Merge branch 'next' into for-linus
[pandora-kernel.git] / drivers / staging / gma500 / psb_2d.c
1 /**************************************************************************
2  * Copyright (c) 2007, Intel Corporation.
3  * All Rights Reserved.
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms and conditions of the GNU General Public License,
7  * version 2, as published by the Free Software Foundation.
8  *
9  * This program is distributed in the hope it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program; if not, write to the Free Software Foundation, Inc.,
16  * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
17  *
18  * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
19  * develop this driver.
20  *
21  **************************************************************************/
22
23 #include <linux/module.h>
24 #include <linux/kernel.h>
25 #include <linux/errno.h>
26 #include <linux/string.h>
27 #include <linux/mm.h>
28 #include <linux/tty.h>
29 #include <linux/slab.h>
30 #include <linux/delay.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33 #include <linux/console.h>
34
35 #include <drm/drmP.h>
36 #include <drm/drm.h>
37 #include <drm/drm_crtc.h>
38
39 #include "psb_drv.h"
40 #include "psb_reg.h"
41 #include "psb_drv.h"
42 #include "psb_fb.h"
43 #include "psb_sgx.h"
44
45 void psb_spank(struct drm_psb_private *dev_priv)
46 {
47         PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
48                 _PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
49                 _PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
50                 _PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
51         (void) PSB_RSGX32(PSB_CR_SOFT_RESET);
52
53         msleep(1);
54
55         PSB_WSGX32(0, PSB_CR_SOFT_RESET);
56         wmb();
57         PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
58                    PSB_CR_BIF_CTRL);
59         wmb();
60         (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
61
62         msleep(1);
63         PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
64                    PSB_CR_BIF_CTRL);
65         (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
66         PSB_WSGX32(dev_priv->pg->gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
67 }
68
69 static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
70                           unsigned size)
71 {
72         uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
73         unsigned long t = jiffies + HZ;
74
75         while(avail < size) {
76                 avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
77                 if (time_after(jiffies, t)) {
78                         psb_spank(dev_priv);
79                         return -EIO;
80                 }
81         }
82         return 0;
83 }
84
85 /* FIXME: Remember if we expose the 2D engine to the DRM we need to serialize
86    it with console use */
87
88 static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
89                            unsigned size)
90 {
91         int ret = 0;
92         int i;
93         unsigned submit_size;
94
95         while (size > 0) {
96                 submit_size = (size < 0x60) ? size : 0x60;
97                 size -= submit_size;
98                 ret = psb_2d_wait_available(dev_priv, submit_size);
99                 if (ret)
100                         return ret;
101
102                 submit_size <<= 2;
103                 for (i = 0; i < submit_size; i += 4) {
104                         PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
105                 }
106                 (void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
107         }
108         return 0;
109 }
110
111 static int psb_accel_2d_fillrect(struct drm_psb_private *dev_priv,
112                                  uint32_t dst_offset, uint32_t dst_stride,
113                                  uint32_t dst_format, uint16_t dst_x,
114                                  uint16_t dst_y, uint16_t size_x,
115                                  uint16_t size_y, uint32_t fill)
116 {
117         uint32_t buffer[10];
118         uint32_t *buf;
119
120         buf = buffer;
121
122         *buf++ = PSB_2D_FENCE_BH;
123
124         *buf++ =
125             PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
126                                                PSB_2D_DST_STRIDE_SHIFT);
127         *buf++ = dst_offset;
128
129         *buf++ =
130             PSB_2D_BLIT_BH |
131             PSB_2D_ROT_NONE |
132             PSB_2D_COPYORDER_TL2BR |
133             PSB_2D_DSTCK_DISABLE |
134             PSB_2D_SRCCK_DISABLE | PSB_2D_USE_FILL | PSB_2D_ROP3_PATCOPY;
135
136         *buf++ = fill << PSB_2D_FILLCOLOUR_SHIFT;
137         *buf++ =
138             (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
139                                                   PSB_2D_DST_YSTART_SHIFT);
140         *buf++ =
