extern void nvidiafb_imageblit(struct fb_info *info,
const struct fb_image *image);
extern int nvidiafb_sync(struct fb_info *info);
-extern u8 byte_rev[256];
/* in nv_backlight.h */
#ifdef CONFIG_FB_NVIDIA_BACKLIGHT
extern void nvidia_bl_init(struct nvidia_par *par);
extern void nvidia_bl_exit(struct nvidia_par *par);
-extern void nvidia_bl_set_power(struct fb_info *info, int power);
#else
static inline void nvidia_bl_init(struct nvidia_par *par) {}
static inline void nvidia_bl_exit(struct nvidia_par *par) {}
-static inline void nvidia_bl_set_power(struct fb_info *info, int power) {}
#endif
#endif /* __NV_PROTO_H__ */