[PATCH] vt: fix potential race in VT_WAITACTIVE handler
authorMichal Januszewski <spock@gentoo.org>
Mon, 2 Apr 2007 06:49:51 +0000 (23:49 -0700)
committerLinus Torvalds <torvalds@woody.linux-foundation.org>
Mon, 2 Apr 2007 17:06:09 +0000 (10:06 -0700)
On a multiprocessor machine the VT_WAITACTIVE ioctl call may return 0 if
fg_console has already been updated in redraw_screen() but the console
switch itself hasn't been completed.  Fix this by checking fg_console in
vt_waitactive() with the console sem held.

Signed-off-by: Michal Januszewski <spock@gentoo.org>
Acked-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
drivers/char/vt_ioctl.c

index 1fa2da8..c9f2dd6 100644 (file)
@@ -1039,10 +1039,22 @@ int vt_waitactive(int vt)
 
        add_wait_queue(&vt_activate_queue, &wait);
        for (;;) {
-               set_current_state(TASK_INTERRUPTIBLE);
                retval = 0;
-               if (vt == fg_console)
+
+               /*
+                * Synchronize with redraw_screen(). By acquiring the console
+                * semaphore we make sure that the console switch is completed
+                * before we return. If we didn't wait for the semaphore, we
+                * could return at a point where fg_console has already been
+                * updated, but the console switch hasn't been completed.
+                */
+               acquire_console_sem();
+               set_current_state(TASK_INTERRUPTIBLE);
+               if (vt == fg_console) {
+                       release_console_sem();
                        break;
+               }
+               release_console_sem();
                retval = -EINTR;
                if (signal_pending(current))
                        break;