141             (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
142                                                   PSB_2D_DST_YSIZE_SHIFT);
143         *buf++ = PSB_2D_FLUSH_BH;
144
145         return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
146 }
147
148 static void psbfb_fillrect_accel(struct fb_info *info,
149                                  const struct fb_fillrect *r)
150 {
151         struct psb_fbdev *fbdev = info->par;
152         struct psb_framebuffer *psbfb = fbdev->pfb;
153         struct drm_device *dev = psbfb->base.dev;
154         struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
155         struct drm_psb_private *dev_priv = dev->dev_private;
156
157         uint32_t offset;
158         uint32_t stride;
159         uint32_t format;
160
161         if (!fb)
162                 return;
163
164         offset = psbfb->offset;
165         stride = fb->pitch;
166
167         switch (fb->depth) {
168         case 8:
169                 format = PSB_2D_DST_332RGB;
170                 break;
171         case 15:
172                 format = PSB_2D_DST_555RGB;
173                 break;
174         case 16:
175                 format = PSB_2D_DST_565RGB;
176                 break;
177         case 24:
178         case 32:
179                 /* this is wrong but since we don't do blending its okay */
180                 format = PSB_2D_DST_8888ARGB;
181                 break;
182         default:
183                 /* software fallback */
184                 cfb_fillrect(info, r);
185                 return;
186         }
187
188         psb_accel_2d_fillrect(dev_priv,
189                               offset, stride, format,
190                               r->dx, r->dy, r->width, r->height, r->color);
191 }
192
193 void psbfb_fillrect(struct fb_info *info,
194                            const struct fb_fillrect *rect)
195 {
196         if (unlikely(info->state != FBINFO_STATE_RUNNING))
197                 return;
198
199         if (1 || (info->flags & FBINFO_HWACCEL_DISABLED))
200                 return cfb_fillrect(info, rect);
201
202         /*psb_check_power_state(dev, PSB_DEVICE_SGX); */
203         psbfb_fillrect_accel(info, rect);
204         /* Drop power again here on MRST FIXMEAC */
205 }
206
207 static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
208 {
209         if (xdir < 0)
210                 return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
211                                         PSB_2D_COPYORDER_TR2BL;
212         else
213                 return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
214                                         PSB_2D_COPYORDER_TL2BR;
215 }
216
217 /*
218  * @src_offset in bytes
219  * @src_stride in bytes
220  * @src_format psb 2D format defines
221  * @dst_offset in bytes
222  * @dst_stride in bytes
223  * @dst_format psb 2D format defines
224  * @src_x offset in pixels
225  * @src_y offset in pixels
226  * @dst_x offset in pixels
227  * @dst_y offset in pixels
228  * @size_x of the copied area
229  * @size_y of the copied area
230  */
231 static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
232                              uint32_t src_offset, uint32_t src_stride,
233                              uint32_t src_format, uint32_t dst_offset,
234                              uint32_t dst_stride, uint32_t dst_format,
235                              uint16_t src_x, uint16_t src_y,
236                              uint16_t dst_x, uint16_t dst_y,
237                              uint16_t size_x, uint16_t size_y)
238 {
239         uint32_t blit_cmd;
240         uint32_t buffer[10];
241         uint32_t *buf;
242         uint32_t direction;
243
244         buf = buffer;
245
246         direction =
247             psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
248
249         if (direction == PSB_2D_COPYORDER_BR2TL ||
250             direction == PSB_2D_COPYORDER_TR2BL) {
251                 src_x += size_x - 1;
252                 dst_x += size_x - 1;
253         }
254         if (direction == PSB_2D_COPYORDER_BR2TL ||
255             direction == PSB_2D_COPYORDER_BL2TR) {
256                 src_y += size_y - 1;
257                 dst_y += size_y - 1;
258         }
259
260         blit_cmd =
261             PSB_2D_BLIT_BH |
262             PSB_2D_ROT_NONE |
263             PSB_2D_DSTCK_DISABLE |
264             PSB_2D_SRCCK_DISABLE |
265             PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
266
267         *buf++ = PSB_2D_FENCE_BH;
268         *buf++ =
269             PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
270                                                PSB_2D_DST_STRIDE_SHIFT);
271         *buf++ = dst_offset;
272         *buf++ =
273             PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
274                                                PSB_2D_SRC_STRIDE_SHIFT);
275         *buf++ = src_offset;
