From 85a7ce67f3ebfd5975ffd1febcabfe4999ca911d Mon Sep 17 00:00:00 2001 From: Daniel Kurtz Date: Thu, 27 Dec 2012 01:01:46 +0000 Subject: [PATCH] drm: make frame duration time calculation more precise It is a bit more precise to compute the total number of pixels first and then divide, rather than multiplying the line pixel count by the already-rounded line duration. Signed-off-by: Daniel Kurtz Signed-off-by: Dave Airlie --- Reading git-format-patch failed