*/
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- } else if (IS_MOBILE(dev)) {
+ } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
uint32_t dcc;
- /* On mobile 9xx chipsets, channel interleave by the CPU is
+ /* On 9xx chipsets, channel interleave by the CPU is
* determined by DCC. For single-channel, neither the CPU
* nor the GPU do swizzling. For dual channel interleaved,
* the GPU's interleave is bit 9 and 10 for X tiled, and bit