From 1bd09ec7ad314313f15db733c7e9cb2225d95453 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Thu, 5 Dec 2013 15:51:41 +0200 Subject: [PATCH] drm/i915: Avoid underruns when disabling sprites MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit As the watermark registers aren't double bufferd, clearing the watermarks immediately after writing the sprite registers can be hazardous. Until we have something better, add a wait for vblank between the two steps to make sure the sprite no longer needs the watermark levels before we clear them. Signed-off-by: Ville Syrjälä Reviewed-by: Imre Deak Signed-off-by: Daniel Vetter --- Reading git-format-patch failed