From: Geert Uytterhoeven Date: Tue, 16 Oct 2007 08:29:49 +0000 (-0700) Subject: ps3fb: don't keep the borders for non-fullscreen modes in XDR memory X-Git-Tag: v2.6.24-rc1~853 X-Git-Url: http://git.openpandora.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=f1664ed8ae98d17b294e01a5a0220f635f207824;p=pandora-kernel.git ps3fb: don't keep the borders for non-fullscreen modes in XDR memory Don't keep the borders for non-fullscreen modes in XDR memory: - Extract ps3fb_sync_image() - Work around the alignment restrictions of L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT by using an offset with L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP - Only copy the visible part of the screen on every vblank - Always put the real frame buffer at the start of video memory - Clear fullscreen DDR memory on mode change Signed-off-by: Geert Uytterhoeven Cc: "Antonino A. Daplas" Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- Reading git-diff-tree failed