vmwgfx: Be more strict with fb depths when using screen objects
authorJakob Bornecrantz <jakob@vmware.com>
Tue, 4 Oct 2011 18:13:34 +0000 (20:13 +0200)
committerDave Airlie <airlied@redhat.com>
Wed, 5 Oct 2011 09:17:33 +0000 (10:17 +0100)
commitc337ada7e76507efc617f562b81216f80c92bec0
tree05c36569068b8cbc8981bda65f5db88a73de13bb
parent5bb39e818169783ee17ddbbefbd7bd16a4383fec
vmwgfx: Be more strict with fb depths when using screen objects

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
drivers/gpu/drm/vmwgfx/vmwgfx_kms.c