276         *buf++ =
277             PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
278             (src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
279         *buf++ = blit_cmd;
280         *buf++ =
281             (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
282                                                   PSB_2D_DST_YSTART_SHIFT);
283         *buf++ =
284             (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
285                                                   PSB_2D_DST_YSIZE_SHIFT);
286         *buf++ = PSB_2D_FLUSH_BH;
287
288         return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
289 }
290
291 static void psbfb_copyarea_accel(struct fb_info *info,
292                                  const struct fb_copyarea *a)
293 {
294         struct psb_fbdev *fbdev = info->par;
295         struct psb_framebuffer *psbfb = fbdev->pfb;
296         struct drm_device *dev = psbfb->base.dev;
297         struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
298         struct drm_psb_private *dev_priv = dev->dev_private;
299         uint32_t offset;
300         uint32_t stride;
301         uint32_t src_format;
302         uint32_t dst_format;
303
304         if (!fb)
305                 return;
306
307         offset = psbfb->offset;
308         stride = fb->pitch;
309
310         switch (fb->depth) {
311         case 8:
312                 src_format = PSB_2D_SRC_332RGB;
313                 dst_format = PSB_2D_DST_332RGB;
314                 break;
315         case 15:
316                 src_format = PSB_2D_SRC_555RGB;
317                 dst_format = PSB_2D_DST_555RGB;
318                 break;
319         case 16:
320                 src_format = PSB_2D_SRC_565RGB;
321                 dst_format = PSB_2D_DST_565RGB;
322                 break;
323         case 24:
324         case 32:
325                 /* this is wrong but since we don't do blending its okay */
326                 src_format = PSB_2D_SRC_8888ARGB;
327                 dst_format = PSB_2D_DST_8888ARGB;
328                 break;
329         default:
330                 /* software fallback */
331                 cfb_copyarea(info, a);
332                 return;
333         }
334
335         psb_accel_2d_copy(dev_priv,
336                           offset, stride, src_format,
337                           offset, stride, dst_format,
338                           a->sx, a->sy, a->dx, a->dy, a->width, a->height);
339 }
340
341 void psbfb_copyarea(struct fb_info *info,
342                            const struct fb_copyarea *region)
343 {
344         if (unlikely(info->state != FBINFO_STATE_RUNNING))
345                 return;
346
347         if (1 || (info->flags & FBINFO_HWACCEL_DISABLED))
348                 return cfb_copyarea(info, region);
349
350         /* psb_check_power_state(dev, PSB_DEVICE_SGX); */
351         psbfb_copyarea_accel(info, region);
352         /* Need to power back off here for MRST FIXMEAC */
353 }
354
355 void psbfb_imageblit(struct fb_info *info, const struct fb_image *image)
356 {
357         /* For now */
358         cfb_imageblit(info, image);
359 }
360
361 int psbfb_sync(struct fb_info *info)
362 {
363         struct psb_fbdev *fbdev = info->par;
364         struct psb_framebuffer *psbfb = fbdev->pfb;
365         struct drm_device *dev = psbfb->base.dev;
366         struct drm_psb_private *dev_priv = dev->dev_private;
367         unsigned long _end = jiffies + DRM_HZ;
368         int busy = 0;
369
370 #if 0
371         /* Just a way to quickly test if cmd issue explodes */
372         u32 test[2] = {
373                 PSB_2D_FENCE_BH,
374         };
375         psbfb_2d_submit(dev_priv, test, 1);
376 #endif  
377         /*
378          * First idle the 2D engine.
379          */
380
381         if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
382             ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
383                 goto out;
384
385         do {
386                 busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
387                 cpu_relax();
388         } while (busy && !time_after_eq(jiffies, _end));
389
390         if (busy)
391                 busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
392         if (busy)
393                 goto out;
394
395         do {
396                 busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
397                                                 _PSB_C2B_STATUS_BUSY) != 0);
398                 cpu_relax();
399         } while (busy && !time_after_eq(jiffies, _end));
400         if (busy)
401                 busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
402                                         _PSB_C2B_STATUS_BUSY) != 0);
403
404 out:
405         return (busy) ? -EBUSY : 0;
406 }
407
408 /*
409         info->fix.accel = FB_ACCEL_I830;
410         info->flags = FBINFO_DEFAULT;
411 */