}
}
+ // unique-id to use for the cache mount
+ char *uid = app -> unique_id;
+
+ if ( app -> appdata_dirname ) {
+ uid = app -> appdata_dirname;
+ }
+
// if we don't have a file path sorted out yet, means we need to mount and figure it
if ( ! filepath [ 0 ] ) {
sprintf ( fullpath, "%s/%s", app -> object_path, app -> object_filename );
- if ( ! pnd_pnd_mount ( pnd_run_script, fullpath, app -> unique_id ) ) {
+ if ( ! pnd_pnd_mount ( pnd_run_script, fullpath, uid ) ) {
pnd_log ( pndn_debug, "Couldn't mount '%s' for preview\n", fullpath );
return ( 0 ); // couldn't mount?!
}
- sprintf ( filepath, "%s/%s/%s", PND_MOUNT_PATH, app -> unique_id, app -> preview_pic1 );
+ sprintf ( filepath, "%s/%s/%s", PND_MOUNT_PATH, uid, app -> preview_pic1 );
}
// load whatever path we've got
if ( ! s ) {
// unmount it, if mounted
if ( fullpath [ 0 ] ) {
- pnd_pnd_unmount ( pnd_run_script, fullpath, app -> unique_id );
+ pnd_pnd_unmount ( pnd_run_script, fullpath, uid );
}
pnd_log ( pndn_debug, "Couldn't open image '%s' for preview\n", filepath );
return ( 0 );