+
+void ui_start_defered_icon_thread ( void ) {
+
+ if ( pnd_conf_get_as_int_d ( g_conf, "minimenu.load_icons_later", 0 ) == 0 ) {
+ return;
+ }
+
+ if ( g_icon_thread_busy ) {
+ //fprintf ( stderr, "REM: Waiting for thread to stop..\n" );
+ ui_stop_defered_icon_thread();
+ }
+
+ //fprintf ( stderr, "WARN: Starting new icon caching thread..\n" );
+ g_icon_thread = SDL_CreateThread ( (void*)ui_threaded_defered_icon, NULL );
+
+ if ( ! g_icon_thread ) {
+ pnd_log ( pndn_error, "ERROR: Couldn't create icon thread\n" );
+ }
+
+ return;
+}
+
+void ui_stop_defered_icon_thread ( void ) {
+ time_t started = time ( NULL );
+
+ // ask thread to stop, then wait for it (if two run at same time, or if we change
+ // category content under neath it, could be bad..)
+ g_icon_thread_stop = 1;
+ while ( g_icon_thread_busy ) {
+ time ( NULL ); // spin
+ }
+ g_icon_thread_stop = 0;
+
+ fprintf ( stderr, "REM: Thread stoppage took %u seconds.\n", (int) ( time ( NULL ) - started ) );
+
+ return;
+}