-#include "ceph_debug.h"
+#include <linux/ceph/ceph_debug.h>
#include <linux/sort.h>
#include <linux/slab.h>
#include "super.h"
-#include "decode.h"
+#include "mds_client.h"
+
+#include <linux/ceph/decode.h>
/*
* Snapshots in ceph are driven in large part by cooperation from the
struct ceph_cap_snap *capsnap)
{
struct inode *inode = &ci->vfs_inode;
- struct ceph_mds_client *mdsc = &ceph_sb_to_client(inode->i_sb)->mdsc;
+ struct ceph_mds_client *mdsc = ceph_sb_to_client(inode->i_sb)->mdsc;
BUG_ON(capsnap->writing);
capsnap->size = inode->i_size;
if (lastinode)
iput(lastinode);
- dout("queue_realm_cap_snaps %p %llx children\n", realm, realm->ino);
- list_for_each_entry(child, &realm->children, child_item)
- queue_realm_cap_snaps(child);
+ list_for_each_entry(child, &realm->children, child_item) {
+ dout("queue_realm_cap_snaps %p %llx queue child %p %llx\n",
+ realm, realm->ino, child, child->ino);
+ list_del_init(&child->dirty_item);
+ list_add(&child->dirty_item, &realm->dirty_item);
+ }
+ list_del_init(&realm->dirty_item);
dout("queue_realm_cap_snaps %p %llx done\n", realm, realm->ino);
}
* queue cap snaps _after_ we've built the new snap contexts,
* so that i_head_snapc can be set appropriately.
*/
- list_for_each_entry(realm, &dirty_realms, dirty_item) {
+ while (!list_empty(&dirty_realms)) {
+ realm = list_first_entry(&dirty_realms, struct ceph_snap_realm,
+ dirty_item);
queue_realm_cap_snaps(realm);
}
struct ceph_mds_session *session,
struct ceph_msg *msg)
{
- struct super_block *sb = mdsc->client->sb;
+ struct super_block *sb = mdsc->fsc->sb;
int mds = session->s_mds;
u64 split;
int op;