likewise, we don't want to starve other nodes of bits on small
96 * file systems. This can easily be taken care of by limiting our
97 * default to a reasonable size (256M) on larger cluster sizes.
99 * - Some file systems can't support very large sizes - 4k and 8k in
100 * particular are limited to less than 128 and 256 megabytes respectively.
102 * The following reference table shows group descriptor and local
103 * alloc maximums at various cluster sizes (4k blocksize)
105 * csize: 4K group: 126M la: 121M
106 * csize: 8K group: 252M la: 243M
107 * csize: 16K group: 504M la: 486M
108 * csize: 32K group: 1008M la: 972M
109 * csize: 64K group: 2016M la: 1944M
110 * csize: 128K group: 4032M la: 3888M
111 * csize: 256K group: 8064M la: 7776M
112 * csize: 512K group: 16128M la: 15552M
113 * csize: 1024K group: 32256M la: 31104M
115 #define OCFS2_LA_MAX_DEFAULT_MB 256
116 #define OCFS2_LA_OLD_DEFAULT 8
117 unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb)
121 unsigned int la_max_mb;
122 unsigned int megs_per_slot;
123 struct super_block *sb = osb->sb;
125 gd_mb = ocfs2_clusters_to_megabytes(osb->sb,
126 8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat));
129 * This takes care of files systems with very small group
130 * descriptors - 512 byte blocksize at cluster sizes lower
131 * than 16K and also 1k blocksize with 4k cluster size.
133 if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192)
134 || (sb->s_blocksize == 1024 && osb->s_clustersize == 4096))
135 return OCFS2_LA_OLD_DEFAULT;
138 * Leave enough room for some block groups and make the final
139 * value we work from a multiple of 4.
147 * Keep window sizes down to a reasonable default
149 if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) {
151 * Some clustersize / blocksize combinations will have
152 * given us a larger than OCFS2_LA_MAX_DEFAULT_MB
153 * default size, but get poor distribution when
154 * limited to exactly 256 megabytes.
156 * As an example, 16K clustersize at 4K blocksize
157 * gives us a cluster group size of 504M. Paring the
158 * local alloc size down to 256 however, would give us
159 * only one window and around 200MB left in the
160 * cluster group. Instead, find the first size below
161 * 256 which would give us an even distribution.
163 * Larger cluster group sizes actually work out pretty
164 * well when pared to 256, so we don't have to do this
165 * for any group that fits more than two
166 * OCFS2_LA_MAX_DEFAULT_MB windows.
168 if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB))
171 unsigned int gd_mult = gd_mb;
173 while (gd_mult > 256)
174 gd_mult = gd_mult >> 1;
180 megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots;
181 megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot);
182 /* Too many nodes, too few disk clusters. */
183 if (megs_per_slot < la_mb)
184 la_mb = megs_per_slot;
186 /* We can't store more bits than we can in a block. */
187 la_max_mb = ocfs2_clusters_to_megabytes(osb->sb,
188 ocfs2_local_alloc_size(sb) * 8);
189 if (la_mb > la_max_mb)
195 void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb)
197 struct super_block *sb = osb->sb;
198 unsigned int la_default_mb = ocfs2_la_default_mb(osb);
199 unsigned int la_max_mb;
201 la_max_mb = ocfs2_clusters_to_megabytes(sb,
202 ocfs2_local_alloc_size(sb) * 8);
204 trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb);
206 if (requested_mb == -1) {
207 /* No user request - use defaults */
208 osb->local_alloc_default_bits =
209 ocfs2_megabytes_to_clusters(sb, la_default_mb);
210 } else if (requested_mb > la_max_mb) {
211 /* Request is too big, we give the maximum available */
212 osb->local_alloc_default_bits =
213 ocfs2_megabytes_to_clusters(sb, la_max_mb);
215 osb->local_alloc_default_bits =
216 ocfs2_megabytes_to_clusters(sb, requested_mb);
219 osb->local_alloc_bits = osb->local_alloc_default_bits;
222 static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb)
224 return (osb->local_alloc_state == OCFS2_LA_THROTTLED ||
225 osb->local_alloc_state == OCFS2_LA_ENABLED);
228 void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb,
229 unsigned int num_clusters)
231 spin_lock(&osb->osb_lock);
232 if (osb->local_alloc_state == OCFS2_LA_DISABLED ||
233 osb->local_alloc_state == OCFS2_LA_THROTTLED)
234 if (num_clusters >= osb->local_alloc_default_bits) {
235 cancel_delayed_work(&osb->la_enable_wq);
236 osb->local_alloc_state = OCFS2_LA_ENABLED;
238 spin_unlock(&osb->osb_lock);
241 void ocfs2_la_enable_worker(struct work_struct *work)
243 struct ocfs2_super *osb =
244 container_of(work, struct ocfs2_super,
246 spin_lock(&osb->osb_lock);
247 osb->local_alloc_state = OCFS2_LA_ENABLED;
248 spin_unlock(&osb->osb_lock);
252 * Tell us whether a given allocation should use the local alloc
253 * file. Otherwise, it has to go to the main bitmap.
