From: Eric Bénard Date: Thu, 25 Nov 2010 15:17:16 +0000 (+0100) Subject: qt4.6 : remove 4.6.0 X-Git-Url: http://git.openpandora.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=aab6a373fe45a70d2f15eca8568afe931c16776f;p=openembedded.git qt4.6 : remove 4.6.0 Signed-off-by: Eric Bénard --- diff --git a/recipes/qt4/qt-4.6.0.inc b/recipes/qt4/qt-4.6.0.inc deleted file mode 100644 index d161416499..0000000000 --- a/recipes/qt4/qt-4.6.0.inc +++ /dev/null @@ -1,80 +0,0 @@ -DEFAULT_PREFERENCE = "-1" - -FILESPATHPKG .= ":qt-${PV}" - -SRC_URI = "ftp://ftp.trolltech.com/qt/source/qt-everywhere-opensource-src-${PV}.tar.gz \ - file://0001-cross-compile.patch \ - file://0002-fix-resinit-declaration.patch \ - file://0004-no-qmake.patch \ - file://0006-freetype-host-includes.patch \ - file://0008-qt-lib-infix.patch \ - file://0009-support-2bpp.patch \ - file://0010-no-simpledecoration-example.patch \ - file://fix-config-tests.patch \ - file://g++.conf \ - file://linux.conf \ - " - -# Patches for '4.6' qt branch -SRC_URI += "\ - file://0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch \ - file://0917-Better-check-for-EGL-extension-strings.patch \ - file://0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch \ - file://0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch \ - file://0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch \ - file://0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch \ - file://0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch \ - file://0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch \ - file://0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch \ - file://0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch \ - file://0992-Make-sure-a-context-is-current-when-loading-compress.patch \ - file://0993-Fix-upside-down-PVR-compressed-textures.patch \ - file://0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch \ - file://0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch \ - file://0999-Enable-customizing-of-DirectFB-layer-to-use.patch \ - file://1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch \ - file://1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch \ - file://1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch \ - file://1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch \ - file://1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch \ - file://1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch \ -# file://1165-NEON-configure-detection-and-initial-blend-function-.patch \ - file://1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch \ - file://1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch \ - file://1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch \ - file://1205-Fix-text-rendering-on-GL2-paint-engine.patch \ -" - -S = "${WORKDIR}/qt-everywhere-opensource-src-${PV}" - -do_configure_prepend() { - sed -i s:SEDME:${S}: ${WORKDIR}/linux.conf - sed -i \ - -e /QMAKE_MOC\ /d \ - -e /QMAKE_UIC\ /d \ - -e /QMAKE_UIC3\ /d \ - -e /QMAKE_RCC\ /d \ - ${S}/configure -} - -QT_GLFLAGS ?= "" -QT_CONFIG_FLAGS += "${QT_GLFLAGS}" - -do_compile() { - unset CFLAGS CXXFLAGS - oe_runmake ${EXTRA_ENV} -} - -do_install_append() { - install -d ${D}${bindir} - for i in rcc uic moc ; do - install -m 0755 ${S}/bin/$i ${D}${bindir}/ - done -} - -LICENSE = "LGPLv2.1 GPLv3" -SRC_URI += " \ - file://hack-out-pg_config.patch" - -SRC_URI[md5sum] = "2a7b5126f2450d8525af355fc4c12ad6" -SRC_URI[sha256sum] = "55259c813324f6383cbd441aa2f23e01c320b6d63fbe3b5d52a7715055d28589" diff --git a/recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch b/recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch deleted file mode 100644 index 794380ab91..0000000000 --- a/recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch +++ /dev/null @@ -1,317 +0,0 @@ -From dbfdfdb1bc37dd18dd1b723b5d5b0b65c37f3f41 Mon Sep 17 00:00:00 2001 -From: Gunnar Sletta -Date: Tue, 1 Dec 2009 09:18:47 +0100 -Subject: [PATCH 0860/1244] Added caching of vectorpaths to the GL paint engine. - -The first time a path is drawn we call makeCachable on the path, which -means that if it is drawn again, we start caching it. This is a bit of -a trick to avoid caching paths that are drawn once and discared while -at the same time cache paths that are reused automatically. - -The GL engine owns the vertex information and is responsible for cleaning -it up. If the vectorpath is destroyed first, it will call the cleanup function. -if the engine dies first, we still require some hooks to clean up the cache -in the path. More to come. When VBO's are used, these will be a leaked if the -path is destroyed after the engine. - -Reviewed-by: Samuel ---- - src/gui/painting/qpaintengineex.cpp | 16 +++- - src/gui/painting/qvectorpath_p.h | 13 ++- - src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h | 2 + - .../gl2paintengineex/qpaintengineex_opengl2.cpp | 115 +++++++++++++++++++- - .../gl2paintengineex/qpaintengineex_opengl2_p.h | 4 + - 5 files changed, 139 insertions(+), 11 deletions(-) - -diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp -index 7d1c109..9a0e319 100644 ---- a/src/gui/painting/qpaintengineex.cpp -+++ b/src/gui/painting/qpaintengineex.cpp -@@ -56,6 +56,20 @@ QT_BEGIN_NAMESPACE - * class QVectorPath - * - */ -+QVectorPath::~QVectorPath() -+{ -+ if (m_hints & ShouldUseCacheHint) { -+ CacheEntry *e = m_cache; -+ while (e) { -+ if (e->data) -+ e->cleanup(e->engine, e->data); -+ CacheEntry *n = e->next; -+ delete e; -+ e = n; -+ } -+ } -+} -+ - - QRectF QVectorPath::controlPointRect() const - { -@@ -94,7 +108,7 @@ QRectF QVectorPath::controlPointRect() const - - - QVectorPath::CacheEntry *QVectorPath::addCacheData(QPaintEngineEx *engine, void *data, -- qvectorpath_cache_cleanup cleanup) { -+ qvectorpath_cache_cleanup cleanup) const{ - Q_ASSERT(!lookupCacheData(engine)); - if ((m_hints & IsCachedHint) == 0) { - m_cache = 0; -diff --git a/src/gui/painting/qvectorpath_p.h b/src/gui/painting/qvectorpath_p.h -index ec27970..5eaddf4 100644 ---- a/src/gui/painting/qvectorpath_p.h -+++ b/src/gui/painting/qvectorpath_p.h -@@ -68,7 +68,7 @@ QT_MODULE(Gui) - - class QPaintEngineEx; - --typedef void (*qvectorpath_cache_cleanup)(void *data); -+typedef void (*qvectorpath_cache_cleanup)(QPaintEngineEx *engine, void *data); - - struct QRealRect { - qreal x1, y1, x2, y2; -@@ -118,6 +118,8 @@ public: - { - } - -+ ~QVectorPath(); -+ - QRectF controlPointRect() const; - - inline Hint shape() const { return (Hint) (m_hints & ShapeMask); } -@@ -128,6 +130,7 @@ public: - inline bool hasImplicitClose() const { return m_hints & ImplicitClose; } - inline bool hasWindingFill() const { return m_hints & WindingFill; } - -+ inline void makeCacheable() const { m_hints |= ShouldUseCacheHint; m_cache = 0; } - inline uint hints() const { return m_hints; } - - inline const QPainterPath::ElementType *elements() const { return m_elements; } -@@ -146,9 +149,9 @@ public: - CacheEntry *next; - }; - -- CacheEntry *addCacheData(QPaintEngineEx *engine, void *data, qvectorpath_cache_cleanup cleanup); -+ CacheEntry *addCacheData(QPaintEngineEx *engine, void *data, qvectorpath_cache_cleanup cleanup) const; - inline CacheEntry *lookupCacheData(QPaintEngineEx *engine) const { -- Q_ASSERT(m_hints & IsCachedHint); -+ Q_ASSERT(m_hints & ShouldUseCacheHint); - CacheEntry *e = m_cache; - while (e) { - if (e->engine == engine) -@@ -162,14 +165,14 @@ public: - private: - Q_DISABLE_COPY(QVectorPath) - -- CacheEntry *m_cache; -- - const QPainterPath::ElementType *m_elements; - const qreal *m_points; - const int m_count; - - mutable uint m_hints; - mutable QRealRect m_cp_rect; -+ -+ mutable CacheEntry *m_cache; - }; - - Q_GUI_EXPORT const QVectorPath &qtVectorPathForPath(const QPainterPath &path); -diff --git a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h -index 03aec17..98eaa91 100644 ---- a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h -+++ b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h -@@ -112,6 +112,8 @@ public: - int stopCount() const { return vertexArrayStops.size(); } - QGLRect boundingRect() const; - -+ int vertexCount() const { return vertexArray.size(); } -+ - void lineToArray(const GLfloat x, const GLfloat y); - - private: -diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -index 6a708b4..3fce384 100644 ---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -@@ -62,6 +62,8 @@ - and use the correct program when we really need it. - */ - -+// #define QT_OPENGL_CACHE_AS_VBOS -+ - #include "qpaintengineex_opengl2_p.h" - - #include //for memcpy -@@ -344,6 +346,13 @@ extern QImage qt_imageForBrush(int brushStyle, bool invert); - QGL2PaintEngineExPrivate::~QGL2PaintEngineExPrivate() - { - delete shaderManager; -+ -+ while (pathCaches.size()) { -+ QVectorPath::CacheEntry *e = *(pathCaches.constBegin()); -+ e->cleanup(e->engine, e->data); -+ e->data = 0; -+ e->engine = 0; -+ } - } - - void QGL2PaintEngineExPrivate::updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id) -@@ -846,6 +855,30 @@ void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode) - mode = newMode; - } - -+struct QGL2PEVectorPathCache -+{ -+#ifdef QT_OPENGL_CACHE_AS_VBOS -+ GLuint vbo; -+#else -+ float *vertices; -+#endif -+ int vertexCount; -+ GLenum primitiveType; -+ qreal iscale; -+}; -+ -+void qopengl2paintengine_cleanup_vectorpath(QPaintEngineEx *engine, void *data) -+{ -+ QGL2PEVectorPathCache *c = (QGL2PEVectorPathCache *) data; -+#ifdef QT_OPENGL_CACHE_AS_VBOS -+ QGL2PaintEngineExPrivate *d = QGL2PaintEngineExPrivate::getData((QGL2PaintEngineEx *) engine); -+ d->unusedVBOSToClean << c->vbo; -+#else -+ qFree(c->vertices); -+#endif -+ delete c; -+} -+ - // Assumes everything is configured for the brush you want to use - void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) - { -@@ -863,10 +896,74 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) - prepareForDraw(currentBrush->isOpaque()); - composite(rect); - } else if (path.isConvex()) { -- vertexCoordinateArray.clear(); -- vertexCoordinateArray.addPath(path, inverseScale, false); -- prepareForDraw(currentBrush->isOpaque()); -- drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN); -+ -+ if (path.isCacheable()) { -+ QVectorPath::CacheEntry *data = path.lookupCacheData(q); -+ QGL2PEVectorPathCache *cache; -+ -+ if (data) { -+ cache = (QGL2PEVectorPathCache *) data->data; -+ // Check if scale factor is exceeded for curved paths and generate curves if so... -+ if (path.isCurved()) { -+ qreal scaleFactor = cache->iscale / inverseScale; -+ if (scaleFactor < 0.5 || scaleFactor > 2.0) { -+#ifdef QT_OPENGL_CACHE_AS_VBOS -+ glDeleteBuffers(1, &cache->vbo); -+ cache->vbo = 0; -+#else -+ qFree(cache->vertices); -+#endif -+ cache->vertexCount = 0; -+ } -+ } -+ } else { -+ cache = new QGL2PEVectorPathCache; -+ cache->vertexCount = 0; -+ data = const_cast(path).addCacheData(q, cache, qopengl2paintengine_cleanup_vectorpath); -+ } -+ -+ // Flatten the path at the current scale factor and fill it into the cache struct. -+ if (!cache->vertexCount) { -+ vertexCoordinateArray.clear(); -+ vertexCoordinateArray.addPath(path, inverseScale, false); -+ int vertexCount = vertexCoordinateArray.vertexCount(); -+ int floatSizeInBytes = vertexCount * 2 * sizeof(float); -+ cache->vertexCount = vertexCount; -+ cache->primitiveType = GL_TRIANGLE_FAN; -+ cache->iscale = inverseScale; -+#ifdef QT_OPENGL_CACHE_AS_VBOS -+ glGenBuffers(1, &cache->vbo); -+ glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -+ glBufferData(GL_ARRAY_BUFFER, floatSizeInBytes, vertexCoordinateArray.data(), GL_STATIC_DRAW); -+#else -+ cache->vertices = (float *) qMalloc(floatSizeInBytes); -+ memcpy(cache->vertices, vertexCoordinateArray.data(), floatSizeInBytes); -+#endif -+ } -+ -+ prepareForDraw(currentBrush->isOpaque()); -+ glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR); -+#ifdef QT_OPENGL_CACHE_AS_VBOS -+ glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -+ glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, 0); -+#else -+ glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, cache->vertices); -+#endif -+ glDrawArrays(cache->primitiveType, 0, cache->vertexCount); -+ -+ } else { -+ // printf(" - Marking path as cachable...\n"); -+ // Tag it for later so that if the same path is drawn twice, it is assumed to be static and thus cachable -+ // ### Remove before release... -+ static bool do_vectorpath_cache = qgetenv("QT_OPENGL_NO_PATH_CACHE").isEmpty(); -+ if (do_vectorpath_cache) -+ path.makeCacheable(); -+ vertexCoordinateArray.clear(); -+ vertexCoordinateArray.addPath(path, inverseScale, false); -+ prepareForDraw(currentBrush->isOpaque()); -+ drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN); -+ } -+ - } else { - // The path is too complicated & needs the stencil technique - vertexCoordinateArray.clear(); -@@ -1756,7 +1853,8 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) - d->device->beginPaint(); - - #if !defined(QT_OPENGL_ES_2) -- bool success = qt_resolve_version_2_0_functions(d->ctx); -+ bool success = qt_resolve_version_2_0_functions(d->ctx) -+ && qt_resolve_buffer_extensions(d->ctx); - Q_ASSERT(success); - Q_UNUSED(success); - #endif -@@ -1817,6 +1915,13 @@ bool QGL2PaintEngineEx::end() - delete d->shaderManager; - d->shaderManager = 0; - -+#ifdef QT_OPENGL_CACHE_AS_VBOS -+ if (!d->unusedVBOSToClean.isEmpty()) { -+ glDeleteBuffers(d->unusedVBOSToClean.size(), d->unusedVBOSToClean.constData()); -+ d->unusedVBOSToClean.clear(); -+ } -+#endif -+ - return false; - } - -diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -index b554f6d..0084476 100644 ---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -@@ -221,6 +221,7 @@ public: - void restoreDepthRangeForRenderText(); - - static QGLEngineShaderManager* shaderManagerForEngine(QGL2PaintEngineEx *engine) { return engine->d_func()->shaderManager; } -+ static QGL2PaintEngineExPrivate *getData(QGL2PaintEngineEx *engine) { return engine->d_func(); } - - QGL2PaintEngineEx* q; - QGLPaintDevice* device; -@@ -294,6 +295,9 @@ public: - QScopedPointer fastBlurFilter; - QScopedPointer dropShadowFilter; - QScopedPointer fastDropShadowFilter; -+ -+ QSet pathCaches; -+ QVector unusedVBOSToClean; - }; - - QT_END_NAMESPACE --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch b/recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch deleted file mode 100644 index 9febe7553e..0000000000 --- a/recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch +++ /dev/null @@ -1,34 +0,0 @@ -From 108ab335537d20bc74aa9115d46cf91243223c4e Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Fri, 4 Dec 2009 17:03:41 +1000 -Subject: [PATCH 0917/1244] Better check for EGL extension strings - -The previous code might have failed if the desired extension name -was a prefix of another name: "EGL_foo" member of "EGL_foo_bar". -This change introduces a more precise check. - -Task-number: QTBUG-6454 -Reviewed-by: Sarah Smith ---- - src/gui/egl/qegl.cpp | 5 ++++- - 1 files changed, 4 insertions(+), 1 