#include <net/tcp.h>
#include <net/udp.h>
#include <net/udplite.h>
+#include <net/ping.h>
#include <linux/skbuff.h>
#include <net/sock.h>
#include <net/raw.h>
.flags = INET_PROTOSW_PERMANENT,
},
+ {
+ .type = SOCK_DGRAM,
+ .protocol = IPPROTO_ICMP,
+ .prot = &ping_prot,
+ .ops = &inet_dgram_ops,
+ .no_check = UDP_CSUM_DEFAULT,
+ .flags = INET_PROTOSW_REUSE,
+ },
{
.type = SOCK_RAW,
static const struct net_protocol icmp_protocol = {
.handler = icmp_rcv,
+ .err_handler = ping_err,
.no_policy = 1,
.netns_ok = 1,
};
if (rc)
goto out_unregister_udp_proto;
+ rc = proto_register(&ping_prot, 1);
+ if (rc)
+ goto out_unregister_raw_proto;
+
/*
* Tell SOCKET that we are alive...
*/
/* Add UDP-Lite (RFC 3828) */
udplite4_register();
+ ping_init();
+
/*
* Set the ICMP layer up
*/
rc = 0;
out:
return rc;
+out_unregister_raw_proto:
+ proto_unregister(&raw_prot);
out_unregister_udp_proto:
proto_unregister(&udp_prot);
out_unregister_tcp_proto:
goto out_tcp;
if (udp4_proc_init())
goto out_udp;
+ if (ping_proc_init())
+ goto out_ping;
if (ip_misc_proc_init())
goto out_misc;
out:
return rc;
out_misc:
+ ping_proc_exit();
+out_ping:
udp4_proc_exit();
out_udp:
tcp4_proc_exit();