x86: Use u32 instead of long to set reset vector back to 0
authorDon Zickus <dzickus@redhat.com>
Tue, 8 Feb 2011 04:25:00 +0000 (23:25 -0500)
committerIngo Molnar <mingo@elte.hu>
Mon, 28 Feb 2011 15:22:18 +0000 (16:22 +0100)
A customer of ours, complained that when setting the reset
vector back to 0, it trashed other data and hung their box.
They noticed when only 4 bytes were set to 0 instead of 8,
everything worked correctly.

Mathew pointed out:

 |
 | We're supposed to be resetting trampoline_phys_low and
 | trampoline_phys_high here, which are two 16-bit values.
 | Writing 64 bits is definitely going to overwrite space
 | that we're not supposed to be touching.
 |

So limit the area modified to u32.

Signed-off-by: Don Zickus <dzickus@redhat.com>
Acked-by: Matthew Garrett <mjg@redhat.com>
Cc: <stable@kernel.org>
LKML-Reference: <1297139100-424-1-git-send-email-dzickus@redhat.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
arch/x86/include/asm/smpboot_hooks.h

index 6c22bf3..725b778 100644 (file)
@@ -34,7 +34,7 @@ static inline void smpboot_restore_warm_reset_vector(void)
         */
        CMOS_WRITE(0, 0xf);
 
-       *((volatile long *)phys_to_virt(apic->trampoline_phys_low)) = 0;
+       *((volatile u32 *)phys_to_virt(apic->trampoline_phys_low)) = 0;
 }
 
 static inline void __init smpboot_setup_io_apic(void)