{
struct rb_node *parent;
+ if (rb_parent(node) == node)
+ return NULL;
+
/* If we have a right-hand child, go down and then left as far
as we can. */
if (node->rb_right) {
{
struct rb_node *parent;
+ if (rb_parent(node) == node)
+ return NULL;
+
/* If we have a left-hand child, go down and then right as far
as we can. */
if (node->rb_left) {