[PATCH] sched: make task_noninteractive use sleep_type
authorCon Kolivas <kernel@kolivas.org>
Fri, 31 Mar 2006 10:31:25 +0000 (02:31 -0800)
committerLinus Torvalds <torvalds@g5.osdl.org>
Fri, 31 Mar 2006 20:18:58 +0000 (12:18 -0800)
commite7c38cb49c6cc05bc11f70d9e9889da1c4a0d37f
tree538e26f5ba32d052083dea53536c5366978838c8
parent3dee386e14045484a6c41c8f03a263f9d79de740
[PATCH] sched: make task_noninteractive use sleep_type

Alterations to the pipe code in the kernel made it possible for relative
starvation to occur with tasks that slept waiting on a pipe getting unfair
priority bonuses even if they were otherwise fully cpu bound so the
TASK_NONINTERACTIVE flag was introduced which prevented any change to
sleep_avg while sleeping waiting on a pipe.  This change also leads to the
converse though, preventing any priority boost from occurring in truly
interactive tasks that wait on pipes.

Convert the TASK_NONINTERACTIVE flag to set sleep_type to SLEEP_NONINTERACTIVE
which will allow a linear bonus to priority based on sleep time thus allowing
interactive tasks to get high priority if they sleep enough.

Signed-off-by: Con Kolivas <kernel@kolivas.org>
Acked-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
kernel/sched.c