deletions(-) - -diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp -index cf28dc4..6ee4bfc 100644 ---- a/src/gui/egl/qegl.cpp -+++ b/src/gui/egl/qegl.cpp -@@ -429,7 +429,10 @@ QString QEglContext::extensions() - - bool QEglContext::hasExtension(const char* extensionName) - { -- return extensions().contains(QLatin1String(extensionName)); -+ QList extensions = -+ QByteArray(reinterpret_cast -+ (eglQueryString(QEglContext::defaultDisplay(0), EGL_EXTENSIONS))).split(' '); -+ return extensions.contains(extensionName); - } - - QEglContext *QEglContext::currentContext(QEgl::API api) --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch b/recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch deleted file mode 100644 index f3dbdb57e7..0000000000 --- a/recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch +++ /dev/null @@ -1,95 +0,0 @@ -From c0b81480b2909b18ac15bdd124a562ae005c2f41 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Fri, 4 Dec 2009 17:17:00 +1000 -Subject: [PATCH 0919/1244] Rebind window surface fbo after native GL rendering - -If the user called QGLFramebufferObject::bind()/release() during a -beginNativePainting() callout, the release() would reset the context's -fbo to zero, not the actual window surface fbo. - -Task-number: QTBUG-6204 -Reviewed-by: Tom ---- - src/opengl/qgl.cpp | 1 + - src/opengl/qgl_p.h | 1 + - src/opengl/qglframebufferobject.cpp | 4 ++-- - src/opengl/qglpaintdevice.cpp | 10 ++++++++++ - 4 files changed, 14 insertions(+), 2 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 5ada125..94b8aa5 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -1495,6 +1495,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format) - version_flags_cached = false; - version_flags = QGLFormat::OpenGL_Version_None; - current_fbo = 0; -+ default_fbo = 0; - active_engine = 0; - } - -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index 8e472e5..ab72c9c 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -328,6 +328,7 @@ public: - GLint max_texture_size; - - GLuint current_fbo; -+ GLuint default_fbo; - QPaintEngine *active_engine; - - static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; } -diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp -index d79283e..d0297c9 100644 ---- a/src/opengl/qglframebufferobject.cpp -+++ b/src/opengl/qglframebufferobject.cpp -@@ -899,8 +899,8 @@ bool QGLFramebufferObject::release() - #endif - - if (current) { -- current->d_ptr->current_fbo = 0; -- glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); -+ current->d_ptr->current_fbo = current->d_ptr->default_fbo; -+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, current->d_ptr->default_fbo); - } - - return true; -diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp -index 2867de5..bcd90a5 100644 ---- a/src/opengl/qglpaintdevice.cpp -+++ b/src/opengl/qglpaintdevice.cpp -@@ -89,6 +89,12 @@ void QGLPaintDevice::beginPaint() - ctx->d_ptr->current_fbo = m_thisFBO; - glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO); - } -+ -+ // Set the default fbo for the context to m_thisFBO so that -+ // if some raw GL code between beginNativePainting() and -+ // endNativePainting() calls QGLFramebufferObject::release(), -+ // painting will revert to the window surface's fbo. -+ ctx->d_ptr->default_fbo = m_thisFBO; - } - - void QGLPaintDevice::ensureActiveTarget() -@@ -101,6 +107,8 @@ void QGLPaintDevice::ensureActiveTarget() - ctx->d_ptr->current_fbo = m_thisFBO; - glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO); - } -+ -+ ctx->d_ptr->default_fbo = m_thisFBO; - } - - void QGLPaintDevice::endPaint() -@@ -111,6 +119,8 @@ void QGLPaintDevice::endPaint() - ctx->d_ptr->current_fbo = m_previousFBO; - glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO); - } -+ -+ ctx->d_ptr->default_fbo = 0; - } - - QGLFormat QGLPaintDevice::format() const --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch b/recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch deleted file mode 100644 index 5ef0b28822..0000000000 --- a/recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch +++ /dev/null @@ -1,146 +0,0 @@ -From 60be72310c0f9469b3201b250b257473184ccf2a Mon Sep 17 00:00:00 2001 -From: =?UTF-8?q?Samuel=20R=C3=B8dal?= -Date: Thu, 3 Dec 2009 11:53:31 +0100 -Subject: [PATCH 0943/1244] Fixed OpenGL graphicssystem issues for OpenGL ES 2.0 platforms. - -The format and internal_format parameters to glTexImage2D need to always -match on OpenGL ES 2.0. - -Reviewed-by: Tom Cooksey ---- - src/opengl/qgl_p.h | 3 ++- - src/opengl/qpixmapdata_gl.cpp | 38 ++++++++++++++++++++++++++++++-------- - src/opengl/qwindowsurface_gl.cpp | 9 ++++----- - 3 files changed, 36 insertions(+), 14 deletions(-) - -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index ab72c9c..b2407ba 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -518,7 +518,8 @@ bool qt_gl_preferGL2Engine(); - - inline GLenum qt_gl_preferredTextureFormat() - { -- return QSysInfo::ByteOrder == QSysInfo::BigEndian ? GL_RGBA : GL_BGRA; -+ return (QGLExtensions::glExtensions & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian -+ ? GL_BGRA : GL_RGBA; - } - - inline GLenum qt_gl_preferredTextureTarget() -diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp -index fb55097..ab17789 100644 ---- a/src/opengl/qpixmapdata_gl.cpp -+++ b/src/opengl/qpixmapdata_gl.cpp -@@ -321,25 +321,47 @@ void QGLPixmapData::ensureCreated() const - QGLShareContextScope ctx(qt_gl_share_widget()->context()); - m_ctx = ctx; - -- const GLenum format = qt_gl_preferredTextureFormat(); -+ const GLenum internal_format = m_hasAlpha ? GL_RGBA : GL_RGB; -+#ifdef QT_OPENGL_ES_2 -+ const GLenum external_format = internal_format; -+#else -+ const GLenum external_format = qt_gl_preferredTextureFormat(); -+#endif - const GLenum target = GL_TEXTURE_2D; - - if (!m_texture.id) { - glGenTextures(1, &m_texture.id); - glBindTexture(target, m_texture.id); -- GLenum format = m_hasAlpha ? GL_RGBA : GL_RGB; -- glTexImage2D(target, 0, format, w, h, 0, -- GL_RGBA, GL_UNSIGNED_BYTE, 0); -+ glTexImage2D(target, 0, internal_format, w, h, 0, external_format, GL_UNSIGNED_BYTE, 0); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - } - - if (!m_source.isNull()) { -- const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, format); -+ if (external_format == GL_RGB) { -+ QImage tx = m_source.convertToFormat(QImage::Format_RGB32); -+ -+ QVector pixelData(w * h * 3); -+ uchar *p = &pixelData[0]; -+ QRgb *src = (QRgb *)tx.bits(); -+ -+ for (int i = 0; i < w * h; ++i) { -+ *p++ = qRed(*src); -+ *p++ = qGreen(*src); -+ *p++ = qBlue(*src); -+ ++src; -+ } - -- glBindTexture(target, m_texture.id); -- glTexSubImage2D(target, 0, 0, 0, w, h, format, -- GL_UNSIGNED_BYTE, tx.bits()); -+ glBindTexture(target, m_texture.id); -+ glTexSubImage2D(target, 0, 0, 0, w, h, external_format, -+ GL_UNSIGNED_BYTE, &pixelData[0]); -+ } else { -+ const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, external_format); -+ -+ glBindTexture(target, m_texture.id); -+ glTexSubImage2D(target, 0, 0, 0, w, h, external_format, -+ GL_UNSIGNED_BYTE, tx.bits()); -+ } - - if (useFramebufferObjects()) - m_source = QImage(); -diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp -index e353f5d..7194f9d 100644 ---- a/src/opengl/qwindowsurface_gl.cpp -+++ b/src/opengl/qwindowsurface_gl.cpp -@@ -493,7 +493,6 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint & - } - #endif - d_ptr->paintedRegion = QRegion(); -- - context()->swapBuffers(); - } else { - glFlush(); -@@ -688,11 +687,13 @@ void QGLWindowSurface::updateGeometry() { - d_ptr->size = rect.size(); - - if (d_ptr->ctx) { -+#ifndef QT_OPENGL_ES_2 - if (d_ptr->destructive_swap_buffers) { - glBindTexture(target, d_ptr->tex_id); - glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0); - glBindTexture(target, 0); - } -+#endif - return; - } - -@@ -756,11 +757,7 @@ void QGLWindowSurface::updateGeometry() { - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); --#ifndef QT_OPENGL_ES - glOrtho(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999); --#else -- glOrthof(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999); --#endif - - d_ptr->pb->d_ptr->qctx->d_func()->internal_context = true; - return; -@@ -774,6 +771,7 @@ void QGLWindowSurface::updateGeometry() { - - ctx->makeCurrent(); - -+#ifndef QT_OPENGL_ES_2 - if (d_ptr->destructive_swap_buffers) { - glGenTextures(1, &d_ptr->tex_id); - glBindTexture(target, d_ptr->tex_id); -@@ -783,6 +781,7 @@ void QGLWindowSurface::updateGeometry() { - glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glBindTexture(target, 0); - } -+#endif - - qDebug() << "QGLWindowSurface: Using plain widget as window surface" << this;; - d_ptr->ctx = ctx; --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch b/recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch deleted file mode 100644 index 1afcee62dd..0000000000 --- a/recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch +++ /dev/null @@ -1,33 +0,0 @@ -From 92e9fcc25c62870c383c8558d576abc509a8c683 Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Fri, 4 Dec 2009 19:42:07 +0100 -Subject: [PATCH 0945/1244] Add EGL_BUFFER_SIZE to QEglProperties::reduceConfiguration() - -Reviewed-by: Trustme ---- - src/gui/egl/qeglproperties.cpp | 9 +++++++++ - 1 files changed, 9 insertions(+), 0 deletions(-) - -diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp -index 2d37edb..4d4410a 100644 ---- a/src/gui/egl/qeglproperties.cpp -+++ b/src/gui/egl/qeglproperties.cpp -@@ -229,6 +229,15 @@ void QEglProperties::setRenderableType(QEgl::API api) - // reductions in complexity are possible. - bool QEglProperties::reduceConfiguration() - { -+ // EGL chooses configs with the highest color depth over -+ // those with smaller (but faster) lower color depths. One -+ // way around this is to set EGL_BUFFER_SIZE to 16, which -+ // trumps the others. Of course, there may not be a 16-bit -+ // config avaliable, so it's the first restraint we remove. -+ if (value(EGL_BUFFER_SIZE) == 16) { -+ removeValue(EGL_BUFFER_SIZE); -+ return true; -+ } - if (removeValue(EGL_SAMPLE_BUFFERS)) { - removeValue(EGL_SAMPLES); - return true; --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch b/recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch deleted file mode 100644 index 6cdd9d13da..0000000000 --- a/recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch +++ /dev/null @@ -1,180 +0,0 @@ -From 76c415b586991d978d46a888fb40c631513407dc Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Fri, 4 Dec 2009 20:48:53 +0100 -Subject: [PATCH 0946/1244] Fix WA_TranslucentBackground for QGLWidgets on X11/EGL - -Also check for existing QEglContext before creating a new one and -leaking a context. - -Reviewed-by: TrustMe ---- - src/opengl/qgl_x11egl.cpp | 118 ++++++++++++++++++++++++++++----------------- - 1 files changed, 73 insertions(+), 45 deletions(-) - -diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp -index b51c239..a868e83 100644 ---- a/src/opengl/qgl_x11egl.cpp -+++ b/src/opengl/qgl_x11egl.cpp -@@ -63,6 +63,7 @@ void qt_egl_add_platform_config(QEglProperties& props, QPaintDevice *device) - props.setPixelFormat(static_cast(device)->format()); - } - -+// Chooses the EGL config and creates the EGL context - bool QGLContext::chooseContext(const QGLContext* shareContext) - { - Q_D(QGLContext); -@@ -73,56 +74,74 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) - int devType = device()->devType(); - - // Get the display and initialize it. -- d->eglContext = new QEglContext(); -- d->eglContext->setApi(QEgl::OpenGL); -- if (!d->eglContext->openDisplay(device())) { -- delete d->eglContext; -- d->eglContext = 0; -- return false; -- } -+ if (d->eglContext == 0) { -+ d->eglContext = new QEglContext(); -+ d->eglContext->setApi(QEgl::OpenGL); -+ if (!d->eglContext->openDisplay(device())) { -+ delete d->eglContext; -+ d->eglContext = 0; -+ return false; -+ } - -- // Construct the configuration we need for this surface. -- QEglProperties configProps; -- qt_egl_set_format(configProps, devType, d->glFormat); -- qt_egl_add_platform_config(configProps, device()); -- configProps.setRenderableType(QEgl::OpenGL); -- -- QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat; -- if (device()->depth() == 16) { -- configProps.setValue(EGL_RED_SIZE, 5); -- configProps.setValue(EGL_GREEN_SIZE, 6); -- configProps.setValue(EGL_BLUE_SIZE, 5); -- configProps.setValue(EGL_ALPHA_SIZE, 0); -- matchType = QEgl::ExactPixelFormat; -- } -- configProps.setRenderableType(QEgl::OpenGL); -+ // Construct the configuration we need for this surface. -+ QEglProperties configProps; -+ qt_egl_set_format(configProps, devType, d->glFormat); -+ qt_egl_add_platform_config(configProps, device()); -+ configProps.setRenderableType(QEgl::OpenGL); -+ -+#if We_have_an_EGL_library_which_bothers_to_check_EGL_BUFFER_SIZE -+ if (device()->depth() == 16 && configProps.value(EGL_ALPHA_SIZE) <= 0) { -+ qDebug("Setting EGL_BUFFER_SIZE to 16"); -+ configProps.setValue(EGL_BUFFER_SIZE, 16); -+ configProps.setValue(EGL_ALPHA_SIZE, 0); -+ } - -- // Search for a matching configuration, reducing the complexity -- // each time until we get something that matches. -- if (!d->eglContext->chooseConfig(configProps, matchType)) { -- delete d->eglContext; -- d->eglContext = 0; -- return false; -- } -+ if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) { -+ delete d->eglContext; -+ d->eglContext = 0; -+ return false; -+ } -+#else -+ QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat; -+ if ((device()->depth() == 16) && configProps.value(EGL_ALPHA_SIZE) == 0) { -+ configProps.setValue(EGL_RED_SIZE, 5); -+ configProps.setValue(EGL_GREEN_SIZE, 6); -+ configProps.setValue(EGL_BLUE_SIZE, 5); -+ configProps.setValue(EGL_ALPHA_SIZE, 0); -+ matchType = QEgl::ExactPixelFormat; -+ } - -- // Inform the higher layers about the actual format properties. -- qt_egl_update_format(*(d->eglContext), d->glFormat); -+ // Search for a matching configuration, reducing the complexity -+ // each time until we get something that matches. -+ if (!d->eglContext->chooseConfig(configProps, matchType)) { -+ delete d->eglContext; -+ d->eglContext = 0; -+ return false; -+ } -+#endif - -- // Create a new context for the configuration. -- if (!d->eglContext->createContext -- (shareContext ? shareContext->d_func()->eglContext : 0)) { -- delete d->eglContext; -- d->eglContext = 0; -- return false; -- } -- d->sharing = d->eglContext->isSharing(); -- if (d->sharing && shareContext) -- const_cast(shareContext)->d_func()->sharing = true; -+// qDebug("QGLContext::chooseContext() - using EGL config %d:", d->eglContext->config()); -+// qDebug() << QEglProperties(d->eglContext->config()).toString(); -+ -+ // Create a new context for the configuration. -+ if (!d->eglContext->createContext -+ (shareContext ? shareContext->d_func()->eglContext : 0)) { -+ delete d->eglContext; -+ d->eglContext = 0; -+ return false; -+ } -+ d->sharing = d->eglContext->isSharing(); -+ if (d->sharing && shareContext) -+ const_cast(shareContext)->d_func()->sharing = true; - - #if defined(EGL_VERSION_1_1) -- if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget) -- eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval()); -+ if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget) -+ eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval()); - #endif -+ } -+ -+ // Inform the higher layers about the actual format properties. -+ qt_egl_update_format(*(d->eglContext), d->glFormat); - - return true; - } -@@ -160,6 +179,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf - - memset(&vi, 0, sizeof(XVisualInfo)); - -+ EGLint eglConfigColorSize; -+ eglGetConfigAttrib(display, config, EGL_BUFFER_SIZE, &eglConfigColorSize); -+ - // Check to see if EGL is suggesting an appropriate visual id: - EGLint nativeVisualId; - eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId); -@@ -189,8 +211,12 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf - } else - #endif - { --// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid); -- vi = *chosenVisualInfo; -+ if (eglConfigColorSize == chosenVisualInfo->depth) { -+// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid); -+ vi = *chosenVisualInfo; -+ } else -+ qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!", -+ nativeVisualId, chosenVisualInfo->depth, (int)config, eglConfigColorSize); - } - XFree(chosenVisualInfo); - } -@@ -300,6 +326,8 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, - - bool createFailed = false; - if (!d->glcx->isValid()) { -+ // Create the QGLContext here, which in turn chooses the EGL config -+ // and creates the EGL context: - if (!d->glcx->create(shareContext ? shareContext : oldcx)) - createFailed = true; - } --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch b/recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch deleted file mode 100644 index 605a913cb7..0000000000 --- a/recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch +++ /dev/null @@ -1,771 +0,0 @@ -From 147195bccfdf90924a1525398e9c7b3119c1e278 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Thu, 3 Dec 2009 10:07:22 +1000 -Subject: [PATCH 0947/1244] Compressed texture binding for QtOpenGL: ETC1 and PVRTC - -The QGLContext::bindTexture(QString) function has been augmented -with support for ETC1, PVRTC2, and PVRTC4 compressed textures, -in addition to the existing DDS support. - -The QGLPixmapData class has also been modified to recognize -compressed texture formats in fromFile() and fromData(). - -This change also fixes a bug in bindTexture() that prevented -the same compressed texture file from being bound in multiple -contexts. There is now a separate file cache for each context group. - -Task-number: QT-2547 -Reviewed-by: Trond ---- - src/opengl/qgl.cpp | 485 +++++++++++++++++++++++++++++++---------- - src/opengl/qgl_p.h | 16 ++- - src/opengl/qglextensions_p.h | 17 ++ - src/opengl/qpixmapdata_gl.cpp | 57 +++++ - src/opengl/qpixmapdata_gl_p.h | 4 + - 5 files changed, 461 insertions(+), 118 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 94b8aa5..b376901 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -127,18 +127,6 @@ Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) - QGLExtensions::Extensions QGLExtensions::glExtensions = 0; - bool QGLExtensions::nvidiaFboNeedsFinish = false; - --#ifndef APIENTRY --# define APIENTRY --#endif --typedef void (APIENTRY *pfn_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, -- GLsizei, GLint, GLsizei, const GLvoid *); --static pfn_glCompressedTexImage2DARB qt_glCompressedTexImage2DARB = 0; -- -- --#ifndef APIENTRY --#define APIENTRY --#endif -- - Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) - QGLSignalProxy *QGLSignalProxy::instance() - { -@@ -1887,118 +1875,42 @@ void QGLContextPrivate::cleanup() - { - } - --typedef QHash QGLDDSCache; --Q_GLOBAL_STATIC(QGLDDSCache, qgl_dds_cache) -- - /*! - \overload - -- Reads the DirectDrawSurface (DDS) compressed file \a fileName and -- generates a 2D GL texture from it. -+ Reads the compressed texture file \a fileName and generates a 2D GL -+ texture from it. - -- Only the DXT1, DXT3 and DXT5 DDS formats are supported. -+ This function can load DirectDrawSurface (DDS) textures in the -+ DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression -+ and \c GL_EXT_texture_compression_s3tc extensions are supported. - -- Note that this will only work if the implementation supports the -- \c GL_ARB_texture_compression and \c GL_EXT_texture_compression_s3tc -- extensions. -+ Since 4.6.1, textures in the ETC1 format can be loaded if the -+ \c GL_OES_compressed_ETC1_RGB8_texture extension is supported -+ and the ETC1 texture has been encapsulated in the PVR container format. -+ Also, textures in the PVRTC2 and PVRTC4 formats can be loaded -+ if the \c GL_IMG_texture_compression_pvrtc extension is supported. - - \sa deleteTexture() - */ - - GLuint QGLContext::bindTexture(const QString &fileName) - { -- if (!qt_glCompressedTexImage2DARB) { -- qWarning("QGLContext::bindTexture(): The GL implementation does not support texture" -- "compression extensions."); -- return 0; -- } -- -- QGLDDSCache::const_iterator it = qgl_dds_cache()->constFind(fileName); -- if (it != qgl_dds_cache()->constEnd()) { -+ Q_D(QGLContext); -+ QGLDDSCache *dds_cache = &(d->group->m_dds_cache); -+ QGLDDSCache::const_iterator it = dds_cache->constFind(fileName); -+ if (it != dds_cache->constEnd()) { - glBindTexture(GL_TEXTURE_2D, it.value()); - return it.value(); - } - -- QFile f(fileName); -- f.open(QIODevice::ReadOnly); -- -- char tag[4]; -- f.read(&tag[0], 4); -- if (strncmp(tag,"DDS ", 4) != 0) { -- qWarning("QGLContext::bindTexture(): not a DDS image file."); -- return 0; -- } -- -- DDSFormat ddsHeader; -- f.read((char *) &ddsHeader, sizeof(DDSFormat)); -- -- if (!ddsHeader.dwLinearSize) { -- qWarning("QGLContext::bindTexture() DDS image size is not valid."); -- return 0; -- } -- -- int factor = 4; -- int bufferSize = 0; -- int blockSize = 16; -- GLenum format; -- -- switch(ddsHeader.ddsPixelFormat.dwFourCC) { -- case FOURCC_DXT1: -- format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; -- factor = 2; -- blockSize = 8; -- break; -- case FOURCC_DXT3: -- format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; -- break; -- case FOURCC_DXT5: -- format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; -- break; -- default: -- qWarning("QGLContext::bindTexture() DDS image format not supported."); -+ QGLTexture texture(this); -+ QSize size = texture.bindCompressedTexture(fileName); -+ if (!size.isValid()) - return 0; -- } -- -- if (ddsHeader.dwMipMapCount > 1) -- bufferSize = ddsHeader.dwLinearSize * factor; -- else -- bufferSize = ddsHeader.dwLinearSize; -- -- GLubyte *pixels = (GLubyte *) malloc(bufferSize*sizeof(GLubyte)); -- f.seek(ddsHeader.dwSize + 4); -- f.read((char *) pixels, bufferSize); -- f.close(); -- -- GLuint tx_id; -- glGenTextures(1, &tx_id); -- glBindTexture(GL_TEXTURE_2D, tx_id); -- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -- -- int size; -- int offset = 0; -- int w = ddsHeader.dwWidth; -- int h = ddsHeader.dwHeight; - -- // load mip-maps -- for(int i = 0; i < (int) ddsHeader.dwMipMapCount; ++i) { -- if (w == 0) w = 1; -- if (h == 0) h = 1; -- -- size = ((w+3)/4) * ((h+3)/4) * blockSize; -- qt_glCompressedTexImage2DARB(GL_TEXTURE_2D, i, format, w, h, 0, -- size, pixels + offset); -- offset += size; -- -- // half size for each mip-map level -- w = w/2; -- h = h/2; -- } -- -- free(pixels); -- -- qgl_dds_cache()->insert(fileName, tx_id); -- return tx_id; -+ dds_cache->insert(fileName, texture.id); -+ return texture.id; - } - - static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) -@@ -2593,17 +2505,20 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q - */ - void QGLContext::deleteTexture(GLuint id) - { -+ Q_D(QGLContext); -+ - if (QGLTextureCache::instance()->remove(this, id)) - return; - - // check the DDS cache if the texture wasn't found in the pixmap/image - // cache -- QList ddsKeys = qgl_dds_cache()->keys(); -+ QGLDDSCache *dds_cache = &(d->group->m_dds_cache); -+ QList ddsKeys = dds_cache->keys(); - for (int i = 0; i < ddsKeys.size(); ++i) { -- GLuint texture = qgl_dds_cache()->value(ddsKeys.at(i)); -+ GLuint texture = dds_cache->value(ddsKeys.at(i)); - if (id == texture) { - glDeleteTextures(1, &texture); -- qgl_dds_cache()->remove(ddsKeys.at(i)); -+ dds_cache->remove(ddsKeys.at(i)); - return; - } - } -@@ -4907,8 +4822,14 @@ void QGLExtensions::init_extensions() - glExtensions |= SampleBuffers; - if (extensions.contains("GL_SGIS_generate_mipmap")) - glExtensions |= GenerateMipmap; -- if (extensions.contains("GL_EXT_texture_compression_s3tc")) -+ if (extensions.contains("GL_ARB_texture_compression")) - glExtensions |= TextureCompression; -+ if (extensions.contains("GL_EXT_texture_compression_s3tc")) -+ glExtensions |= DDSTextureCompression; -+ if (extensions.contains("GL_OES_compressed_ETC1_RGB8_texture")) -+ glExtensions |= ETC1TextureCompression; -+ if (extensions.contains("GL_IMG_texture_compression_pvrtc")) -+ glExtensions |= PVRTCTextureCompression; - if (extensions.contains("GL_ARB_fragment_program")) - glExtensions |= FragmentProgram; - if (extensions.contains("GL_ARB_texture_mirrored_repeat")) -@@ -4951,12 +4872,6 @@ void QGLExtensions::init_extensions() - - if (extensions.contains("GL_EXT_bgra")) - glExtensions |= BGRATextureFormat; -- -- -- QGLContext cx(QGLFormat::defaultFormat()); -- if (glExtensions & TextureCompression) { -- qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB")); -- } - } - - /* -@@ -5112,4 +5027,340 @@ void QGLSharedResourceGuard::setContext(const QGLContext *context) - } - } - -+QSize QGLTexture::bindCompressedTexture -+ (const QString& fileName, const char *format) -+{ -+ QFile file(fileName); -+ if (!file.open(QIODevice::ReadOnly)) -+ return QSize(); -+ QByteArray contents = file.readAll(); -+ file.close(); -+ return bindCompressedTexture -+ (contents.constData(), contents.size(), format); -+} -+ -+// PVR header format for container files that store textures compressed -+// with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the -+// PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp -+// "PVRTexTool Reference Manual, version 1.11f". -+struct PvrHeader -+{ -+ quint32 headerSize; -+ quint32 height; -+ quint32 width; -+ quint32 mipMapCount; -+ quint32 flags; -+ quint32 dataSize; -+ quint32 bitsPerPixel; -+ quint32 redMask; -+ quint32 greenMask; -+ quint32 blueMask; -+ quint32 alphaMask; -+ quint32 magic; -+ quint32 surfaceCount; -+}; -+ -+#define PVR_MAGIC 0x21525650 // "PVR!" in little-endian -+ -+#define PVR_FORMAT_MASK 0x000000FF -+#define PVR_FORMAT_PVRTC2 0x00000018 -+#define PVR_FORMAT_PVRTC4 0x00000019 -+#define PVR_FORMAT_ETC1 0x00000036 -+ -+#define PVR_HAS_MIPMAPS 0x00000100 -+#define PVR_TWIDDLED 0x00000200 -+#define PVR_NORMAL_MAP 0x00000400 -+#define PVR_BORDER_ADDED 0x00000800 -+#define PVR_CUBE_MAP 0x00001000 -+#define PVR_FALSE_COLOR_MIPMAPS 0x00002000 -+#define PVR_VOLUME_TEXTURE 0x00004000 -+#define PVR_ALPHA_IN_TEXTURE 0x00008000 -+#define PVR_VERTICAL_FLIP 0x00010000 -+ -+#ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG -+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -+#endif -+ -+#ifndef GL_ETC1_RGB8_OES -+#define GL_ETC1_RGB8_OES 0x8D64 -+#endif -+ -+bool QGLTexture::canBindCompressedTexture -+ (const char *buf, int len, const char *format, bool *hasAlpha) -+{ -+ if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { -+ // Compressed texture loading only supported on little-endian -+ // systems such as x86 and ARM at the moment. -+ return false; -+ } -+ if (!format) { -+ // Auto-detect the format from the header. -+ if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) { -+ *hasAlpha = true; -+ return true; -+ } else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) { -+ const PvrHeader *pvrHeader = -+ reinterpret_cast(buf); -+ *hasAlpha = (pvrHeader->alphaMask != 0); -+ return true; -+ } -+ } else { -+ // Validate the format against the header. -+ if (!qstricmp(format, "DDS")) { -+ if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) { -+ *hasAlpha = true; -+ return true; -+ } -+ } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) { -+ if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) { -+ const PvrHeader *pvrHeader = -+ reinterpret_cast(buf); -+ *hasAlpha = (pvrHeader->alphaMask != 0); -+ return true; -+ } -+ } -+ } -+ return false; -+} -+ -+#define ctx QGLContext::currentContext() -+ -+QSize QGLTexture::bindCompressedTexture -+ (const char *buf, int len, const char *format) -+{ -+ if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { -+ // Compressed texture loading only supported on little-endian -+ // systems such as x86 and ARM at the moment. -+ return QSize(); -+ } -+#if !defined(QT_OPENGL_ES) -+ if (!glCompressedTexImage2D) { -+ if (!(QGLExtensions::glExtensions & QGLExtensions::TextureCompression)) { -+ qWarning("QGLContext::bindTexture(): The GL implementation does " -+ "not support texture compression extensions."); -+ return QSize(); -+ } -+ glCompressedTexImage2D = (_glCompressedTexImage2DARB) ctx->getProcAddress(QLatin1String("glCompressedTexImage2DARB")); -+ if (!glCompressedTexImage2D) { -+ qWarning("QGLContext::bindTexture(): could not resolve " -+ "glCompressedTexImage2DARB."); -+ return QSize(); -+ } -+ } -+#endif -+ if (!format) { -+ // Auto-detect the format from the header. -+ if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) -+ return bindCompressedTextureDDS(buf, len); -+ else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) -+ return bindCompressedTexturePVR(buf, len); -+ } else { -+ // Validate the format against the header. -+ if (!qstricmp(format, "DDS")) { -+ if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) -+ return bindCompressedTextureDDS(buf, len); -+ } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) { -+ if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) -+ return bindCompressedTexturePVR(buf, len); -+ } -+ } -+ return QSize(); -+} -+ -+QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) -+{ -+ // We only support 2D texture loading at present. -+ if (target != GL_TEXTURE_2D) -+ return QSize(); -+ -+ // Bail out if the necessary extension is not present. -+ if (!