Every caller of nes_post_cqp_request() passed it NES_CQP_REQUEST_RING_DOORBELL,
so just remove that parameter and always ring the doorbell.
Signed-off-by: Roland Dreier <rolandd@cisco.com>
Acked-by: Faisal Latif <flatif@neteffect.com>
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, nesqp->hwqp.qp_id);
u64temp = (u64)nesqp->nesqp_context_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, nesqp->hwqp.qp_id);
u64temp = (u64)nesqp->nesqp_context_pbase;
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
#define MAX_DPC_ITERATIONS 128
#define MAX_DPC_ITERATIONS 128
-#define NES_CQP_REQUEST_NO_DOORBELL_RING 0
-#define NES_CQP_REQUEST_RING_DOORBELL 1
-
#define NES_DRV_OPT_ENABLE_MPA_VER_0 0x00000001
#define NES_DRV_OPT_DISABLE_MPA_CRC 0x00000002
#define NES_DRV_OPT_DISABLE_FIRST_WRITE 0x00000004
#define NES_DRV_OPT_ENABLE_MPA_VER_0 0x00000001
#define NES_DRV_OPT_DISABLE_MPA_CRC 0x00000002
#define NES_DRV_OPT_DISABLE_FIRST_WRITE 0x00000004
struct nes_cqp_request *cqp_request);
void nes_put_cqp_request(struct nes_device *nesdev,
struct nes_cqp_request *cqp_request);
struct nes_cqp_request *cqp_request);
void nes_put_cqp_request(struct nes_device *nesdev,
struct nes_cqp_request *cqp_request);
-void nes_post_cqp_request(struct nes_device *, struct nes_cqp_request *, int);
+void nes_post_cqp_request(struct nes_device *, struct nes_cqp_request *);
int nes_arp_table(struct nes_device *, u32, u8 *, u32);
void nes_mh_fix(unsigned long);
void nes_clc(unsigned long);
int nes_arp_table(struct nes_device *, u32, u8 *, u32);
void nes_mh_fix(unsigned long);
void nes_clc(unsigned long);
nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
atomic_set(&cqp_request->refcount, 2);
nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
if (add_port == NES_MANAGE_APBVT_ADD)
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
if (add_port == NES_MANAGE_APBVT_ADD)
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
atomic_set(&cqp_request->refcount, 1);
nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
atomic_set(&cqp_request->refcount, 1);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
if (wait_completion) {
/* Wait for CQP */
if (wait_completion) {
/* Wait for CQP */
u32 mcrq_qp_id;
struct nes_ucontext *mcrq_ucontext;
struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
u32 mcrq_qp_id;
struct nes_ucontext *mcrq_ucontext;
struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
- void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *, int);
+ void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *);
int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
struct net_device_stats netstats;
/* used to put the netdev on the adapters logical port list */
int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
struct net_device_stats netstats;
/* used to put the netdev on the adapters logical port list */
* nes_post_cqp_request
*/
void nes_post_cqp_request(struct nes_device *nesdev,
* nes_post_cqp_request
*/
void nes_post_cqp_request(struct nes_device *nesdev,
- struct nes_cqp_request *cqp_request, int ring_doorbell)
+ struct nes_cqp_request *cqp_request)
{
struct nes_hw_cqp_wqe *cqp_wqe;
unsigned long flags;
{
struct nes_hw_cqp_wqe *cqp_wqe;
unsigned long flags;
nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size,
cqp_request->waiting, atomic_read(&cqp_request->refcount));
barrier();
nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size,
cqp_request->waiting, atomic_read(&cqp_request->refcount));
barrier();
- if (ring_doorbell) {
- /* Ring doorbell (1 WQEs) */
- nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
- }
+
+ /* Ring doorbell (1 WQEs) */
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, stag);
atomic_set(&cqp_request->refcount, 2);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, stag);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, ibmw->rkey);
atomic_set(&cqp_request->refcount, 2);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, ibmw->rkey);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
nes_debug(NES_DBG_MR, "Waiting for deallocate STag 0x%08X to complete.\n",
/* Wait for CQP */
nes_debug(NES_DBG_MR, "Waiting for deallocate STag 0x%08X to complete.\n",
(nesfmr->nesmr.pbls_used-1) : nesfmr->nesmr.pbls_used);
atomic_set(&cqp_request->refcount, 2);
(nesfmr->nesmr.pbls_used-1) : nesfmr->nesmr.pbls_used);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
atomic_set(&cqp_request->refcount, 2);
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
nes_debug(NES_DBG_QP, "Waiting for create iWARP QP%u to complete.\n",
/* Wait for CQP */
nes_debug(NES_DBG_QP, "Waiting for create iWARP QP%u to complete.\n",
cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
atomic_set(&cqp_request->refcount, 2);
cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
nes_debug(NES_DBG_CQ, "Waiting for create iWARP CQ%u to complete.\n",
/* Wait for CQP */
nes_debug(NES_DBG_CQ, "Waiting for create iWARP CQ%u to complete.\n",
(nescq->hw_cq.cq_number | ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 16)));
nes_free_resource(nesadapter, nesadapter->allocated_cqs, nescq->hw_cq.cq_number);
atomic_set(&cqp_request->refcount, 2);
(nescq->hw_cq.cq_number | ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 16)));
nes_free_resource(nesadapter, nesadapter->allocated_cqs, nescq->hw_cq.cq_number);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
nes_debug(NES_DBG_CQ, "Waiting for destroy iWARP CQ%u to complete.\n",
/* Wait for CQP */
nes_debug(NES_DBG_CQ, "Waiting for destroy iWARP CQ%u to complete.\n",
barrier();
atomic_set(&cqp_request->refcount, 2);
barrier();
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (0 != cqp_request->request_done),
/* Wait for CQP */
ret = wait_event_timeout(cqp_request->waitq, (0 != cqp_request->request_done),
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, ib_mr->rkey);
atomic_set(&cqp_request->refcount, 2);
set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, ib_mr->rkey);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
nes_debug(NES_DBG_MR, "Waiting for deallocate STag 0x%08X completed\n", ib_mr->rkey);
/* Wait for CQP */
nes_debug(NES_DBG_MR, "Waiting for deallocate STag 0x%08X completed\n", ib_mr->rkey);
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, (u64)nesqp->nesqp_context_pbase);
atomic_set(&cqp_request->refcount, 2);
set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, (u64)nesqp->nesqp_context_pbase);
atomic_set(&cqp_request->refcount, 2);
- nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
+ nes_post_cqp_request(nesdev, cqp_request);
/* Wait for CQP */
if (wait_completion) {
/* Wait for CQP */
if (wait_completion) {