#define PND_PNDHUP_KEY "launcher.hupscript"
#define PND_PNDHUP_FILENAME "pnd_hup.sh"
// emit_dotdesktop() will determine a filename and create a FILENAME.desktop file in the targetpath
// TODO: Copy the icon into this directory as well, if its source is a .pnd or info is in the dico struct
#define PND_DOTDESKTOP_HEADER "[Desktop Entry]"
#define PND_PNDHUP_KEY "launcher.hupscript"
#define PND_PNDHUP_FILENAME "pnd_hup.sh"
// emit_dotdesktop() will determine a filename and create a FILENAME.desktop file in the targetpath
// TODO: Copy the icon into this directory as well, if its source is a .pnd or info is in the dico struct
#define PND_DOTDESKTOP_HEADER "[Desktop Entry]"