255 * This function does semi-dirty reads of local alloc size and state!
256 * This is ok however, as the values are re-checked once under mutex.
258 int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
263 spin_lock(&osb->osb_lock);
264 la_bits = osb->local_alloc_bits;
266 if (!ocfs2_la_state_enabled(osb))
269 /* la_bits should be at least twice the size (in clusters) of
270 * a new block group. We want to be sure block group
271 * allocations go through the local alloc, so allow an
272 * allocation to take up to half the bitmap. */
273 if (bits > (la_bits / 2))
278 trace_ocfs2_alloc_should_use_local(
279 (unsigned long long)bits, osb->local_alloc_state, la_bits, ret);
280 spin_unlock(&osb->osb_lock);
284 int ocfs2_load_local_alloc(struct ocfs2_super *osb)
287 struct ocfs2_dinode *alloc = NULL;
288 struct buffer_head *alloc_bh = NULL;
290 struct inode *inode = NULL;
291 struct ocfs2_local_alloc *la;
293 if (osb->local_alloc_bits == 0)
296 if (osb->local_alloc_bits >= osb->bitmap_cpg) {
297 mlog(ML_NOTICE, "Requested local alloc window %d is larger "
298 "than max possible %u. Using defaults.\n",
299 osb->local_alloc_bits, (osb->bitmap_cpg - 1));
300 osb->local_alloc_bits =
301 ocfs2_megabytes_to_clusters(osb->sb,
302 ocfs2_la_default_mb(osb));
305 /* read the alloc off disk */
306 inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
314 status = ocfs2_read_inode_block_full(inode, &alloc_bh,
315 OCFS2_BH_IGNORE_CACHE);
321 alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
322 la = OCFS2_LOCAL_ALLOC(alloc);
324 if (!(le32_to_cpu(alloc->i_flags) &
325 (OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) {
326 mlog(ML_ERROR, "Invalid local alloc inode, %llu\n",
327 (unsigned long long)OCFS2_I(inode)->ip_blkno);
332 if ((la->la_size == 0) ||
333 (le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) {
334 mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n",
335 le16_to_cpu(la->la_size));
340 /* do a little verification. */
341 num_used = ocfs2_local_alloc_count_bits(alloc);
343 /* hopefully the local alloc has always been recovered before
346 || alloc->id1.bitmap1.i_used
347 || alloc->id1.bitmap1.i_total
349 mlog(ML_ERROR, "Local alloc hasn't been recovered!\n"
350 "found = %u, set = %u, taken = %u, off = %u\n",
351 num_used, le32_to_cpu(alloc->id1.bitmap1.i_used),
352 le32_to_cpu(alloc->id1.bitmap1.i_total),
353 OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
355 osb->local_alloc_bh = alloc_bh;
356 osb->local_alloc_state = OCFS2_LA_ENABLED;
364 trace_ocfs2_load_local_alloc(osb->local_alloc_bits);
372 * return any unused bits to the bitmap and write out a clean
375 * local_alloc_bh is optional. If not passed, we will simply use the
376 * one off osb. If you do pass it however, be warned that it *will* be
377 * returned brelse'd and NULL'd out.*/
378 void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
382 struct inode *local_alloc_inode = NULL;
383 struct buffer_head *bh = NULL;
384 struct buffer_head *main_bm_bh = NULL;
385 struct inode *main_bm_inode = NULL;
386 struct ocfs2_dinode *alloc_copy = NULL;
387 struct ocfs2_dinode *alloc = NULL;
389 cancel_delayed_work(&osb->la_enable_wq);
390 flush_workqueue(ocfs2_wq);
392 if (osb->local_alloc_state == OCFS2_LA_UNUSED)
396 ocfs2_get_system_file_inode(osb,
397 LOCAL_ALLOC_SYSTEM_INODE,
399 if (!local_alloc_inode) {
405 osb->local_alloc_state = OCFS2_LA_DISABLED;
407 ocfs2_resmap_uninit(&osb->osb_la_resmap);
