[PATCH] sound/oss/esssolo1: Use the DMA_32BIT_MASK constant
authorTobias Klauser <tklauser@nuerscht.ch>
Sat, 25 Jun 2005 21:59:25 +0000 (14:59 -0700)
committerLinus Torvalds <torvalds@ppc970.osdl.org>
Sat, 25 Jun 2005 23:25:08 +0000 (16:25 -0700)
Use the DMA_32BIT_MASK constant from dma-mapping.h when calling
pci_set_dma_mask() or pci_set_consistent_dma_mask() See
http://marc.theaimsgroup.com/?t=108001993000001&r=1&w=2 for details

Signed-off-by: Tobias Klauser <tklauser@nuerscht.ch>
Signed-off-by: Domen Puncer <domen@coderock.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
sound/oss/esssolo1.c

index 6b3b9a9..fb09065 100644 (file)
 #include <linux/smp_lock.h>
 #include <linux/gameport.h>
 #include <linux/wait.h>
+#include <linux/dma-mapping.h>
 
 #include <asm/io.h>
 #include <asm/page.h>
@@ -2326,7 +2327,7 @@ static int __devinit solo1_probe(struct pci_dev *pcidev, const struct pci_device
         * to 24 bits first, then 32 bits (playback only) if that fails.
         */
        if (pci_set_dma_mask(pcidev, 0x00ffffff) &&
-           pci_set_dma_mask(pcidev, 0xffffffff)) {
+           pci_set_dma_mask(pcidev, DMA_32BIT_MASK)) {
                printk(KERN_WARNING "solo1: architecture does not support 24bit or 32bit PCI busmaster DMA\n");
                return -ENODEV;
        }