ps3fb: Remove useless debug checks in ps3fb_shutdown()
authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Wed, 10 Jun 2009 04:38:42 +0000 (04:38 +0000)
committerBenjamin Herrenschmidt <benh@kernel.crashing.org>
Mon, 15 Jun 2009 03:26:18 +0000 (13:26 +1000)
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
drivers/video/ps3fb.c

index e00c1df..ce0f873 100644 (file)
@@ -1247,7 +1247,6 @@ err:
 
 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
 {
-       int status;
        struct fb_info *info = dev->core.driver_data;
 
        dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
@@ -1271,17 +1270,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
                info = dev->core.driver_data = NULL;
        }
        iounmap((u8 __force __iomem *)ps3fb.dinfo);
-
-       status = lv1_gpu_context_free(ps3fb.context_handle);
-       if (status)
-               dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
-                       status);
-
-       status = lv1_gpu_memory_free(ps3fb.memory_handle);
-       if (status)
-               dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
-                       status);
-
+       lv1_gpu_context_free(ps3fb.context_handle);
+       lv1_gpu_memory_free(ps3fb.memory_handle);
        ps3_close_hv_device(dev);
        dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);