[PATCH] fix jumpy mouse cursor on console
authorPavel Machek <pavel@suse.cz>
Fri, 27 May 2005 19:53:03 +0000 (12:53 -0700)
committerLinus Torvalds <torvalds@ppc970.osdl.org>
Sat, 28 May 2005 18:14:01 +0000 (11:14 -0700)
Do not send empty events to gpm.  (Keyboards are assumed to have scroll
wheel these days, that makes them part-mouse.  That means typing on
keyboard generates empty mouse events).

From: Dmitry Torokhov <dtor_core@ameritech.net>
Signed-off-by: Pavel Machek <pavel@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
drivers/input/mousedev.c

index 564974c..96fb987 100644 (file)
@@ -101,6 +101,7 @@ struct mousedev_list {
        unsigned char ready, buffer, bufsiz;
        unsigned char imexseq, impsseq;
        enum mousedev_emul mode;
+       unsigned long last_buttons;
 };
 
 #define MOUSEDEV_SEQ_LEN       6
@@ -224,7 +225,7 @@ static void mousedev_notify_readers(struct mousedev *mousedev, struct mousedev_h
                spin_lock_irqsave(&list->packet_lock, flags);
 
                p = &list->packets[list->head];
-               if (list->ready && p->buttons != packet->buttons) {
+               if (list->ready && p->buttons != mousedev->packet.buttons) {
                        unsigned int new_head = (list->head + 1) % PACKET_QUEUE_LEN;
                        if (new_head != list->tail) {
                                p = &list->packets[list->head = new_head];
@@ -249,10 +250,13 @@ static void mousedev_notify_readers(struct mousedev *mousedev, struct mousedev_h
                p->dz += packet->dz;
                p->buttons = mousedev->packet.buttons;
 
-               list->ready = 1;
+               if (p->dx || p->dy || p->dz || p->buttons != list->last_buttons)
+                       list->ready = 1;
 
                spin_unlock_irqrestore(&list->packet_lock, flags);
-               kill_fasync(&list->fasync, SIGIO, POLL_IN);
+
+               if (list->ready)
+                       kill_fasync(&list->fasync, SIGIO, POLL_IN);
        }
 
        wake_up_interruptible(&mousedev->wait);
@@ -477,9 +481,10 @@ static void mousedev_packet(struct mousedev_list *list, signed char *ps2_data)
        }
 
        if (!p->dx && !p->dy && !p->dz) {
-               if (list->tail == list->head)
+               if (list->tail == list->head) {
                        list->ready = 0;
-               else
+                       list->last_buttons = p->buttons;
+               } else
                        list->tail = (list->tail + 1) % PACKET_QUEUE_LEN;
        }