(QGLExtensions::glExtensions & QGLExtensions::DDSTextureCompression)) { -+ qWarning("QGLContext::bindTexture(): DDS texture compression is not supported."); -+ return QSize(); -+ } -+ -+ const DDSFormat *ddsHeader = reinterpret_cast(buf + 4); -+ if (!ddsHeader->dwLinearSize) { -+ qWarning("QGLContext::bindTexture(): DDS image size is not valid."); -+ return QSize(); -+ } -+ -+ int blockSize = 16; -+ GLenum format; -+ -+ switch(ddsHeader->ddsPixelFormat.dwFourCC) { -+ case FOURCC_DXT1: -+ format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; -+ blockSize = 8; -+ break; -+ case FOURCC_DXT3: -+ format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; -+ break; -+ case FOURCC_DXT5: -+ format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; -+ break; -+ default: -+ qWarning("QGLContext::bindTexture(): DDS image format not supported."); -+ return QSize(); -+ } -+ -+ const GLubyte *pixels = -+ reinterpret_cast(buf + ddsHeader->dwSize + 4); -+ -+ glGenTextures(1, &id); -+ glBindTexture(GL_TEXTURE_2D, id); -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -+ -+ int size; -+ int offset = 0; -+ int available = len - int(ddsHeader->dwSize + 4); -+ int w = ddsHeader->dwWidth; -+ int h = ddsHeader->dwHeight; -+ -+ // load mip-maps -+ for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) { -+ if (w == 0) w = 1; -+ if (h == 0) h = 1; -+ -+ size = ((w+3)/4) * ((h+3)/4) * blockSize; -+ if (size > available) -+ break; -+ glCompressedTexImage2D(GL_TEXTURE_2D, i, format, w, h, 0, -+ size, pixels + offset); -+ offset += size; -+ available -= size; -+ -+ // half size for each mip-map level -+ w = w/2; -+ h = h/2; -+ } -+ -+ // DDS images are not inverted. -+ options &= ~QGLContext::InvertedYBindOption; -+ -+ return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight); -+} -+ -+QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) -+{ -+ // We only support 2D texture loading at present. Cube maps later. -+ if (target != GL_TEXTURE_2D) -+ return QSize(); -+ -+ // Determine which texture format we will be loading. -+ const PvrHeader *pvrHeader = reinterpret_cast(buf); -+ GLenum textureFormat; -+ quint32 minWidth, minHeight; -+ switch (pvrHeader->flags & PVR_FORMAT_MASK) { -+ case PVR_FORMAT_PVRTC2: -+ if (pvrHeader->alphaMask) -+ textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; -+ else -+ textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; -+ minWidth = 16; -+ minHeight = 8; -+ break; -+ -+ case PVR_FORMAT_PVRTC4: -+ if (pvrHeader->alphaMask) -+ textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; -+ else -+ textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; -+ minWidth = 8; -+ minHeight = 8; -+ break; -+ -+ case PVR_FORMAT_ETC1: -+ textureFormat = GL_ETC1_RGB8_OES; -+ minWidth = 4; -+ minHeight = 4; -+ break; -+ -+ default: -+ qWarning("QGLContext::bindTexture(): PVR image format 0x%x not supported.", int(pvrHeader->flags & PVR_FORMAT_MASK)); -+ return QSize(); -+ } -+ -+ // Bail out if the necessary extension is not present. -+ if (textureFormat == GL_ETC1_RGB8_OES) { -+ if (!(QGLExtensions::glExtensions & -+ QGLExtensions::ETC1TextureCompression)) { -+ qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported."); -+ return QSize(); -+ } -+ } else { -+ if (!(QGLExtensions::glExtensions & -+ QGLExtensions::PVRTCTextureCompression)) { -+ qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported."); -+ return QSize(); -+ } -+ } -+ -+ // Boundary check on the buffer size. -+ quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize; -+ if (bufferSize > quint32(len)) { -+ qWarning("QGLContext::bindTexture(): PVR image size is not valid."); -+ return QSize(); -+ } -+ -+ // Create the texture. -+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1); -+ glGenTextures(1, &id); -+ glBindTexture(GL_TEXTURE_2D, id); -+ if (pvrHeader->mipMapCount) { -+ if ((options & QGLContext::LinearFilteringBindOption) != 0) { -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); -+ } else { -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); -+ } -+ } else if ((options & QGLContext::LinearFilteringBindOption) != 0) { -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -+ } else { -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); -+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); -+ } -+ -+ // Load the compressed mipmap levels. -+ const GLubyte *buffer = -+ reinterpret_cast(buf + pvrHeader->headerSize); -+ bufferSize = pvrHeader->dataSize; -+ quint32 level = 0; -+ quint32 width = pvrHeader->width; -+ quint32 height = pvrHeader->height; -+ while (bufferSize > 0 && level < pvrHeader->mipMapCount) { -+ quint32 size = -+ (qMax(width, minWidth) * qMax(height, minHeight) * -+ pvrHeader->bitsPerPixel) / 8; -+ if (size > bufferSize) -+ break; -+ glCompressedTexImage2D(GL_TEXTURE_2D, GLint(level), textureFormat, -+ GLsizei(width), GLsizei(height), 0, -+ GLsizei(size), buffer); -+ width /= 2; -+ height /= 2; -+ buffer += size; -+ ++level; -+ } -+ -+ // Restore the default pixel alignment for later texture uploads. -+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4); -+ -+ // Set the invert flag for the texture. -+ if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0) -+ options |= QGLContext::InvertedYBindOption; -+ else -+ options &= ~QGLContext::InvertedYBindOption; -+ -+ return QSize(pvrHeader->width, pvrHeader->height); -+} -+ -+#undef ctx -+ - QT_END_NAMESPACE -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index b2407ba..0f785a5 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -222,6 +222,8 @@ public: - class QGLContextResource; - class QGLSharedResourceGuard; - -+typedef QHash QGLDDSCache; -+ - // QGLContextPrivate has the responsibility of creating context groups. - // QGLContextPrivate and QGLShareRegister will both maintain the reference counter and destroy - // context groups when needed. -@@ -246,6 +248,7 @@ private: - QHash m_resources; - QGLSharedResourceGuard *m_guards; // double-linked list of active guards. - QAtomicInt m_refs; -+ QGLDDSCache m_dds_cache; - - void cleanupResources(const QGLContext *ctx); - -@@ -377,7 +380,10 @@ public: - PixelBufferObject = 0x00000800, - FramebufferBlit = 0x00001000, - NPOTTextures = 0x00002000, -- BGRATextureFormat = 0x00004000 -+ BGRATextureFormat = 0x00004000, -+ DDSTextureCompression = 0x00008000, -+ ETC1TextureCompression = 0x00010000, -+ PVRTCTextureCompression = 0x00020000 - }; - Q_DECLARE_FLAGS(Extensions, Extension) - -@@ -482,6 +488,14 @@ public: - QPixmapData* boundPixmap; - #endif - -+ bool canBindCompressedTexture -+ (const char *buf, int len, const char *format, bool *hasAlpha); -+ QSize bindCompressedTexture -+ (const QString& fileName, const char *format = 0); -+ QSize bindCompressedTexture -+ (const char *buf, int len, const char *format = 0); -+ QSize bindCompressedTextureDDS(const char *buf, int len); -+ QSize bindCompressedTexturePVR(const char *buf, int len); - }; - - class QGLTextureCache { -diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h -index 3510765..62e216c 100644 ---- a/src/opengl/qglextensions_p.h -+++ b/src/opengl/qglextensions_p.h -@@ -184,6 +184,10 @@ typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, - typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples, - GLenum internalformat, GLsizei width, GLsizei height); - -+// ARB_texture_compression -+typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, -+ GLsizei, GLint, GLsizei, const GLvoid *); -+ - QT_BEGIN_NAMESPACE - - struct QGLExtensionFuncs -@@ -289,6 +293,11 @@ struct QGLExtensionFuncs - #endif - qt_glMapBufferARB = 0; - qt_glUnmapBufferARB = 0; -+ -+#if !defined(QT_OPENGL_ES) -+ // Texture compression -+ qt_glCompressedTexImage2DARB = 0; -+#endif - } - - -@@ -397,6 +406,10 @@ struct QGLExtensionFuncs - _glMapBufferARB qt_glMapBufferARB; - _glUnmapBufferARB qt_glUnmapBufferARB; - -+#if !defined(QT_OPENGL_ES) -+ // Texture compression -+ _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB; -+#endif - }; - - -@@ -732,6 +745,10 @@ struct QGLExtensionFuncs - #define glClearDepth glClearDepthf - #endif - -+#if !defined(QT_OPENGL_ES) -+#define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB -+#endif -+ - extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx); - bool qt_resolve_buffer_extensions(QGLContext *ctx); - -diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp -index ab17789..0299cea 100644 ---- a/src/opengl/qpixmapdata_gl.cpp -+++ b/src/opengl/qpixmapdata_gl.cpp -@@ -53,6 +53,8 @@ - #include - - #include -+#include -+#include - - QT_BEGIN_NAMESPACE - -@@ -407,6 +409,61 @@ void QGLPixmapData::fromImage(const QImage &image, - } - } - -+bool QGLPixmapData::fromFile(const QString &filename, const char *format, -+ Qt::ImageConversionFlags flags) -+{ -+ if (pixelType() == QPixmapData::BitmapType) -+ return QPixmapData::fromFile(filename, format, flags); -+ QFile file(filename); -+ if (!file.open(QIODevice::ReadOnly)) -+ return false; -+ QByteArray data = file.peek(64); -+ bool alpha; -+ if (m_texture.canBindCompressedTexture -+ (data.constData(), data.size(), format, &alpha)) { -+ resize(0, 0); -+ data = file.readAll(); -+ file.close(); -+ QSize size = m_texture.bindCompressedTexture -+ (data.constData(), data.size(), format); -+ if (!size.isEmpty()) { -+ w = size.width(); -+ h = size.height(); -+ is_null = false; -+ d = 32; -+ m_hasAlpha = alpha; -+ m_source = QImage(); -+ m_dirty = isValid(); -+ return true; -+ } -+ return false; -+ } -+ fromImage(QImageReader(&file, format).read(), flags); -+ return !isNull(); -+} -+ -+bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format, -+ Qt::ImageConversionFlags flags) -+{ -+ bool alpha; -+ const char *buf = reinterpret_cast(buffer); -+ if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) { -+ resize(0, 0); -+ QSize size = m_texture.bindCompressedTexture(buf, int(len), format); -+ if (!size.isEmpty()) { -+ w = size.width(); -+ h = size.height(); -+ is_null = false; -+ d = 32; -+ m_hasAlpha = alpha; -+ m_source = QImage(); -+ m_dirty = isValid(); -+ return true; -+ } -+ } -+ return QPixmapData::fromData(buffer, len, format, flags); -+} -+ - bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect) - { - Q_UNUSED(dx); -diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h -index 8a13e03..007c52a 100644 ---- a/src/opengl/qpixmapdata_gl_p.h -+++ b/src/opengl/qpixmapdata_gl_p.h -@@ -106,6 +106,10 @@ public: - // Re-implemented from QPixmapData: - void resize(int width, int height); - void fromImage(const QImage &image, Qt::ImageConversionFlags flags); -+ bool fromFile(const QString &filename, const char *format, -+ Qt::ImageConversionFlags flags); -+ bool fromData(const uchar *buffer, uint len, const char *format, -+ Qt::ImageConversionFlags flags); - void copy(const QPixmapData *data, const QRect &rect); - bool scroll(int dx, int dy, const QRect &rect); - void fill(const QColor &color); --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch b/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch deleted file mode 100644 index 787868e7c5..0000000000 --- a/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch +++ /dev/null @@ -1,68 +0,0 @@ -From 8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Mon, 7 Dec 2009 10:07:13 +1000 -Subject: [PATCH 0951/1244] Detect GL2 paint engine based on fragment shaders, not programs - -The auto-detect logic was looking for fragment programs to check -for OpenGL2 support. It should have been looking for fragment shaders. - -Task-number: QTBUG-5638 -Reviewed-by: Sarah Smith ---- - src/opengl/qgl.cpp | 7 +++++-- - src/opengl/qgl_p.h | 3 ++- - 2 files changed, 7 insertions(+), 3 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index b376901..1ff102f 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -173,12 +173,12 @@ public: - #else - // We can't do this in the constructor for this object because it - // needs to be called *before* the QApplication constructor. -- // Also check for the FragmentProgram extension in conjunction with -+ // Also check for the FragmentShader extension in conjunction with - // the 2.0 version flag, to cover the case where we export the display - // from an old GL 1.1 server to a GL 2.x client. In that case we can't - // use GL 2.0. - if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) -- && (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram) -+ && (QGLExtensions::glExtensions & QGLExtensions::FragmentShader) - && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty()) - engineType = QPaintEngine::OpenGL2; - else -@@ -4832,6 +4832,8 @@ void QGLExtensions::init_extensions() - glExtensions |= PVRTCTextureCompression; - if (extensions.contains("GL_ARB_fragment_program")) - glExtensions |= FragmentProgram; -+ if (extensions.contains("GL_ARB_fragment_shader")) -+ glExtensions |= FragmentShader; - if (extensions.contains("GL_ARB_texture_mirrored_repeat")) - glExtensions |= MirroredRepeat; - if (extensions.contains("GL_EXT_framebuffer_object")) -@@ -4849,6 +4851,7 @@ void QGLExtensions::init_extensions() - #if defined(QT_OPENGL_ES_2) - glExtensions |= FramebufferObject; - glExtensions |= GenerateMipmap; -+ glExtensions |= FragmentShader; - #endif - #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) - if (extensions.contains("GL_OES_framebuffer_object")) -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index 0f785a5..179d69a 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -383,7 +383,8 @@ public: - BGRATextureFormat = 0x00004000, - DDSTextureCompression = 0x00008000, - ETC1TextureCompression = 0x00010000, -- PVRTCTextureCompression = 0x00020000 -+ PVRTCTextureCompression = 0x00020000, -+ FragmentShader = 0x00040000 - }; - Q_DECLARE_FLAGS(Extensions, Extension) - --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch b/recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch deleted file mode 100644 index 37ac6f20c4..0000000000 --- a/recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch +++ /dev/null @@ -1,40 +0,0 @@ -From 05d4b4c72a5089885c1515833e34177607c2c511 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Tue, 8 Dec 2009 11:02:46 +1000 -Subject: [PATCH 0971/1244] Fix GL_BGRA formats under OpenGL/ES systems - -OpenGL/ES requires that the internal and external formats be the -same when calling glTexImage2D(). This caused problems with -devices that had the GL_EXT_bgra extension. - -This change makes the formats the same just before the upload and -also makes sure that the pixel type is GL_UNSIGNED_BYTE when -GL_BGRA is used. No change for desktop systems. - -Reviewed-by: Donald Carr ---- - src/opengl/qgl.cpp | 8 ++++++++ - 1 files changed, 8 insertions(+), 0 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 1ff102f..967ba48 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -2234,6 +2234,14 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G - } - } - } -+#ifdef QT_OPENGL_ES -+ // OpenGL/ES requires that the internal and external formats be identical. -+ // This is typically used to convert GL_RGBA into GL_BGRA. -+ // Also, we need to use GL_UNSIGNED_BYTE when the format is GL_BGRA. -+ internalFormat = externalFormat; -+ if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV) -+ pixel_type = GL_UNSIGNED_BYTE; -+#endif - #ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n", - img.format(), externalFormat, internalFormat, pixel_type); --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch b/recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch deleted file mode 100644 index ee812f71f1..0000000000 --- a/recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch +++ /dev/null @@ -1,92 +0,0 @@ -From f3c37838ab149a8a570b7f1df987705815ae45c0 Mon Sep 17 00:00:00 2001 -From: Robert Griebl -Date: Tue, 8 Dec 2009 17:10:57 +0100 -Subject: [PATCH 0991/1244] QGtkStyle: support for the inner-border property in GtkButtons - -This additional padding was not taken into account up to now. It didn't -matter for desktop themes, but Maemo5 uses a large (8pix) padding that can -not be ignored. - -Reviewed-by: jbache ---- - src/gui/styles/qgtkstyle.cpp | 16 ++++++++++++++++ - src/gui/styles/qgtkstyle_p.cpp | 2 ++ - src/gui/styles/qgtkstyle_p.h | 2 ++ - 3 files changed, 20 insertions(+), 0 deletions(-) - -diff --git a/src/gui/styles/qgtkstyle.cpp b/src/gui/styles/qgtkstyle.cpp -index afa3325..097a2b5 100644 ---- a/src/gui/styles/qgtkstyle.cpp -+++ b/src/gui/styles/qgtkstyle.cpp -@@ -3375,12 +3375,28 @@ QIcon QGtkStyle::standardIconImplementation(StandardPixmap standardIcon, - /*! \reimp */ - QRect QGtkStyle::subElementRect(SubElement element, const QStyleOption *option, const QWidget *widget) const - { -+ Q_D(const QGtkStyle); -+ - QRect r = QCleanlooksStyle::subElementRect(element, option, widget); - switch (element) { - case SE_ProgressBarLabel: - case SE_ProgressBarContents: - case SE_ProgressBarGroove: - return option->rect; -+ case SE_PushButtonContents: -+ if (!d->gtk_check_version(2, 10, 0)) { -+ GtkWidget *gtkButton = d->gtkWidget(QLS("GtkButton")); -+ GtkBorder *border = 0; -+ d->gtk_widget_style_get(gtkButton, "inner-border", &border, NULL); -+ if (border) { -+ r = option->rect.adjusted(border->left, border->top, -border->right, -border->top); -+ d->gtk_border_free(border); -+ } else { -+ r = option->rect.adjusted(1, 1, -1, -1); -+ } -+ r = visualRect(option->direction, option->rect, r); -+ } -+ break; - default: - break; - } -diff --git a/src/gui/styles/qgtkstyle_p.cpp b/src/gui/styles/qgtkstyle_p.cpp -index 22dfc62..a644a5b 100644 ---- a/src/gui/styles/qgtkstyle_p.cpp -+++ b/src/gui/styles/qgtkstyle_p.cpp -@@ -158,6 +158,7 @@ Ptr_gtk_window_get_type QGtkStylePrivate::gtk_window_get_type = 0; - Ptr_gtk_widget_get_type QGtkStylePrivate::gtk_widget_get_type = 0; - Ptr_gtk_rc_get_style_by_paths QGtkStylePrivate::gtk_rc_get_style_by_paths = 0; - Ptr_gtk_check_version QGtkStylePrivate::gtk_check_version = 0; -+Ptr_gtk_border_free QGtkStylePrivate::gtk_border_free = 0; - - Ptr_pango_font_description_get_size QGtkStylePrivate::pango_font_description_get_size = 0; - Ptr_pango_font_description_get_weight QGtkStylePrivate::pango_font_description_get_weight = 0; -@@ -416,6 +417,7 @@ void QGtkStylePrivate::resolveGtk() const - gtk_widget_get_type =(Ptr_gtk_widget_get_type)libgtk.resolve("gtk_widget_get_type"); - gtk_rc_get_style_by_paths =(Ptr_gtk_rc_get_style_by_paths)libgtk.resolve("gtk_rc_get_style_by_paths"); - gtk_check_version =(Ptr_gtk_check_version)libgtk.resolve("gtk_check_version"); -+ gtk_border_free =(Ptr_gtk_border_free)libgtk.resolve("gtk_border_free"); - pango_font_description_get_size = (Ptr_pango_font_description_get_size)libgtk.resolve("pango_font_description_get_size"); - pango_font_description_get_weight = (Ptr_pango_font_description_get_weight)libgtk.resolve("pango_font_description_get_weight"); - pango_font_description_get_family = (Ptr_pango_font_description_get_family)libgtk.resolve("pango_font_description_get_family"); -diff --git a/src/gui/styles/qgtkstyle_p.h b/src/gui/styles/qgtkstyle_p.h -index f6ab8a3..c27308f 100644 ---- a/src/gui/styles/qgtkstyle_p.h -+++ b/src/gui/styles/qgtkstyle_p.h -@@ -176,6 +176,7 @@ typedef GtkWidget* (*Ptr_gtk_file_chooser_dialog_new)(const gchar *title, - typedef void (*Ptr_gtk_file_chooser_set_current_name) (GtkFileChooser *, const gchar *); - typedef gboolean (*Ptr_gtk_file_chooser_set_filename) (GtkFileChooser *chooser, const gchar *name); - typedef gint (*Ptr_gtk_dialog_run) (GtkDialog*); -+typedef void (*Ptr_gtk_border_free)(GtkBorder *); - - typedef guchar* (*Ptr_gdk_pixbuf_get_pixels) (const GdkPixbuf *pixbuf); - typedef int (*Ptr_gdk_pixbuf_get_width) (const GdkPixbuf *pixbuf); -@@ -371,6 +372,7 @@ public: - static Ptr_gtk_widget_get_type gtk_widget_get_type; - static Ptr_gtk_rc_get_style_by_paths gtk_rc_get_style_by_paths; - static Ptr_gtk_check_version gtk_check_version; -+ static Ptr_gtk_border_free gtk_border_free; - - static Ptr_pango_font_description_get_size pango_font_description_get_size; - static Ptr_pango_font_description_get_weight pango_font_description_get_weight; --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch b/recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch deleted file mode 100644 index 301fba29fd..0000000000 --- a/recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch +++ /dev/null @@ -1,33 +0,0 @@ -From 51297287f1be5c31337203cbf5a0e3eae6047a88 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Wed, 9 Dec 2009 08:46:37 +1000 -Subject: [PATCH 0992/1244] Make sure a context is current when loading compressed textures. - -Reviewed-by: trustme ---- - src/opengl/qpixmapdata_gl.cpp | 2 ++ - 1 files changed, 2 insertions(+), 0 deletions(-) - -diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp -index 0299cea..4e1d50d 100644 ---- a/src/opengl/qpixmapdata_gl.cpp -+++ b/src/opengl/qpixmapdata_gl.cpp -@@ -424,6 +424,7 @@ bool QGLPixmapData::fromFile(const QString &filename, const char *format, - resize(0, 0); - data = file.readAll(); - file.close(); -+ QGLShareContextScope ctx(qt_gl_share_widget()->context()); - QSize size = m_texture.bindCompressedTexture - (data.constData(), data.size(), format); - if (!size.isEmpty()) { -@@ -449,6 +450,7 @@ bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format, - const char *buf = reinterpret_cast(buffer); - if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) { - resize(0, 0); -+ QGLShareContextScope ctx(qt_gl_share_widget()->context()); - QSize size = m_texture.bindCompressedTexture(buf, int(len), format); - if (!size.isEmpty()) { - w = size.width(); --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch b/recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch deleted file mode 100644 index 70aeb7bbf0..0000000000 --- a/recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch +++ /dev/null @@ -1,36 +0,0 @@ -From 62fac41edfff5e42e4c3308376cb08e5d9a10afe Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Wed, 9 Dec 2009 09:10:11 +1000 -Subject: [PATCH 0993/1244] Fix upside down PVR compressed textures. - -The "vertical flip" flag in the PVR format is the inverse of the -"inverted y" state that we use in Qt. - -Reviewed-by: trustme ---- - src/opengl/qgl.cpp | 7 ++++--- - 1 files changed, 4 insertions(+), 3 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 967ba48..8003a29 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -5363,11 +5363,12 @@ QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) - // Restore the default pixel alignment for later texture uploads. - glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - -- // Set the invert flag for the texture. -+ // Set the invert flag for the texture. The "vertical flip" -+ // flag in PVR is the opposite sense to our sense of inversion. - if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0) -- options |= QGLContext::InvertedYBindOption; -- else - options &= ~QGLContext::InvertedYBindOption; -+ else -+ options |= QGLContext::InvertedYBindOption; - - return QSize(pvrHeader->width, pvrHeader->height); - } --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch b/recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch deleted file mode 100644 index 52303d9ed8..0000000000 --- a/recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch +++ /dev/null @@ -1,26 +0,0 @@ -From f59908d4a6edcd333a156d4c94ddbd9b30f7e810 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Wed, 9 Dec 2009 11:06:30 +1000 -Subject: [PATCH 0996/1244] Export QGLShareRegister because qgl_share_reg() is exported - -Reviewed-by: trustme ---- - src/opengl/qgl_p.h | 2 +- - 1 files changed, 1 insertions(+), 1 deletions(-) - -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index 179d69a..615fb60 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -397,7 +397,7 @@ public: - Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions) - - --class Q_AUTOTEST_EXPORT QGLShareRegister -+class Q_OPENGL_EXPORT QGLShareRegister - { - public: - QGLShareRegister() {} --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch b/recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch deleted file mode 100644 index b8687949e0..0000000000 --- a/recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch +++ /dev/null @@ -1,39 +0,0 @@ -From 472c13edc85a6c7efef1e3b904333d0c9a5f9da6 Mon Sep 17 00:00:00 2001 -From: Anders Bakken -Date: Thu, 3 Dec 2009 08:55:20 -0800 -Subject: [PATCH 0998/1244] Set stacking class for stays-on-top windows in DFB - -For better compatibility with non-QWS DirectFB apps running in the same -session we should set the stacking class of Windows that have the -StaysOnTop flag set. This corresponds nicely to DWSC_UPPER. - -Reviewed-by: Jervey Kong ---- - .../gfxdrivers/directfb/qdirectfbwindowsurface.cpp | 4 +++- - 1 files changed, 3 insertions(+), 1 deletions(-) - -diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp -index 021d52e..b79418a 100644 ---- a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp -+++ b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp -@@ -128,7 +128,6 @@ IDirectFBWindow *QDirectFBWindowSurface::directFBWindow() const - return (dfbWindow ? dfbWindow : (sibling ? sibling->dfbWindow : 0)); - } - -- - void QDirectFBWindowSurface::createWindow(const QRect &rect) - { - IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer(); -@@ -169,6 +168,9 @@ void QDirectFBWindowSurface::createWindow(const QRect &rect) - DirectFBErrorFatal("QDirectFBWindowSurface::createWindow", result); - - if (window()) { -+ if (window()->windowFlags() & Qt::WindowStaysOnTopHint) { -+ dfbWindow->SetStackingClass(dfbWindow, DWSC_UPPER); -+ } - DFBWindowID winid; - result = dfbWindow->GetID(dfbWindow, &winid); - if (result != DFB_OK) { --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch b/recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch deleted file mode 100644 index 5dcc670845..0000000000 --- a/recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch +++ /dev/null @@ -1,41 +0,0 @@ -From 941c6637a83f765c028f40973bb7bcca0ecbafb5 Mon Sep 17 00:00:00 2001 -From: Anders Bakken -Date: Tue, 8 Dec 2009 08:19:58 -0800 -Subject: [PATCH 0999/1244] Enable customizing of DirectFB layer to use - -This patch enables you to use a different layer for Qt apps by -specifying: - -E.g. - -QWS_DISPLAY=directfb:layerid=2 - -Reviewed-by: Donald Carr ---- - .../gfxdrivers/directfb/qdirectfbscreen.cpp | 7 +++++-- - 1 files changed, 5 insertions(+), 2 deletions(-) - -diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp -index 4cb0184..d3fe183 100644 ---- a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp -+++ b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp -@@ -1259,11 +1259,14 @@ bool QDirectFBScreen::connect(const QString &displaySpec) - setIntOption(displayArgs, QLatin1String("height"), &h); - - #ifndef QT_NO_DIRECTFB_LAYER -- result = d_ptr->dfb->GetDisplayLayer(d_ptr->dfb, DLID_PRIMARY, -+ int layerId = DLID_PRIMARY; -+ setIntOption(displayArgs, QLatin1String("layerid"), &layerId); -+ -+ result = d_ptr->dfb->GetDisplayLayer(d_ptr->dfb, static_cast(layerId), - &d_ptr->dfbLayer); - if (result != DFB_OK) { - DirectFBError("QDirectFBScreen::connect: " -- "Unable to get primary display layer!", result); -+ "Unable to get display layer!", result); - return false; - } - result = d_ptr->dfbLayer->GetScreen(d_ptr->dfbLayer, &d_ptr->dfbScreen); --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch b/recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch deleted file mode 100644 index f504599638..0000000000 --- a/recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch +++ /dev/null @@ -1,46 +0,0 @@ -From c4d66e27ea69b84bf280209fc72239132924930d Mon Sep 17 00:00:00 2001 -From: =?UTF-8?q?Trond=20Kjern=C3=A5sen?= -Date: Wed, 9 Dec 2009 12:14:58 +0100 -Subject: [PATCH 1008/1244] GLES 2 should *not* use a multisampled format by default. - -This is a platform regression and should never have been there in the -first place. Having this as the default format on embedded devices -may drop the framerates with as much as 30% on selected HW. - -Reviewed-by: Tom Cooksey ---- - src/opengl/qgl.cpp | 3 +-- - src/opengl/qgl_p.h | 3 --- - 2 files changed, 1 insertions(+), 5 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 25285b5..dcf8c00 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -397,8 +397,7 @@ static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, - \i \link setDirectRendering() Direct rendering:\endlink Enabled. - \i \link setOverlay() Overlay:\endlink Disabled. - \i \link setPlane() Plane:\endlink 0 (i.e., normal plane). -- \i \link setSampleBuffers() Multisample buffers:\endlink Enabled on -- OpenGL/ES 2.0, disabled on other platforms. -+ \i \link setSampleBuffers() Multisample buffers:\endlink Disabled. - \endlist - */ - -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index 615fb60..8a0b31f 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -133,9 +133,6 @@ public: - : ref(1) - { - opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering | QGL::StencilBuffer; --#if defined(QT_OPENGL_ES_2) -- opts |= QGL::SampleBuffers; --#endif - pln = 0; - depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1; - numSamples = -1; --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch b/recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch deleted file mode 100644 index 6b3ad4e860..0000000000 --- a/recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch +++ /dev/null @@ -1,30 +0,0 @@ -From 6b29466ed7b5328ee61c1751bd4efb72f70946d3 Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Tue, 15 Dec 2009 17:26:37 +0100 -Subject: [PATCH 1115/1244] Fix QGLWidgets created with an alpha channel on X11/EGL - -If the QGLWidget's QGLFormat says it should have an alpha -channel, try to find an ARGB Visual. - -Reviewed-By: Trond -Task-number: QT-2602 ---- - src/opengl/qgl_x11egl.cpp | 2 +- - 1 files changed, 1 insertions(+), 1 deletions(-) - -diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp -index b10e7e9..19026b3 100644 ---- a/src/opengl/qgl_x11egl.cpp -+++ b/src/opengl/qgl_x11egl.cpp -@@ -336,7 +336,7 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, - // If the application has set WA_TranslucentBackground and not explicitly set - // the alpha buffer size to zero, modify the format so it have an alpha channel - QGLFormat& fmt = d->glcx->d_func()->glFormat; -- const bool tryArgbVisual = testAttribute(Qt::WA_TranslucentBackground); -+ const bool tryArgbVisual = testAttribute(Qt::WA_TranslucentBackground) || fmt.alpha(); - if (tryArgbVisual && fmt.alphaBufferSize() == -1) - fmt.setAlphaBufferSize(1); - --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch b/recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch deleted file mode 100644 index b0a2147020..0000000000 --- a/recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch +++ /dev/null @@ -1,116 +0,0 @@ -From 9f3ae04fae52cd37855b135a0f2f519d1c5b969c Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Tue, 15 Dec 2009 18:11:05 +0100 -Subject: [PATCH 1118/1244] Fix EGL surface leaks when re-parenting QGLWidget on X11/EGL - -When a QGLWidget is re-parented, it's native X11 window usually -gets destroyed and re-created. This also happens when you set a -window attribute or flag. On EGL, we must destroy the surface -for the window before destroying the window itself, otherwise -we can leak the surface. This also fixes lots of BadDrawable -errors when running the autotests (which were due to surface -leaks!). - -Reviewed-By: TrustMe ---- - src/opengl/qgl.cpp | 5 +++++ - src/opengl/qgl.h | 1 + - src/opengl/qgl_egl.cpp | 34 +++++++++++++++++++++------------- - src/opengl/qgl_p.h | 1 + - 4 files changed, 28 insertions(+), 13 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 2a3ce54..32534aa 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -3810,6 +3810,11 @@ bool QGLWidget::event(QEvent *e) - } - - #if defined(QT_OPENGL_ES) -+ // A re-parent is likely to destroy the X11 window and re-create it. It is important -+ // that we free the EGL surface _before_ the winID changes - otherwise we can leak. -+ if (e->type() == QEvent::ParentAboutToChange) -+ d->glcx->d_func()->destroyEglSurfaceForDevice(); -+ - if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) { - // The window may have been re-created during re-parent or state change - if so, the EGL - // surface will need to be re-created. -diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h -index 079953f..2076c46 100644 ---- a/src/opengl/qgl.h -+++ b/src/opengl/qgl.h -@@ -546,6 +546,7 @@ private: - friend class QGLPixelBuffer; - friend class QGLPixelBufferPrivate; - friend class QGLContext; -+ friend class QGLContextPrivate; - friend class QGLOverlayWidget; - friend class QOpenGLPaintEngine; - friend class QGLPaintDevice; -diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp -index fbf0349..839e8eb 100644 ---- a/src/opengl/qgl_egl.cpp -+++ b/src/opengl/qgl_egl.cpp -@@ -142,19 +142,7 @@ void QGLContext::reset() - d->cleanup(); - doneCurrent(); - if (d->eglContext) { -- if (d->eglSurface != EGL_NO_SURFACE) { --#ifdef Q_WS_X11 -- // Make sure we don't call eglDestroySurface on a surface which -- // was created for a different winId: -- if (d->paintDevice->devType() == QInternal::Widget) { -- QGLWidget* w = static_cast(d->paintDevice); -- -- if (w->d_func()->eglSurfaceWindowId == w->winId()) -- eglDestroySurface(d->eglContext->display(), d->eglSurface); -- } else --#endif -- eglDestroySurface(d->eglContext->display(), d->eglSurface); -- } -+ d->destroyEglSurfaceForDevice(); - delete d->eglContext; - } - d->eglContext = 0; -@@ -198,6 +186,26 @@ void QGLContext::swapBuffers() const - d->eglContext->swapBuffers(d->eglSurface); - } - -+void QGLContextPrivate::destroyEglSurfaceForDevice() -+{ -+ if (eglSurface != EGL_NO_SURFACE) { -+#ifdef Q_WS_X11 -+ // Make sure we don't call eglDestroySurface on a surface which -+ // was created for a different winId: -+ if (paintDevice->devType() == QInternal::Widget) { -+ QGLWidget* w = static_cast(paintDevice); -+ -+ if (w->d_func()->eglSurfaceWindowId == w->winId()) -+ eglDestroySurface(eglContext->display(), eglSurface); -+ else -+ qWarning("WARNING: Potential EGL surface leak!"); -+ } else -+#endif -+ eglDestroySurface(eglContext->display(), eglSurface); -+ eglSurface = EGL_NO_SURFACE; -+ } -+} -+ - void QGLWidget::setMouseTracking(bool enable) - { - QWidget::setMouseTracking(enable); -diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h -index 11770d3..99c0f33 100644 ---- a/src/opengl/qgl_p.h -+++ b/src/opengl/qgl_p.h -@@ -288,6 +288,7 @@ public: - #if defined(QT_OPENGL_ES) - QEglContext *eglContext; - EGLSurface eglSurface; -+ void destroyEglSurfaceForDevice(); - #elif defined(Q_WS_X11) || defined(Q_WS_MAC) - void* cx; - #endif --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch b/recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch deleted file mode 100644 index 30abab6468..0000000000 --- a/recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch +++ /dev/null @@ -1,54 +0,0 @@ -From 7371d787d9b2667132c0caadb9964189b1d8c9fc Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Thu, 17 Dec 2009 11:17:11 +1000 -Subject: [PATCH 1136/1244] Disable depth testing during the 2D QGLWidget::renderText() - -Also document the depth testing conditions for the 2D and 3D -versions of the function. - -Task-number: QTBUG-5041 -Reviewed-by: Daniel Pope ---- - src/opengl/qgl.cpp | 12 ++++++++++++ - 1 files changed, 12 insertions(+), 0 deletions(-) - -diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp -index 32534aa..466e851 100644 ---- a/src/opengl/qgl.cpp -+++ b/src/opengl/qgl.cpp -@@ -4302,6 +4302,7 @@ static void qt_save_gl_state() - glDisable(GL_CULL_FACE); - glDisable(GL_LIGHTING); - glDisable(GL_STENCIL_TEST); -+ glDisable(GL_DEPTH_TEST); - glEnable(GL_BLEND); - glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); - } -@@ -4355,6 +4356,10 @@ static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str, - \note This function clears the stencil buffer. - - \note This function is not supported on OpenGL/ES systems. -+ -+ \note This function temporarily disables depth-testing when the -+ text is drawn. -+ - \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead. - */ - -@@ -4445,6 +4450,13 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font, - have the labels move with the model as it is rotated etc. - - \note This function is not supported on OpenGL/ES systems. -+ -+ \note If depth testing is enabled before this function is called, -+ then the drawn text will be depth-tested against the models that -+ have already been drawn in the scene. Use \c{glDisable(GL_DEPTH_TEST)} -+ before calling this function to annotate the models without -+ depth-testing the text. -+ - \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead. - */ - void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font, int) --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch b/recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch deleted file mode 100644 index 49cd32bc07..0000000000 --- a/recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch +++ /dev/null @@ -1,307 +0,0 @@ -From ca30ced65ead8e81dfcb25178f4bfb6244487356 Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Thu, 17 Dec 2009 14:34:16 +0100 -Subject: [PATCH 1149/1244] GL2Engine: Don't mark brush as dirty if it hasn't changed -MIME-Version: 1.0 -Content-Type: text/plain; charset=UTF-8 -Content-Transfer-Encoding: 8bit - -If the same brush is used over and over again, this gives a -huge performance boost (measured to be 25% faster on desktop -and 73% faster on SGX). - -Reviewed-By: Samuel Rødal ---- - .../gl2paintengineex/qglengineshadermanager.cpp | 1 + - .../gl2paintengineex/qpaintengineex_opengl2.cpp | 69 +++++++++++--------- - .../gl2paintengineex/qpaintengineex_opengl2_p.h | 5 +- - 3 files changed, 41 insertions(+), 34 deletions(-) - -diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp -index 8a8f483..1187c2d 100644 ---- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp -+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp -@@ -406,6 +406,7 @@ void QGLEngineShaderManager::setDirty() - - void QGLEngineShaderManager::setSrcPixelType(Qt::BrushStyle style) - { -+ Q_ASSERT(style != Qt::NoBrush); - if (srcPixelType == PixelSrcType(style)) - return; - -diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -index fb9bcb4..8ca2fd4 100644 ---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -@@ -386,19 +386,25 @@ inline QColor qt_premultiplyColor(QColor c, GLfloat opacity) - } - - --void QGL2PaintEngineExPrivate::setBrush(const QBrush* brush) -+void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush) - { -+ Q_ASSERT(brush.style() != Qt::NoBrush); -+ -+ if (qbrush_fast_equals(currentBrush, brush)) -+ return; -+ - currentBrush = brush; -+ - brushTextureDirty = true; - brushUniformsDirty = true; -- if (currentBrush->style() == Qt::TexturePattern -- && qHasPixmapTexture(*brush) && brush->texture().isQBitmap()) -+ if (currentBrush.style() == Qt::TexturePattern -+ && qHasPixmapTexture(brush) && brush.texture().isQBitmap()) - { - shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern); - } else { -- shaderManager->setSrcPixelType(currentBrush->style()); -+ shaderManager->setSrcPixelType(currentBrush.style()); - } -- shaderManager->optimiseForBrushTransform(currentBrush->transform()); -+ shaderManager->optimiseForBrushTransform(currentBrush.transform()); - } - - -@@ -420,7 +426,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() - { - Q_Q(QGL2PaintEngineEx); - // qDebug("QGL2PaintEngineExPrivate::updateBrushTexture()"); -- Qt::BrushStyle style = currentBrush->style(); -+ Qt::BrushStyle style = currentBrush.style(); - - if ( (style >= Qt::Dense1Pattern) && (style <= Qt::DiagCrossPattern) ) { - // Get the image data for the pattern -@@ -433,7 +439,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() - else if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) { - // Gradiant brush: All the gradiants use the same texture - -- const QGradient* g = currentBrush->gradient(); -+ const QGradient* g = currentBrush.gradient(); - - // We apply global opacity in the fragment shaders, so we always pass 1.0 - // for opacity to the cache. -@@ -450,7 +456,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() - updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, q->state()->renderHints & QPainter::SmoothPixmapTransform); - } - else if (style == Qt::TexturePattern) { -- const QPixmap& texPixmap = currentBrush->texture(); -+ const QPixmap& texPixmap = currentBrush.texture(); - - glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT); - QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption); -@@ -464,15 +470,15 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() - void QGL2PaintEngineExPrivate::updateBrushUniforms() - { - // qDebug("QGL2PaintEngineExPrivate::updateBrushUniforms()"); -- Qt::BrushStyle style = currentBrush->style(); -+ Qt::BrushStyle style = currentBrush.style(); - - if (style == Qt::NoBrush) - return; - -- QTransform brushQTransform = currentBrush->transform(); -+ QTransform brushQTransform = currentBrush.transform(); - - if (style == Qt::SolidPattern) { -- QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity); -+ QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity); - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::FragmentColor), col); - } - else { -@@ -480,7 +486,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() - QPointF translationPoint; - - if (style <= Qt::DiagCrossPattern) { -- QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity); -+ QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity); - - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col); - -@@ -488,7 +494,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize); - } - else if (style == Qt::LinearGradientPattern) { -- const QLinearGradient *g = static_cast(currentBrush->gradient()); -+ const QLinearGradient *g = static_cast(currentBrush.gradient()); - - QPointF realStart = g->start(); - QPointF realFinal = g->finalStop(); -@@ -508,7 +514,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize); - } - else if (style == Qt::ConicalGradientPattern) { -- const QConicalGradient *g = static_cast(currentBrush->gradient()); -+ const QConicalGradient *g = static_cast(currentBrush.gradient()); - translationPoint = g->center(); - - GLfloat angle = -(g->angle() * 2 * Q_PI) / 360.0; -@@ -519,7 +525,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize); - } - else if (style == Qt::RadialGradientPattern) { -- const QRadialGradient *g = static_cast(currentBrush->gradient()); -+ const QRadialGradient *g = static_cast(currentBrush.gradient()); - QPointF realCenter = g->center(); - QPointF realFocal = g->focalPoint(); - qreal realRadius = g->radius(); -@@ -537,10 +543,10 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize); - } - else if (style == Qt::TexturePattern) { -- const QPixmap& texPixmap = currentBrush->texture(); -+ const QPixmap& texPixmap = currentBrush.texture(); - -- if (qHasPixmapTexture(*currentBrush) && currentBrush->texture().isQBitmap()) { -- QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity); -+ if (qHasPixmapTexture(currentBrush) && currentBrush.texture().isQBitmap()) { -+ QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity); - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col); - } - -@@ -561,7 +567,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() - QTransform gl_to_qt(1, 0, 0, -1, 0, height); - QTransform inv_matrix; - if (style == Qt::TexturePattern && textureInvertedY == -1) -- inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush->texture().height()) * brushQTransform * matrix).inverted() * translate; -+ inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush.texture().height()) * brushQTransform * matrix).inverted() * translate; - else - inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate; - -@@ -866,7 +872,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) - // Check to see if there's any hints - if (path.shape() == QVectorPath::RectangleHint) { - QGLRect rect(points[0].x(), points[0].y(), points[2].x(), points[2].y()); -- prepareForDraw(currentBrush->isOpaque()); -+ prepareForDraw(currentBrush.isOpaque()); - composite(rect); - } else if (path.isConvex()) { - -@@ -914,7 +920,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) - #endif - } - -- prepareForDraw(currentBrush->isOpaque()); -+ prepareForDraw(currentBrush.isOpaque()); - glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR); - #ifdef QT_OPENGL_CACHE_AS_VBOS - glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -@@ -933,7 +939,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) - path.makeCacheable(); - vertexCoordinateArray.clear(); - vertexCoordinateArray.addPath(path, inverseScale, false); -- prepareForDraw(currentBrush->isOpaque()); -+ prepareForDraw(currentBrush.isOpaque()); - drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN); - } - -@@ -958,7 +964,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) - glStencilFunc(GL_NOTEQUAL, 0, GL_STENCIL_HIGH_BIT); - } - -- prepareForDraw(currentBrush->isOpaque()); -+ prepareForDraw(currentBrush.isOpaque()); - - if (inRenderText) - prepareDepthRangeForRenderText(); -@@ -1155,10 +1161,10 @@ bool QGL2PaintEngineExPrivate::prepareForDraw(bool srcPixelsAreOpaque) - : QGLEngineShaderManager::NoOpacity; - if (stateHasOpacity && (mode != ImageDrawingMode)) { - // Using a brush -- bool brushIsPattern = (currentBrush->style() >= Qt::Dense1Pattern) && -- (currentBrush->style() <= Qt::DiagCrossPattern); -+ bool brushIsPattern = (currentBrush.style() >= Qt::Dense1Pattern) && -+ (currentBrush.style() <= Qt::DiagCrossPattern); - -- if ((currentBrush->style() == Qt::SolidPattern) || brushIsPattern) -+ if ((currentBrush.style() == Qt::SolidPattern) || brushIsPattern) - opacityMode = QGLEngineShaderManager::NoOpacity; // Global opacity handled by srcPixel shader - } - } -@@ -1286,7 +1292,7 @@ void QGL2PaintEngineEx::fill(const QVectorPath &path, const QBrush &brush) - d->matrixDirty = true; - } - -- d->setBrush(&brush); -+ d->setBrush(brush); - d->fill(path); - - if (doOffset) { -@@ -1325,7 +1331,7 @@ void QGL2PaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) - } - - bool opaque = penBrush.isOpaque() && s->opacity > 0.99; -- d->setBrush(&penBrush); -+ d->setBrush(penBrush); - d->transferMode(BrushDrawingMode); - - // updateMatrix() is responsible for setting the inverse scale on -@@ -1604,7 +1610,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly - glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); - - QBrush pensBrush = q->state()->pen.brush(); -- setBrush(&pensBrush); -+ setBrush(pensBrush); - - if (inRenderText) - prepareDepthRangeForRenderText(); -@@ -1649,7 +1655,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly - q->state()->opacity = 1; - opacityUniformDirty = true; - pensBrush = Qt::white; -- setBrush(&pensBrush); -+ setBrush(pensBrush); - } - - compositionModeDirty = false; // I can handle this myself, thank you very much -@@ -1670,7 +1676,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly - q->state()->opacity = oldOpacity; - opacityUniformDirty = true; - pensBrush = q->state()->pen.brush(); -- setBrush(&pensBrush); -+ setBrush(pensBrush); - } - - compositionModeDirty = false; -@@ -1815,6 +1821,7 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) - d->opacityUniformDirty = true; - d->needsSync = true; - d->use_system_clip = !systemClip().isEmpty(); -+ d->currentBrush = QBrush(); - - d->dirtyStencilRegion = QRect(0, 0, d->width, d->height); - d->stencilClean = true; -diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -index 77ca3a8..33ce24d 100644 ---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -@@ -171,7 +171,6 @@ public: - q(q_ptr), - width(0), height(0), - ctx(0), -- currentBrush(0), - inverseScale(1), - shaderManager(0), - inRenderText(false) -@@ -185,7 +184,7 @@ public: - void updateCompositionMode(); - void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id = -1); - -- void setBrush(const QBrush* brush); -+ void setBrush(const QBrush& brush); - - void transferMode(EngineMode newMode); - void resetGLState(); -@@ -244,7 +243,7 @@ public: - QRect currentScissorBounds; - uint maxClip; - -- const QBrush* currentBrush; // May not be the state's brush! -+ QBrush currentBrush; // May not be the state's brush! - - GLfloat inverseScale; - --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch b/recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch deleted file mode 100644 index 4029d0dc33..0000000000 --- a/recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch +++ /dev/null @@ -1,45 +0,0 @@ -From 87777f7c0f4c3e338d23d2c3d368a8a484a35a6e Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Fri, 18 Dec 2009 15:01:07 +1000 -Subject: [PATCH 1157/1244] Align GL_RGB lines on a 4-byte boundary when uploading pixmap textures - -Previous code was aligning lines on a 3-byte boundary. - -Task-number: QTBUG-6902 -Reviewed-by: Julian de Bhal ---- - src/opengl/qpixmapdata_gl.cpp | 15 ++------------- - 1 files changed, 2 insertions(+), 13 deletions(-) - -diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp -index 4e1d50d..92c990b 100644 ---- a/src/opengl/qpixmapdata_gl.cpp -+++ b/src/opengl/qpixmapdata_gl.cpp -@@ -341,22 +341,11 @@ void QGLPixmapData::ensureCreated() const - - if (!m_source.isNull()) { - if (external_format == GL_RGB) { -- QImage tx = m_source.convertToFormat(QImage::Format_RGB32); -- -- QVector pixelData(w * h * 3); -- uchar *p = &pixelData[0]; -- QRgb *src = (QRgb *)tx.bits(); -- -- for (int i = 0; i < w * h; ++i) { -- *p++ = qRed(*src); -- *p++ = qGreen(*src); -- *p++ = qBlue(*src); -- ++src; -- } -+ const QImage tx = m_source.convertToFormat(QImage::Format_RGB888); - - glBindTexture(target, m_texture.id); - glTexSubImage2D(target, 0, 0, 0, w, h, external_format, -- GL_UNSIGNED_BYTE, &pixelData[0]); -+ GL_UNSIGNED_BYTE, tx.bits()); - } else { - const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, external_format); - --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch b/recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch deleted file mode 100644 index 9d2ca87654..0000000000 --- a/recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch +++ /dev/null @@ -1,593 +0,0 @@ - -Adds new NEON configure test and -no-neon configure option. NEON -implementations can also be turned off by setting the QT_NO_NEON -environment variable. - -Performance improvements (in frames per second): -- Blending ARGB32 on RGB32/ARGB32, mostly opaque: 71 % -- Blending ARGB32 on RGB32/ARGB32, no opaque pixels: 108 % -- Blending ARGB32 on RGB32/ARGB32, with 0.5 opacity: 158 % -- Blending RGB32 on RGB32/ARGB32, with 0.5 opacity: 189 % - -Task-number: QTBUG-6684 -Reviewed-by: Gunnar Sletta -Reviewed-by: Paul Olav Tvete ---- - config.tests/unix/neon/neon.cpp | 51 +++++++ - config.tests/unix/neon/neon.pro | 2 + - configure | 22 +++- - src/gui/painting/painting.pri | 7 + - src/gui/painting/qblendfunctions.cpp | 2 +- - src/gui/painting/qdrawhelper.cpp | 16 ++- - src/gui/painting/qdrawhelper_neon.cpp | 260 +++++++++++++++++++++++++++++++++ - src/gui/painting/qdrawhelper_neon_p.h | 76 ++++++++++ - 8 files changed, 432 insertions(+), 4 deletions(-) - create mode 100644 config.tests/unix/neon/neon.cpp - create mode 100644 config.tests/unix/neon/neon.pro - create mode 100644 src/gui/painting/qdrawhelper_neon.cpp - create mode 100644 src/gui/painting/qdrawhelper_neon_p.h - -diff --git a/config.tests/unix/neon/neon.cpp b/config.tests/unix/neon/neon.cpp -new file mode 100644 -index 0000000..c31a9fd ---- /dev/null -+++ b/config.tests/unix/neon/neon.cpp -@@ -0,0 +1,51 @@ -+/**************************************************************************** -+** -+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -+** All rights reserved. -+** Contact: Nokia Corporation (qt-info@nokia.com) -+** -+** This file is part of the config.tests of the Qt Toolkit. -+** -+** $QT_BEGIN_LICENSE:LGPL$ -+** No Commercial Usage -+** This file contains pre-release code and may not be distributed. -+** You may use this file in accordance with the terms and conditions -+** contained in the Technology Preview License Agreement accompanying -+** this package. -+** -+** GNU Lesser General Public License Usage -+** Alternatively, this file may be used under the terms of the GNU Lesser -+** General Public License version 2.1 as published by the Free Software -+** Foundation and appearing in the file LICENSE.LGPL included in the -+** packaging of this file. Please review the following information to -+** ensure the GNU Lesser General Public License version 2.1 requirements -+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -+** -+** In addition, as a special exception, Nokia gives you certain additional -+** rights. These rights are described in the Nokia Qt LGPL Exception -+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -+** -+** If you have questions regarding the use of this file, please contact -+** Nokia at qt-info@nokia.com. -+** -+** -+** -+** -+** -+** -+** -+** -+** $QT_END_LICENSE$ -+** -+****************************************************************************/ -+ -+#include -+ -+int main(int, char**) -+{ -+ int32x4_t null = vdupq_n_s32(0x0); -+ -+ int result; -+ vst1q_lane_s32(&result, null, 0); -+ return result; -+} -diff --git a/config.tests/unix/neon/neon.pro b/config.tests/unix/neon/neon.pro -new file mode 100644 -index 0000000..de20c4e ---- /dev/null -+++ b/config.tests/unix/neon/neon.pro -@@ -0,0 +1,2 @@ -+SOURCES = neon.cpp -+CONFIG -= x11 qt -diff --git a/configure b/configure -index 2114863..22e6bd4 100755 ---- a/configure -+++ b/configure -@@ -745,6 +745,7 @@ CFG_HOST_ENDIAN=auto - CFG_DOUBLEFORMAT=auto - CFG_ARMFPA=auto - CFG_IWMMXT=no -+CFG_NEON=auto - CFG_CLOCK_GETTIME=auto - CFG_CLOCK_MONOTONIC=auto - CFG_MREMAP=auto -@@ -1604,6 +1605,13 @@ while [ "$#" -gt 0 ]; do - iwmmxt) - CFG_IWMMXT="yes" - ;; -+ neon) -+ if [ "$VAL" = "no" ]; then -+ CFG_NEON="$VAL" -+ else -+ UNKNOWN_OPT=yes -+ fi -+ ;; - reduce-relocations) - if [ "$VAL" = "yes" ] || [ "$VAL" = "no" ]; then - CFG_REDUCE_RELOCATIONS="$VAL" -@@ -3889,6 +3897,7 @@ Qt for Embedded Linux only: - -iwmmxt ............ Compile using the iWMMXt instruction set - (available on some XScale CPUs). - -+ -no-neon ........... Do not compile with use of NEON instructions. - EOF - fi - -@@ -4509,6 +4518,15 @@ if [ "$CFG_IWMMXT" = "yes" ]; then - fi - fi - -+# detect neon support -+if ([ "${CFG_ARCH}" = "arm" ] || [ "${CFG_ARCH}" = "armv6" ]) && [ "${CFG_NEON}" = "auto" ]; then -+ if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/neon "neon" $L_FLAGS $I_FLAGS $l_FLAGS "-mfpu=neon"; then -+ CFG_NEON=yes -+ else -+ CFG_NEON=no -+ fi -+fi -+ - # detect zlib - if [ "$CFG_ZLIB" = "no" ]; then - # Note: Qt no longer support builds without zlib -@@ -6124,6 +6142,7 @@ fi - [ "$CFG_SSE" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG sse" - [ "$CFG_SSE2" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG sse2" - [ "$CFG_IWMMXT" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG iwmmxt" -+[ "$CFG_NEON" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG neon" - [ "$PLATFORM_MAC" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG $CFG_MAC_ARCHS" - if [ "$CFG_IPV6" = "yes" ]; then - QT_CONFIG="$QT_CONFIG ipv6" -@@ -7416,8 +7435,9 @@ echo "Declarative module .. $CFG_DECLARATIVE" - echo "STL support ......... $CFG_STL" - echo "PCH support ......... $CFG_PRECOMPILE" - echo "MMX/3DNOW/SSE/SSE2.. ${CFG_MMX}/${CFG_3DNOW}/${CFG_SSE}/${CFG_SSE2}" --if [ "${CFG_ARCH}" = "arm" ]; then -+if [ "${CFG_ARCH}" = "arm" ] || [ "${CFG_ARCH}" = "armv6" ]; then - echo "iWMMXt support ...... ${CFG_IWMMXT}" -+ echo "NEON support ........ ${CFG_NEON}" - fi - [ "${PLATFORM_QWS}" != "yes" ] && echo "Graphics System ..... $CFG_GRAPHICS_SYSTEM" - echo "IPv6 support ........ $CFG_IPV6" -diff --git a/src/gui/painting/painting.pri b/src/gui/painting/painting.pri -index 628a109..0b1e79a 100644 ---- a/src/gui/painting/painting.pri -+++ b/src/gui/painting/painting.pri -@@ -379,6 +379,13 @@ symbian { - QMAKE_CXXFLAGS.ARMCC *= -O3 - } - -+neon { -+ DEFINES += QT_HAVE_NEON -+ HEADERS += painting/qdrawhelper_neon_p.h -+ SOURCES += painting/qdrawhelper_neon.cpp -+ -+} -+ - contains(QT_CONFIG, zlib) { - INCLUDEPATH += ../3rdparty/zlib - } else:!contains(QT_CONFIG, no-zlib) { -diff --git a/src/gui/painting/qblendfunctions.cpp b/src/gui/painting/qblendfunctions.cpp -index 1d15dac..81d1515 100644 ---- a/src/gui/painting/qblendfunctions.cpp -+++ b/src/gui/painting/qblendfunctions.cpp -@@ -605,7 +605,7 @@ static void qt_blend_argb32_on_argb32(uchar *destPixels, int dbpl, - } - - --static void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl, -+void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl, - const uchar *srcPixels, int sbpl, - int w, int h, - int const_alpha) -diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp -index 23236ec..84cf5cc 100644 ---- a/src/gui/painting/qdrawhelper.cpp -+++ b/src/gui/painting/qdrawhelper.cpp -@@ -44,6 +44,7 @@ - #include - #include - #include -+#include - #include - #include - -@@ -7725,7 +7726,8 @@ enum CPUFeatures { - SSE = 0x10, - SSE2 = 0x20, - CMOV = 0x40, -- IWMMXT = 0x80 -+ IWMMXT = 0x80, -+ NEON = 0x100 - }; - - static uint detectCPUFeatures() -@@ -7751,6 +7753,9 @@ static uint detectCPUFeatures() - // runtime detection only available when running as a previlegied process - static const bool doIWMMXT = !qgetenv("QT_NO_IWMMXT").toInt(); - return doIWMMXT ? IWMMXT : 0; -+#elif defined(QT_HAVE_NEON) -+ static const bool doNEON = !qgetenv("QT_NO_NEON").toInt(); -+ return doNEON ? NEON : 0; - #else - uint features = 0; - #if defined(__x86_64__) || defined(Q_OS_WIN64) -@@ -8122,7 +8127,14 @@ void qInitDrawhelperAsm() - qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_armv6; - qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_armv6; - qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_armv6; --#endif // Q_CC_RVCT && QT_HAVE_ARMV6 -+#elif defined(QT_HAVE_NEON) -+ if (features & NEON) { -+ qBlendFunctions[QImage::Format_RGB32][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_neon; -+ qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_neon; -+ qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_neon; -+ qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_neon; -+ } -+#endif - - if (functionForModeSolidAsm) { - const int destinationMode = QPainter::CompositionMode_Destination; -diff --git a/src/gui/painting/qdrawhelper_neon.cpp b/src/gui/painting/qdrawhelper_neon.cpp -new file mode 100644 -index 0000000..7fe11bf ---- /dev/null -+++ b/src/gui/painting/qdrawhelper_neon.cpp -@@ -0,0 +1,260 @@ -+/**************************************************************************** -+** -+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -+** All rights reserved. -+** Contact: Nokia Corporation (qt-info@nokia.com) -+** -+** This file is part of the QtGui module of the Qt Toolkit. -+** -+** $QT_BEGIN_LICENSE:LGPL$ -+** No Commercial Usage -+** This file contains pre-release code and may not be distributed. -+** You may use this file in accordance with the terms and conditions -+** contained in the Technology Preview License Agreement accompanying -+** this package. -+** -+** GNU Lesser General Public License Usage -+** Alternatively, this file may be used under the terms of the GNU Lesser -+** General Public License version 2.1 as published by the Free Software -+** Foundation and appearing in the file LICENSE.LGPL included in the -+** packaging of this file. Please review the following information to -+** ensure the GNU Lesser General Public License version 2.1 requirements -+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -+** -+** In addition, as a special exception, Nokia gives you certain additional -+** rights. These rights are described in the Nokia Qt LGPL Exception -+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -+** -+** If you have questions regarding the use of this file, please contact -+** Nokia at qt-info@nokia.com. -+** -+** -+** -+** -+** -+** -+** -+** -+** $QT_END_LICENSE$ -+** -+****************************************************************************/ -+ -+#include -+ -+#ifdef QT_HAVE_NEON -+ -+#include -+#include -+ -+QT_BEGIN_NAMESPACE -+ -+static inline int16x8_t qvdiv_255_s16(int16x8_t x, int16x8_t half) -+{ -+ // result = (x + (x >> 8) + 0x80) >> 8 -+ -+ const int16x8_t temp = vshrq_n_s16(x, 8); // x >> 8 -+ const int16x8_t sum_part = vaddq_s16(x, half); // x + 0x80 -+ const int16x8_t sum = vaddq_s16(temp, sum_part); -+ -+ return vreinterpretq_s16_u16(vshrq_n_u16(vreinterpretq_u16_s16(sum), 8)); -+} -+ -+static inline int16x8_t qvbyte_mul_s16(int16x8_t