From 76eebda727c76b5712f6ce75a45a9917d3873a37 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Tue, 5 Aug 2014 11:26:52 +0530 Subject: [PATCH] drm/i915: Add 180 degree sprite rotation support MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit The sprite planes (in fact all display planes starting from gen4) support 180 degree rotation. Add the relevant low level bits to the sprite code to make use of that feature. The upper layers are not yet plugged in. v2: HSW handles the rotated buffer offset automagically v3: BDW also handles the rotated buffer offset automagically Testcase: igt/kms_rotation_crc Cc: dri-devel@lists.freedesktop.org Signed-off-by: Ville Syrjälä Signed-off-by: Sagar Kamble Reviewed-by: Imre Deak Signed-off-by: Daniel Vetter --- Reading git-format-patch failed