409 main_bm_inode = ocfs2_get_system_file_inode(osb,
410 GLOBAL_BITMAP_SYSTEM_INODE,
412 if (!main_bm_inode) {
418 mutex_lock(&main_bm_inode->i_mutex);
420 status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
426 /* WINDOW_MOVE_CREDITS is a bit heavy... */
427 handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
428 if (IS_ERR(handle)) {
429 mlog_errno(PTR_ERR(handle));
434 bh = osb->local_alloc_bh;
435 alloc = (struct ocfs2_dinode *) bh->b_data;
437 alloc_copy = kmalloc(bh->b_size, GFP_NOFS);
442 memcpy(alloc_copy, alloc, bh->b_size);
444 status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode),
445 bh, OCFS2_JOURNAL_ACCESS_WRITE);
451 ocfs2_clear_local_alloc(alloc);
452 ocfs2_journal_dirty(handle, bh);
455 osb->local_alloc_bh = NULL;
456 osb->local_alloc_state = OCFS2_LA_UNUSED;
458 status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
459 main_bm_inode, main_bm_bh);
464 ocfs2_commit_trans(osb, handle);
469 ocfs2_inode_unlock(main_bm_inode, 1);
472 mutex_unlock(&main_bm_inode->i_mutex);
476 if (local_alloc_inode)
477 iput(local_alloc_inode);
483 * We want to free the bitmap bits outside of any recovery context as
484 * we'll need a cluster lock to do so, but we must clear the local
485 * alloc before giving up the recovered nodes journal. To solve this,
486 * we kmalloc a copy of the local alloc before it's change for the
487 * caller to process with ocfs2_complete_local_alloc_recovery
489 int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb,
491 struct ocfs2_dinode **alloc_copy)
494 struct buffer_head *alloc_bh = NULL;
495 struct inode *inode = NULL;
496 struct ocfs2_dinode *alloc;
498 trace_ocfs2_begin_local_alloc_recovery(slot_num);
502 inode = ocfs2_get_system_file_inode(osb,
503 LOCAL_ALLOC_SYSTEM_INODE,
511 mutex_lock(&inode->i_mutex);
513 status = ocfs2_read_inode_block_full(inode, &alloc_bh,
514 OCFS2_BH_IGNORE_CACHE);
520 *alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL);
521 if (!(*alloc_copy)) {
525 memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size);
527 alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
528 ocfs2_clear_local_alloc(alloc);
530 ocfs2_compute_meta_ecc(osb->sb, alloc_bh->b_data, &alloc->i_check);
531 status = ocfs2_write_block(osb, alloc_bh, INODE_CACHE(inode));
544 mutex_unlock(&inode->i_mutex);
554 * Step 2: By now, we've completed the journal recovery, we've stamped
555 * a clean local alloc on disk and dropped the node out of the
556 * recovery map. Dlm locks will no longer stall, so lets clear out the
559 int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb,
560 struct ocfs2_dinode *alloc)
564 struct buffer_head *main_bm_bh = NULL;
565 struct inode *main_bm_inode;
567 main_bm_inode = ocfs2_get_system_file_inode(osb,
568 GLOBAL_BITMAP_SYSTEM_INODE,
570 if (!main_bm_inode) {
576 mutex_lock(&main_bm_inode->i_mutex);
578 status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
584 handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
585 if (IS_ERR(handle)) {
586 status = PTR_ERR(handle);
592 /* we want the bitmap change to be recorded on disk asap */
595 status = ocfs2_sync_local_to_main(osb, handle, alloc,
596 main_bm_inode, main_bm_bh);
600 ocfs2_commit_trans(osb, handle);
603 ocfs2_inode_unlock(main_bm_inode, 1);
606 mutex_unlock(&main_bm_inode->i_mutex);
614 ocfs2_init_steal_slots(osb);
621 * make sure we've got at least bits_wanted contiguous bits in the
622 * local alloc. You lose them when you drop i_mutex.
