The variable 'cda2_cr' is set but unused in ctrl_complete(). Just
kill it off.
Keep the cs->readisac() call just in case the register read has side
effects.
Signed-off-by: David S. Miller <davem@davemloft.net>
{
struct IsdnCardState *cs = (struct IsdnCardState *) st->l1.hardware;
struct sk_buff *skb = arg;
{
struct IsdnCardState *cs = (struct IsdnCardState *) st->l1.hardware;
struct sk_buff *skb = arg;
- u_char cda1_cr, cda2_cr;
switch (pr) {
case (PH_DATA |REQUEST):
switch (pr) {
case (PH_DATA |REQUEST):
cs->writeisac(cs, IPACX_CDA_TSDP10, 0x80); // Timeslot 0 is B1
cs->writeisac(cs, IPACX_CDA_TSDP11, 0x81); // Timeslot 0 is B1
cda1_cr = cs->readisac(cs, IPACX_CDA1_CR);
cs->writeisac(cs, IPACX_CDA_TSDP10, 0x80); // Timeslot 0 is B1
cs->writeisac(cs, IPACX_CDA_TSDP11, 0x81); // Timeslot 0 is B1
cda1_cr = cs->readisac(cs, IPACX_CDA1_CR);
- cda2_cr = cs->readisac(cs, IPACX_CDA2_CR);
+ (void) cs->readisac(cs, IPACX_CDA2_CR);
if ((long)arg &1) { // loop B1
cs->writeisac(cs, IPACX_CDA1_CR, cda1_cr |0x0a);
}
if ((long)arg &1) { // loop B1
cs->writeisac(cs, IPACX_CDA1_CR, cda1_cr |0x0a);
}