X-Git-Url: https://git.openpandora.org/cgi-bin/gitweb.cgi?p=pandora-kernel.git;a=blobdiff_plain;f=drivers%2Fgpu%2Fdrm%2Fradeon%2Fradeon_irq_kms.c;h=2da4465e3c6d875ebba26aff22efff782f1363f8;hp=afaa1727abd2dd198e4c3d68334c1f391b81ec6c;hb=3a6d59df80897cc87812b6826d70085905bed013;hpb=c4e62d67854e247b09ffe763163057237c8b1614 diff --git a/drivers/gpu/drm/radeon/radeon_irq_kms.c b/drivers/gpu/drm/radeon/radeon_irq_kms.c index afaa1727abd2..2da4465e3c6d 100644 --- a/drivers/gpu/drm/radeon/radeon_irq_kms.c +++ b/drivers/gpu/drm/radeon/radeon_irq_kms.c @@ -99,7 +99,6 @@ void radeon_driver_irq_preinstall_kms(struct drm_device *dev) /* Disable *all* interrupts */ for (i = 0; i < RADEON_NUM_RINGS; i++) atomic_set(&rdev->irq.ring_int[i], 0); - rdev->irq.gui_idle = false; for (i = 0; i < RADEON_MAX_HPD_PINS; i++) rdev->irq.hpd[i] = false; for (i = 0; i < RADEON_MAX_CRTCS; i++) { @@ -147,7 +146,6 @@ void radeon_driver_irq_uninstall_kms(struct drm_device *dev) /* Disable *all* interrupts */ for (i = 0; i < RADEON_NUM_RINGS; i++) atomic_set(&rdev->irq.ring_int[i], 0); - rdev->irq.gui_idle = false; for (i = 0; i < RADEON_MAX_HPD_PINS; i++) rdev->irq.hpd[i] = false; for (i = 0; i < RADEON_MAX_CRTCS; i++) { @@ -204,6 +202,12 @@ static bool radeon_msi_ok(struct radeon_device *rdev) (rdev->pdev->subsystem_device == 0x01fd)) return true; + /* Gateway RS690 only seems to work with MSIs. */ + if ((rdev->pdev->device == 0x791f) && + (rdev->pdev->subsystem_vendor == 0x107b) && + (rdev->pdev->subsystem_device == 0x0185)) + return true; + /* RV515 seems to have MSI issues where it loses * MSI rearms occasionally. This leads to lockups and freezes. * disable it by default. @@ -457,34 +461,3 @@ void radeon_irq_kms_disable_hpd(struct radeon_device *rdev, unsigned hpd_mask) spin_unlock_irqrestore(&rdev->irq.lock, irqflags); } -/** - * radeon_irq_kms_wait_gui_idle - waits for drawing engine to be idle - * - * @rdev: radeon device pointer - * - * Enabled the GUI idle interrupt and waits for it to fire (r6xx+). - * This is currently used to make sure the 3D engine is idle for power - * management, but should be replaces with proper fence waits. - * GUI idle interrupts don't work very well on pre-r6xx hw and it also - * does not take into account other aspects of the chip that may be busy. - * DO NOT USE GOING FORWARD. - */ -int radeon_irq_kms_wait_gui_idle(struct radeon_device *rdev) -{ - unsigned long irqflags; - int r; - - spin_lock_irqsave(&rdev->irq.lock, irqflags); - rdev->irq.gui_idle = true; - radeon_irq_set(rdev); - spin_unlock_irqrestore(&rdev->irq.lock, irqflags); - - r = wait_event_timeout(rdev->irq.idle_queue, radeon_gui_idle(rdev), - msecs_to_jiffies(RADEON_WAIT_IDLE_TIMEOUT)); - - spin_lock_irqsave(&rdev->irq.lock, irqflags); - rdev->irq.gui_idle = false; - radeon_irq_set(rdev); - spin_unlock_irqrestore(&rdev->irq.lock, irqflags); - return r; -}