624 * We will add ourselves to the transaction passed in, but may start
625 * our own in order to shift windows.
627 int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
629 struct ocfs2_alloc_context *ac)
632 struct ocfs2_dinode *alloc;
633 struct inode *local_alloc_inode;
634 unsigned int free_bits;
639 ocfs2_get_system_file_inode(osb,
640 LOCAL_ALLOC_SYSTEM_INODE,
642 if (!local_alloc_inode) {
648 mutex_lock(&local_alloc_inode->i_mutex);
651 * We must double check state and allocator bits because
652 * another process may have changed them while holding i_mutex.
654 spin_lock(&osb->osb_lock);
655 if (!ocfs2_la_state_enabled(osb) ||
656 (bits_wanted > osb->local_alloc_bits)) {
657 spin_unlock(&osb->osb_lock);
661 spin_unlock(&osb->osb_lock);
663 alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
665 #ifdef CONFIG_OCFS2_DEBUG_FS
666 if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
667 ocfs2_local_alloc_count_bits(alloc)) {
668 ocfs2_error(osb->sb, "local alloc inode %llu says it has "
669 "%u free bits, but a count shows %u",
670 (unsigned long long)le64_to_cpu(alloc->i_blkno),
671 le32_to_cpu(alloc->id1.bitmap1.i_used),
672 ocfs2_local_alloc_count_bits(alloc));
678 free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
679 le32_to_cpu(alloc->id1.bitmap1.i_used);
680 if (bits_wanted > free_bits) {
681 /* uhoh, window change time. */
683 ocfs2_local_alloc_slide_window(osb, local_alloc_inode);
685 if (status != -ENOSPC)
691 * Under certain conditions, the window slide code
692 * might have reduced the number of bits available or
693 * disabled the the local alloc entirely. Re-check
694 * here and return -ENOSPC if necessary.
697 if (!ocfs2_la_state_enabled(osb))
700 free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
701 le32_to_cpu(alloc->id1.bitmap1.i_used);
702 if (bits_wanted > free_bits)
706 ac->ac_inode = local_alloc_inode;
707 /* We should never use localalloc from another slot */
708 ac->ac_alloc_slot = osb->slot_num;
709 ac->ac_which = OCFS2_AC_USE_LOCAL;
710 get_bh(osb->local_alloc_bh);
711 ac->ac_bh = osb->local_alloc_bh;
714 if (status < 0 && local_alloc_inode) {
715 mutex_unlock(&local_alloc_inode->i_mutex);
716 iput(local_alloc_inode);
719 trace_ocfs2_reserve_local_alloc_bits(
720 (unsigned long long)ac->ac_max_block,
721 bits_wanted, osb->slot_num, status);
728 int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
730 struct ocfs2_alloc_context *ac,
736 struct inode *local_alloc_inode;
738 struct ocfs2_dinode *alloc;
739 struct ocfs2_local_alloc *la;
741 BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
743 local_alloc_inode = ac->ac_inode;
744 alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
745 la = OCFS2_LOCAL_ALLOC(alloc);
747 start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
750 /* TODO: Shouldn't we just BUG here? */
756 bitmap = la->la_bitmap;
757 *bit_off = le32_to_cpu(la->la_bm_off) + start;
758 *num_bits = bits_wanted;
760 status = ocfs2_journal_access_di(handle,
761 INODE_CACHE(local_alloc_inode),
763 OCFS2_JOURNAL_ACCESS_WRITE);
769 ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
773 ocfs2_set_bit(start++, bitmap);
775 le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
776 ocfs2_journal_dirty(handle, osb->local_alloc_bh);
784 int ocfs2_free_local_alloc_bits(struct ocfs2_super *osb,
786 struct ocfs2_alloc_context *ac,
