as default, since this is where we get the biggest pixmaps. We should
pester upstream to write styles and decorations that scale with the default text font...
Decoration = libliquid.so
Highlight = #52719c
HighlightedText = #ffffff
-Style = libphasestyle.so
+Style = Windows
Text = #000000
TabStyle = 1
[InputMethod]
Decoration = libliquid.so
Highlight = #52719c
HighlightedText = #ffffff
-Style = libphasestyle.so
+Style = Windows
Text = #000000
TabStyle = 1
[InputMethod]
Decoration = libliquid.so
Highlight = #52719c
HighlightedText = #ffffff
-Style = libphasestyle.so
+Style = Windows
Text = #000000
TabStyle = 1
[InputMethod]
Decoration = libliquid.so
Highlight = #52719c
HighlightedText = #ffffff
-Style = libphasestyle.so
+Style = Windows
Text = #000000
TabStyle = 1
[InputMethod]