/**
* __sk_reclaim - reclaim memory_allocated
* @sk: socket
+ * @amount: number of bytes (rounded down to a SK_MEM_QUANTUM multiple)
*/
-void __sk_mem_reclaim(struct sock *sk)
+void __sk_mem_reclaim(struct sock *sk, int amount)
{
- sk_memory_allocated_sub(sk,
- sk->sk_forward_alloc >> SK_MEM_QUANTUM_SHIFT);
- sk->sk_forward_alloc &= SK_MEM_QUANTUM - 1;
+ amount >>= SK_MEM_QUANTUM_SHIFT;
+ sk_memory_allocated_sub(sk, amount);
+ sk->sk_forward_alloc -= amount << SK_MEM_QUANTUM_SHIFT;
if (sk_under_memory_pressure(sk) &&
(sk_memory_allocated(sk) < sk_prot_mem_limits(sk, 0)))