792 struct inode *local_alloc_inode;
794 struct ocfs2_dinode *alloc;
795 struct ocfs2_local_alloc *la;
797 BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
799 local_alloc_inode = ac->ac_inode;
800 alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
801 la = OCFS2_LOCAL_ALLOC(alloc);
803 bitmap = la->la_bitmap;
804 start = bit_off - le32_to_cpu(la->la_bm_off);
805 clear_bits = num_bits;
807 status = ocfs2_journal_access_di(handle,
808 INODE_CACHE(local_alloc_inode),
810 OCFS2_JOURNAL_ACCESS_WRITE);
817 ocfs2_clear_bit(start++, bitmap);
819 le32_add_cpu(&alloc->id1.bitmap1.i_used, -num_bits);
820 ocfs2_journal_dirty(handle, osb->local_alloc_bh);
826 static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
829 struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
831 count = memweight(la->la_bitmap, le16_to_cpu(la->la_size));
833 trace_ocfs2_local_alloc_count_bits(count);
837 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
838 struct ocfs2_dinode *alloc,
840 struct ocfs2_alloc_reservation *resv)
842 int numfound, bitoff, left, startoff, lastzero;
844 struct ocfs2_alloc_reservation r;
846 struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
848 if (!alloc->id1.bitmap1.i_total) {
855 ocfs2_resv_init_once(&r);
856 ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
861 if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0) {
862 if (numfound < *numbits)
868 * Code error. While reservations are enabled, local
869 * allocation should _always_ go through them.
871 BUG_ON(osb->osb_resv_level != 0);
874 * Reservations are disabled. Handle this the old way.
877 bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
879 numfound = bitoff = startoff = 0;
881 left = le32_to_cpu(alloc->id1.bitmap1.i_total);
882 while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) != -1) {
883 if (bitoff == left) {
884 /* mlog(0, "bitoff (%d) == left", bitoff); */
887 /* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
888 "numfound = %d\n", bitoff, startoff, numfound);*/
890 /* Ok, we found a zero bit... is it contig. or do we
892 if (bitoff == startoff) {
893 /* we found a zero */
897 /* got a zero after some ones */
901 /* we got everything we needed */
902 if (numfound == *numbits) {
903 /* mlog(0, "Found it all!\n"); */
908 trace_ocfs2_local_alloc_find_clear_bits_search_bitmap(bitoff, numfound);
910 if (numfound == *numbits)
911 bitoff = startoff - numfound;
917 ocfs2_resv_discard(resmap, resv);
919 trace_ocfs2_local_alloc_find_clear_bits(*numbits,
920 le32_to_cpu(alloc->id1.bitmap1.i_total),
926 static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc)
928 struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
931 alloc->id1.bitmap1.i_total = 0;
932 alloc->id1.bitmap1.i_used = 0;
934 for(i = 0; i < le16_to_cpu(la->la_size); i++)
935 la->la_bitmap[i] = 0;
939 /* turn this on and uncomment below to aid debugging window shifts. */
940 static void ocfs2_verify_zero_bits(unsigned long *bitmap,
944 unsigned int tmp = count;
946 if (ocfs2_test_bit(start + tmp, bitmap)) {
947 printk("ocfs2_verify_zero_bits: start = %u, count = "
948 "%u\n", start, count);
949 printk("ocfs2_verify_zero_bits: bit %u is set!",
958 * sync the local alloc to main bitmap.
960 * assumes you've already locked the main bitmap -- the bitmap inode
961 * passed is used for caching.
