drm/ttm: Fix two race conditions + fix busy codepaths
authorThomas Hellstrom <thellstrom@vmware.com>
Thu, 30 Sep 2010 10:36:45 +0000 (12:36 +0200)
committerDave Airlie <airlied@redhat.com>
Tue, 5 Oct 2010 23:04:43 +0000 (09:04 +1000)
commit1df6a2ebd75067aefbdf07482bf8e3d0584e04ee
tree3cbe04b79b00b0ba15fda1e60e2544f152741a0e
parente1d9694cae722d00a94fb58f901aa69c9c324a16
drm/ttm: Fix two race conditions + fix busy codepaths

This fixes a race pointed out by Dave Airlie where we don't take a buffer
object about to be destroyed off the LRU lists properly. It also fixes a rare
case where a buffer object could be destroyed in the middle of an
accelerated eviction.

The patch also adds a utility function that can be used to prematurely
release GPU memory space usage of an object waiting to be destroyed.
For example during eviction or swapout.

The above mentioned commit didn't queue the buffer on the delayed destroy
list under some rare circumstances. It also didn't completely honor the
remove_all parameter.

Fixes:
https://bugzilla.redhat.com/show_bug.cgi?id=615505
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=591061

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
drivers/gpu/drm/ttm/ttm_bo.c
include/drm/ttm/ttm_bo_api.h