crush: fix a bug in tree bucket decode
authorIlya Dryomov <idryomov@gmail.com>
Mon, 29 Jun 2015 16:30:23 +0000 (19:30 +0300)
committerBen Hutchings <ben@decadent.org.uk>
Wed, 12 Aug 2015 14:33:18 +0000 (16:33 +0200)
commit 82cd003a77173c91b9acad8033fb7931dac8d751 upstream.

struct crush_bucket_tree::num_nodes is u8, so ceph_decode_8_safe()
should be used.  -Wconversion catches this, but I guess it went
unnoticed in all the noise it spews.  The actual problem (at least for
common crushmaps) isn't the u32 -> u8 truncation though - it's the
advancement by 4 bytes instead of 1 in the crushmap buffer.

Fixes: http://tracker.ceph.com/issues/2759

Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Reviewed-by: Josh Durgin <jdurgin@redhat.com>
Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
net/ceph/osdmap.c

index fd863fe..bb38a3c 100644 (file)
@@ -102,7 +102,7 @@ static int crush_decode_tree_bucket(void **p, void *end,
 {
        int j;
        dout("crush_decode_tree_bucket %p to %p\n", *p, end);
-       ceph_decode_32_safe(p, end, b->num_nodes, bad);
+       ceph_decode_8_safe(p, end, b->num_nodes, bad);
        b->node_weights = kcalloc(b->num_nodes, sizeof(u32), GFP_NOFS);
        if (b->node_weights == NULL)
                return -ENOMEM;