963 static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
965 struct ocfs2_dinode *alloc,
966 struct inode *main_bm_inode,
967 struct buffer_head *main_bm_bh)
970 int bit_off, left, count, start;
974 struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
976 trace_ocfs2_sync_local_to_main(
977 le32_to_cpu(alloc->id1.bitmap1.i_total),
978 le32_to_cpu(alloc->id1.bitmap1.i_used));
980 if (!alloc->id1.bitmap1.i_total) {
984 if (le32_to_cpu(alloc->id1.bitmap1.i_used) ==
985 le32_to_cpu(alloc->id1.bitmap1.i_total)) {
989 la_start_blk = ocfs2_clusters_to_blocks(osb->sb,
990 le32_to_cpu(la->la_bm_off));
991 bitmap = la->la_bitmap;
992 start = count = bit_off = 0;
993 left = le32_to_cpu(alloc->id1.bitmap1.i_total);
995 while ((bit_off = ocfs2_find_next_zero_bit(bitmap, left, start))
997 if ((bit_off < left) && (bit_off == start)) {
1003 blkno = la_start_blk +
1004 ocfs2_clusters_to_blocks(osb->sb,
1007 trace_ocfs2_sync_local_to_main_free(
1008 count, start - count,
1009 (unsigned long long)la_start_blk,
1010 (unsigned long long)blkno);
1012 status = ocfs2_release_clusters(handle,
1021 if (bit_off >= left)
1024 start = bit_off + 1;
1033 enum ocfs2_la_event {
1034 OCFS2_LA_EVENT_SLIDE, /* Normal window slide. */
1035 OCFS2_LA_EVENT_FRAGMENTED, /* The global bitmap has
1036 * enough bits theoretically
1037 * free, but a contiguous
1038 * allocation could not be
1040 OCFS2_LA_EVENT_ENOSPC, /* Global bitmap doesn't have
1041 * enough bits free to satisfy
1044 #define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
1046 * Given an event, calculate the size of our next local alloc window.
1048 * This should always be called under i_mutex of the local alloc inode
1049 * so that local alloc disabling doesn't race with processes trying to
1050 * use the allocator.
1052 * Returns the state which the local alloc was left in. This value can
1053 * be ignored by some paths.
1055 static int ocfs2_recalc_la_window(struct ocfs2_super *osb,
1056 enum ocfs2_la_event event)
1061 spin_lock(&osb->osb_lock);
1062 if (osb->local_alloc_state == OCFS2_LA_DISABLED) {
1063 WARN_ON_ONCE(osb->local_alloc_state == OCFS2_LA_DISABLED);
1068 * ENOSPC and fragmentation are treated similarly for now.
1070 if (event == OCFS2_LA_EVENT_ENOSPC ||
1071 event == OCFS2_LA_EVENT_FRAGMENTED) {
1073 * We ran out of contiguous space in the primary
1074 * bitmap. Drastically reduce the number of bits used
1075 * by local alloc until we have to disable it.
1077 bits = osb->local_alloc_bits >> 1;
1078 if (bits > ocfs2_megabytes_to_clusters(osb->sb, 1)) {
1080 * By setting state to THROTTLED, we'll keep
1081 * the number of local alloc bits used down
1082 * until an event occurs which would give us
1083 * reason to assume the bitmap situation might
1086 osb->local_alloc_state = OCFS2_LA_THROTTLED;
1087 osb->local_alloc_bits = bits;
1089 osb->local_alloc_state = OCFS2_LA_DISABLED;
1091 queue_delayed_work(ocfs2_wq, &osb->la_enable_wq,
1092 OCFS2_LA_ENABLE_INTERVAL);
1097 * Don't increase the size of the local alloc window until we
1098 * know we might be able to fulfill the request. Otherwise, we
1099 * risk bouncing around the global bitmap during periods of
1102 if (osb->local_alloc_state != OCFS2_LA_THROTTLED)
1103 osb->local_alloc_bits = osb->local_alloc_default_bits;
1106 state = osb->local_alloc_state;
1107 spin_unlock(&osb->osb_lock);
1112 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
1113 struct ocfs2_alloc_context **ac,
1114 struct inode **bitmap_inode,
1115 struct buffer_head **bitmap_bh)
1119 *ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
1127 (*ac)->ac_bits_wanted = osb->local_alloc_bits;
1128 status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
1129 if (status == -ENOSPC) {
1130 if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_ENOSPC) ==
1134 ocfs2_free_ac_resource(*ac);
1135 memset(*ac, 0, sizeof(struct ocfs2_alloc_context));
1143 *bitmap_inode = (*ac)->ac_inode;
1144 igrab(*bitmap_inode);
1145 *bitmap_bh = (*ac)->ac_bh;
1149 if ((status < 0) && *ac) {
1150 ocfs2_free_alloc_context(*ac);
1160 * pass it the bitmap lock in lock_bh if you have it.
