From 4ea67bc700c0c085e0428b6cb75071ec8c858f7b Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Mon, 18 Nov 2013 18:32:38 -0800 Subject: [PATCH] drm/i915: Enable pipe gamma for sprites MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit We send the primary and cursor plane data through the gamma unit. In order to get matching output from sprites, also send the sprite data through the gamma unit. In the future we should add some properties to control this explicitly, and also add properties for the per-sprite gamma ramps what have you, but for now this seems like a reasonable thing to do. Signed-off-by: Ville Syrjälä Signed-off-by: Rodrigo Vivi Reviewed-by: Rodrigo Vivi Signed-off-by: Daniel Vetter --- Reading git-format-patch failed