ALSA: seq: Clear client entry before deleting else at closing
authorTakashi Iwai <tiwai@suse.de>
Fri, 9 Mar 2018 21:23:31 +0000 (22:23 +0100)
committerBen Hutchings <ben@decadent.org.uk>
Thu, 31 May 2018 23:30:21 +0000 (00:30 +0100)
commit a2ff19f7b70118ced291a28d5313469914de451b upstream.

When releasing a client, we need to clear the clienttab[] entry at
first, then call snd_seq_queue_client_leave().  Otherwise, the
in-flight cell in the queue might be picked up by the timer interrupt
via snd_seq_check_queue() before calling snd_seq_queue_client_leave(),
and it's delivered to another queue while the client is clearing
queues.  This may eventually result in an uncleared cell remaining in
a queue, and the later snd_seq_pool_delete() may need to wait for a
long time until the event gets really processed.

By moving the clienttab[] clearance at the beginning of release, any
event delivery of a cell belonging to this client will fail at a later
point, since snd_seq_client_ptr() returns NULL.  Thus the cell that
was picked up by the timer interrupt will be returned immediately
without further delivery, and the long stall of snd_seq_delete_pool()
can be avoided, too.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
sound/core/seq/seq_clientmgr.c

index 12f80c5..08d5003 100644 (file)
@@ -270,12 +270,12 @@ static int seq_free_client1(struct snd_seq_client *client)
 
        if (!client)
                return 0;
 
        if (!client)
                return 0;
-       snd_seq_delete_all_ports(client);
-       snd_seq_queue_client_leave(client->number);
        spin_lock_irqsave(&clients_lock, flags);
        clienttablock[client->number] = 1;
        clienttab[client->number] = NULL;
        spin_unlock_irqrestore(&clients_lock, flags);
        spin_lock_irqsave(&clients_lock, flags);
        clienttablock[client->number] = 1;
        clienttab[client->number] = NULL;
        spin_unlock_irqrestore(&clients_lock, flags);
+       snd_seq_delete_all_ports(client);
+       snd_seq_queue_client_leave(client->number);
        snd_use_lock_sync(&client->use_lock);
        snd_seq_queue_client_termination(client->number);
        if (client->pool)
        snd_use_lock_sync(&client->use_lock);
        snd_seq_queue_client_termination(client->number);
        if (client->pool)