1162 static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
1164 struct ocfs2_alloc_context *ac)
1167 u32 cluster_off, cluster_count;
1168 struct ocfs2_dinode *alloc = NULL;
1169 struct ocfs2_local_alloc *la;
1171 alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
1172 la = OCFS2_LOCAL_ALLOC(alloc);
1174 trace_ocfs2_local_alloc_new_window(
1175 le32_to_cpu(alloc->id1.bitmap1.i_total),
1176 osb->local_alloc_bits);
1178 /* Instruct the allocation code to try the most recently used
1179 * cluster group. We'll re-record the group used this pass
1181 ac->ac_last_group = osb->la_last_gd;
1183 /* we used the generic suballoc reserve function, but we set
1184 * everything up nicely, so there's no reason why we can't use
1185 * the more specific cluster api to claim bits. */
1186 status = ocfs2_claim_clusters(handle, ac, osb->local_alloc_bits,
1187 &cluster_off, &cluster_count);
1188 if (status == -ENOSPC) {
1191 * Note: We could also try syncing the journal here to
1192 * allow use of any free bits which the current
1193 * transaction can't give us access to. --Mark
1195 if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_FRAGMENTED) ==
1199 ac->ac_bits_wanted = osb->local_alloc_bits;
1200 status = ocfs2_claim_clusters(handle, ac,
1201 osb->local_alloc_bits,
1204 if (status == -ENOSPC)
1207 * We only shrunk the *minimum* number of in our
1208 * request - it's entirely possible that the allocator
1209 * might give us more than we asked for.
1212 spin_lock(&osb->osb_lock);
1213 osb->local_alloc_bits = cluster_count;
1214 spin_unlock(&osb->osb_lock);
1218 if (status != -ENOSPC)
1223 osb->la_last_gd = ac->ac_last_group;
1225 la->la_bm_off = cpu_to_le32(cluster_off);
1226 alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count);
1227 /* just in case... In the future when we find space ourselves,
1228 * we don't have to get all contiguous -- but we'll have to
1229 * set all previously used bits in bitmap and update
1230 * la_bits_set before setting the bits in the main bitmap. */
1231 alloc->id1.bitmap1.i_used = 0;
1232 memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
1233 le16_to_cpu(la->la_size));
1235 ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
1236 OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
1238 trace_ocfs2_local_alloc_new_window_result(
1239 OCFS2_LOCAL_ALLOC(alloc)->la_bm_off,
1240 le32_to_cpu(alloc->id1.bitmap1.i_total));
1248 /* Note that we do *NOT* lock the local alloc inode here as
1249 * it's been locked already for us. */
1250 static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
1251 struct inode *local_alloc_inode)
1254 struct buffer_head *main_bm_bh = NULL;
1255 struct inode *main_bm_inode = NULL;
1256 handle_t *handle = NULL;
1257 struct ocfs2_dinode *alloc;
1258 struct ocfs2_dinode *alloc_copy = NULL;
1259 struct ocfs2_alloc_context *ac = NULL;
1261 ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_SLIDE);
1263 /* This will lock the main bitmap for us. */
1264 status = ocfs2_local_alloc_reserve_for_window(osb,
1269 if (status != -ENOSPC)
1274 handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
1275 if (IS_ERR(handle)) {
1276 status = PTR_ERR(handle);
1282 alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
1284 /* We want to clear the local alloc before doing anything
1285 * else, so that if we error later during this operation,
1286 * local alloc shutdown won't try to double free main bitmap
1287 * bits. Make a copy so the sync function knows which bits to
1289 alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_NOFS);
1295 memcpy(alloc_copy, alloc, osb->local_alloc_bh->b_size);
1297 status = ocfs2_journal_access_di(handle,
1298 INODE_CACHE(local_alloc_inode),
1299 osb->local_alloc_bh,
1300 OCFS2_JOURNAL_ACCESS_WRITE);
1306 ocfs2_clear_local_alloc(alloc);
1307 ocfs2_journal_dirty(handle, osb->local_alloc_bh);
1309 status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
1310 main_bm_inode, main_bm_bh);
1316 status = ocfs2_local_alloc_new_window(osb, handle, ac);
1318 if (status != -ENOSPC)
1323 atomic_inc(&osb->alloc_stats.moves);
1327 ocfs2_commit_trans(osb, handle);
1332 iput(main_bm_inode);
1337 ocfs2_free_alloc_context(ac);