x, int16x8_t alpha, int16x8_t half) -+{ -+ // t = qRound(x * alpha / 255.0) -+ -+ const int16x8_t t = vmulq_s16(x, alpha); // t -+ return qvdiv_255_s16(t, half); -+} -+ -+static inline int16x8_t qvinterpolate_pixel_255(int16x8_t x, int16x8_t a, int16x8_t y, int16x8_t b, int16x8_t half) -+{ -+ // t = x * a + y * b -+ -+ const int16x8_t ta = vmulq_s16(x, a); -+ const int16x8_t tb = vmulq_s16(y, b); -+ -+ return qvdiv_255_s16(vaddq_s16(ta, tb), half); -+} -+ -+static inline int16x8_t qvsource_over_s16(int16x8_t src16, int16x8_t dst16, int16x8_t half, int16x8_t full) -+{ -+ const int16x4_t alpha16_high = vdup_lane_s16(vget_high_s16(src16), 3); -+ const int16x4_t alpha16_low = vdup_lane_s16(vget_low_s16(src16), 3); -+ -+ const int16x8_t alpha16 = vsubq_s16(full, vcombine_s16(alpha16_low, alpha16_high)); -+ -+ return vaddq_s16(src16, qvbyte_mul_s16(dst16, alpha16, half)); -+} -+ -+void qt_blend_argb32_on_argb32_neon(uchar *destPixels, int dbpl, -+ const uchar *srcPixels, int sbpl, -+ int w, int h, -+ int const_alpha) -+{ -+ const uint *src = (const uint *) srcPixels; -+ uint *dst = (uint *) destPixels; -+ int16x8_t half = vdupq_n_s16(0x80); -+ int16x8_t full = vdupq_n_s16(0xff); -+ if (const_alpha == 256) { -+ for (int y = 0; y < h; ++y) { -+ int x = 0; -+ for (; x < w-3; x += 4) { -+ int32x4_t src32 = vld1q_s32((int32_t *)&src[x]); -+ if ((src[x] & src[x+1] & src[x+2] & src[x+3]) >= 0xff000000) { -+ // all opaque -+ vst1q_s32((int32_t *)&dst[x], src32); -+ } else if (src[x] | src[x+1] | src[x+2] | src[x+3]) { -+ int32x4_t dst32 = vld1q_s32((int32_t *)&dst[x]); -+ -+ const uint8x16_t src8 = vreinterpretq_u8_s32(src32); -+ const uint8x16_t dst8 = vreinterpretq_u8_s32(dst32); -+ -+ const uint8x8_t src8_low = vget_low_u8(src8); -+ const uint8x8_t dst8_low = vget_low_u8(dst8); -+ -+ const uint8x8_t src8_high = vget_high_u8(src8); -+ const uint8x8_t dst8_high = vget_high_u8(dst8); -+ -+ const int16x8_t src16_low = vreinterpretq_s16_u16(vmovl_u8(src8_low)); -+ const int16x8_t dst16_low = vreinterpretq_s16_u16(vmovl_u8(dst8_low)); -+ -+ const int16x8_t src16_high = vreinterpretq_s16_u16(vmovl_u8(src8_high)); -+ const int16x8_t dst16_high = vreinterpretq_s16_u16(vmovl_u8(dst8_high)); -+ -+ const int16x8_t result16_low = qvsource_over_s16(src16_low, dst16_low, half, full); -+ const int16x8_t result16_high = qvsource_over_s16(src16_high, dst16_high, half, full); -+ -+ const int32x2_t result32_low = vreinterpret_s32_s8(vmovn_s16(result16_low)); -+ const int32x2_t result32_high = vreinterpret_s32_s8(vmovn_s16(result16_high)); -+ -+ vst1q_s32((int32_t *)&dst[x], vcombine_s32(result32_low, result32_high)); -+ } -+ } -+ for (; x= 0xff000000) -+ dst[x] = s; -+ else if (s != 0) -+ dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); -+ } -+ dst = (quint32 *)(((uchar *) dst) + dbpl); -+ src = (const quint32 *)(((const uchar *) src) + sbpl); -+ } -+ } else if (const_alpha != 0) { -+ const_alpha = (const_alpha * 255) >> 8; -+ int16x8_t const_alpha16 = vdupq_n_s16(const_alpha); -+ for (int y = 0; y < h; ++y) { -+ int x = 0; -+ for (; x < w-3; x += 4) { -+ if (src[x] | src[x+1] | src[x+2] | src[x+3]) { -+ int32x4_t src32 = vld1q_s32((int32_t *)&src[x]); -+ int32x4_t dst32 = vld1q_s32((int32_t *)&dst[x]); -+ -+ const uint8x16_t src8 = vreinterpretq_u8_s32(src32); -+ const uint8x16_t dst8 = vreinterpretq_u8_s32(dst32); -+ -+ const uint8x8_t src8_low = vget_low_u8(src8); -+ const uint8x8_t dst8_low = vget_low_u8(dst8); -+ -+ const uint8x8_t src8_high = vget_high_u8(src8); -+ const uint8x8_t dst8_high = vget_high_u8(dst8); -+ -+ const int16x8_t src16_low = vreinterpretq_s16_u16(vmovl_u8(src8_low)); -+ const int16x8_t dst16_low = vreinterpretq_s16_u16(vmovl_u8(dst8_low)); -+ -+ const int16x8_t src16_high = vreinterpretq_s16_u16(vmovl_u8(src8_high)); -+ const int16x8_t dst16_high = vreinterpretq_s16_u16(vmovl_u8(dst8_high)); -+ -+ const int16x8_t srcalpha16_low = qvbyte_mul_s16(src16_low, const_alpha16, half); -+ const int16x8_t srcalpha16_high = qvbyte_mul_s16(src16_high, const_alpha16, half); -+ -+ const int16x8_t result16_low = qvsource_over_s16(srcalpha16_low, dst16_low, half, full); -+ const int16x8_t result16_high = qvsource_over_s16(srcalpha16_high, dst16_high, half, full); -+ -+ const int32x2_t result32_low = vreinterpret_s32_s8(vmovn_s16(result16_low)); -+ const int32x2_t result32_high = vreinterpret_s32_s8(vmovn_s16(result16_high)); -+ -+ vst1q_s32((int32_t *)&dst[x], vcombine_s32(result32_low, result32_high)); -+ } -+ } -+ for (; x> 8; -+ int one_minus_const_alpha = 255 - const_alpha; -+ int16x8_t const_alpha16 = vdupq_n_s16(const_alpha); -+ int16x8_t one_minus_const_alpha16 = vdupq_n_s16(255 - const_alpha); -+ for (int y = 0; y < h; ++y) { -+ int x = 0; -+ for (; x < w-3; x += 4) { -+ int32x4_t src32 = vld1q_s32((int32_t *)&src[x]); -+ int32x4_t dst32 = vld1q_s32((int32_t *)&dst[x]); -+ -+ const uint8x16_t src8 = vreinterpretq_u8_s32(src32); -+ const uint8x16_t dst8 = vreinterpretq_u8_s32(dst32); -+ -+ const uint8x8_t src8_low = vget_low_u8(src8); -+ const uint8x8_t dst8_low = vget_low_u8(dst8); -+ -+ const uint8x8_t src8_high = vget_high_u8(src8); -+ const uint8x8_t dst8_high = vget_high_u8(dst8); -+ -+ const int16x8_t src16_low = vreinterpretq_s16_u16(vmovl_u8(src8_low)); -+ const int16x8_t dst16_low = vreinterpretq_s16_u16(vmovl_u8(dst8_low)); -+ -+ const int16x8_t src16_high = vreinterpretq_s16_u16(vmovl_u8(src8_high)); -+ const int16x8_t dst16_high = vreinterpretq_s16_u16(vmovl_u8(dst8_high)); -+ -+ const int16x8_t result16_low = qvinterpolate_pixel_255(src16_low, const_alpha16, dst16_low, one_minus_const_alpha16, half); -+ const int16x8_t result16_high = qvinterpolate_pixel_255(src16_high, const_alpha16, dst16_high, one_minus_const_alpha16, half); -+ -+ const int32x2_t result32_low = vreinterpret_s32_s8(vmovn_s16(result16_low)); -+ const int32x2_t result32_high = vreinterpret_s32_s8(vmovn_s16(result16_high)); -+ -+ vst1q_s32((int32_t *)&dst[x], vcombine_s32(result32_low, result32_high)); -+ } -+ for (; x -+ -+QT_BEGIN_NAMESPACE -+ -+#ifdef QT_HAVE_NEON -+ -+void qt_blend_argb32_on_argb32_neon(uchar *destPixels, int dbpl, -+ const uchar *srcPixels, int sbpl, -+ int w, int h, -+ int const_alpha); -+ -+void qt_blend_rgb32_on_rgb32_neon(uchar *destPixels, int dbpl, -+ const uchar *srcPixels, int sbpl, -+ int w, int h, -+ int const_alpha); -+ -+#endif // QT_HAVE_NEON -+ -+QT_END_NAMESPACE -+ -+#endif // QDRAWHELPER_NEON_P_H --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch b/recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch deleted file mode 100644 index 7c79b6ba1c..0000000000 --- a/recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch +++ /dev/null @@ -1,60 +0,0 @@ -From c2dca4c9f1eb360305de5ea520a0b322737dc600 Mon Sep 17 00:00:00 2001 -From: Rhys Weatherley -Date: Mon, 21 Dec 2009 08:35:43 +1000 -Subject: [PATCH 1175/1244] Fix memory leak of QGLGlyphCoord objects in the OpenGL1 paint engine - -Task-number: QTBUG-6936 -Reviewed-by: Julian de Bhal ---- - src/opengl/qpaintengine_opengl.cpp | 14 +++++++++++--- - 1 files changed, 11 insertions(+), 3 deletions(-) - -diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp -index 4823408..9c15d56 100644 ---- a/src/opengl/qpaintengine_opengl.cpp -+++ b/src/opengl/qpaintengine_opengl.cpp -@@ -4707,6 +4707,12 @@ typedef QHash QGLFontGlyphHash; - typedef QHash QGLFontTexHash; - typedef QHash QGLContextHash; - -+static inline void qt_delete_glyph_hash(QGLGlyphHash *hash) -+{ -+ qDeleteAll(*hash); -+ delete hash; -+} -+ - class QGLGlyphCache : public QObject - { - Q_OBJECT -@@ -4747,7 +4753,7 @@ void QGLGlyphCache::fontEngineDestroyed(QObject *o) - if (font_cache->find(fe) != font_cache->end()) { - ctx = keys.at(i); - QGLGlyphHash *cache = font_cache->take(fe); -- delete cache; -+ qt_delete_glyph_hash(cache); - break; - } - } -@@ -4784,7 +4790,7 @@ void QGLGlyphCache::cleanupContext(const QGLContext *ctx) - QList keys = font_cache->keys(); - for (int i=0; i < keys.size(); ++i) { - QFontEngine *fe = keys.at(i); -- delete font_cache->take(fe); -+ qt_delete_glyph_hash(font_cache->take(fe)); - quint64 font_key = (reinterpret_cast(ctx) << 32) | reinterpret_cast(fe); - QGLFontTexture *font_tex = qt_font_textures.take(font_key); - if (font_tex) { -@@ -4825,7 +4831,9 @@ void QGLGlyphCache::cleanCache() - QList keys = qt_context_cache.keys(); - for (int i=0; i < keys.size(); ++i) { - QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i)); -- qDeleteAll(*font_cache); -+ QGLFontGlyphHash::Iterator it = font_cache->begin(); -+ for (; it != font_cache->end(); ++it) -+ qt_delete_glyph_hash(it.value()); - font_cache->clear(); - } - qDeleteAll(qt_context_cache); --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch b/recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch deleted file mode 100644 index 2fe027bb3c..0000000000 --- a/recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch +++ /dev/null @@ -1,121 +0,0 @@ -From 2b4d3391fd922dfc5ac28815bbd5f36c4041b658 Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Mon, 21 Dec 2009 16:36:14 +0100 -Subject: [PATCH 1197/1244] Add GLfloat[2][2] & GLfloat[3][3] uniform setters to QGLShaderProgram - -Reviewed-By: Rhys Weatherley ---- - src/opengl/qglshaderprogram.cpp | 67 +++++++++++++++++++++++++++++++++++++++ - src/opengl/qglshaderprogram.h | 4 ++ - 2 files changed, 71 insertions(+), 0 deletions(-) - -diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp -index b4191dc..f9737a5 100644 ---- a/src/opengl/qglshaderprogram.cpp -+++ b/src/opengl/qglshaderprogram.cpp -@@ -2275,6 +2275,42 @@ void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value - \overload - - Sets the uniform variable at \a location in the current context -+ to a 2x2 matrix \a value. The matrix elements must be specified -+ in column-major order. -+ -+ \sa setAttributeValue() -+ \since 4.6.2 -+*/ -+void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) -+{ -+ Q_D(QGLShaderProgram); -+ Q_UNUSED(d); -+ if (location != -1) -+ glUniformMatrix2fv(location, 1, GL_FALSE, value[0]); -+} -+ -+/*! -+ \overload -+ -+ Sets the uniform variable at \a location in the current context -+ to a 3x3 matrix \a value. The matrix elements must be specified -+ in column-major order. -+ -+ \sa setAttributeValue() -+ \since 4.6.2 -+*/ -+void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) -+{ -+ Q_D(QGLShaderProgram); -+ Q_UNUSED(d); -+ if (location != -1) -+ glUniformMatrix3fv(location, 1, GL_FALSE, value[0]); -+} -+ -+/*! -+ \overload -+ -+ Sets the uniform variable at \a location in the current context - to a 4x4 matrix \a value. The matrix elements must be specified - in column-major order. - -@@ -2288,6 +2324,37 @@ void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) - glUniformMatrix4fv(location, 1, GL_FALSE, value[0]); - } - -+ -+/*! -+ \overload -+ -+ Sets the uniform variable called \a name in the current context -+ to a 2x2 matrix \a value. The matrix elements must be specified -+ in column-major order. -+ -+ \sa setAttributeValue() -+ \since 4.6.2 -+*/ -+void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2]) -+{ -+ setUniformValue(uniformLocation(name), value); -+} -+ -+/*! -+ \overload -+ -+ Sets the uniform variable called \a name in the current context -+ to a 3x3 matrix \a value. The matrix elements must be specified -+ in column-major order. -+ -+ \sa setAttributeValue() -+ \since 4.6.2 -+*/ -+void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3]) -+{ -+ setUniformValue(uniformLocation(name), value); -+} -+ - /*! - \overload - -diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h -index deeaee2..4eb80dd 100644 ---- a/src/opengl/qglshaderprogram.h -+++ b/src/opengl/qglshaderprogram.h -@@ -216,6 +216,8 @@ public: - void setUniformValue(int location, const QMatrix4x2& value); - void setUniformValue(int location, const QMatrix4x3& value); - void setUniformValue(int location, const QMatrix4x4& value); -+ void setUniformValue(int location, const GLfloat value[2][2]); -+ void setUniformValue(int location, const GLfloat value[3][3]); - void setUniformValue(int location, const GLfloat value[4][4]); - void setUniformValue(int location, const QTransform& value); - -@@ -242,6 +244,8 @@ public: - void setUniformValue(const char *name, const QMatrix4x2& value); - void setUniformValue(const char *name, const QMatrix4x3& value); - void setUniformValue(const char *name, const QMatrix4x4& value); -+ void setUniformValue(const char *name, const GLfloat value[2][2]); -+ void setUniformValue(const char *name, const GLfloat value[3][3]); - void setUniformValue(const char *name, const GLfloat value[4][4]); - void setUniformValue(const char *name, const QTransform& value); - --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch b/recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch deleted file mode 100644 index d81051dd9b..0000000000 --- a/recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch +++ /dev/null @@ -1,269 +0,0 @@ -From b784d4991b186037ccd2b60ae3101697a2251160 Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Tue, 22 Dec 2009 09:10:14 +0100 -Subject: [PATCH 1198/1244] Handle broken shaders better in the GL2 engine's shader manager - -The shader manager will now a) not seg-fault and b) actually tell you -which shader has the error. - -Reviewed-By: Kim ---- - .../gl2paintengineex/qglengineshadermanager.cpp | 191 ++++++++++++-------- - 1 files changed, 114 insertions(+), 77 deletions(-) - -diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp -index 1187c2d..9d545b9 100644 ---- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp -+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp -@@ -170,13 +170,15 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) - source.append(qShaderSnippets[MainVertexShader]); - source.append(qShaderSnippets[PositionOnlyVertexShader]); - vertexShader = new QGLShader(QGLShader::Vertex, context, this); -- vertexShader->compileSourceCode(source); -+ if (!vertexShader->compileSourceCode(source)) -+ qWarning("Vertex shader for simpleShaderProg (MainVertexShader & PositionOnlyVertexShader) failed to compile"); - - source.clear(); - source.append(qShaderSnippets[MainFragmentShader]); - source.append(qShaderSnippets[ShockingPinkSrcFragmentShader]); - fragShader = new QGLShader(QGLShader::Fragment, context, this); -- fragShader->compileSourceCode(source); -+ if (!fragShader->compileSourceCode(source)) -+ qWarning("Fragment shader for simpleShaderProg (MainFragmentShader & ShockingPinkSrcFragmentShader) failed to compile"); - - simpleShaderProg = new QGLShaderProgram(context, this); - simpleShaderProg->addShader(vertexShader); -@@ -193,13 +195,15 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) - source.append(qShaderSnippets[MainWithTexCoordsVertexShader]); - source.append(qShaderSnippets[UntransformedPositionVertexShader]); - vertexShader = new QGLShader(QGLShader::Vertex, context, this); -- vertexShader->compileSourceCode(source); -+ if (!vertexShader->compileSourceCode(source)) -+ qWarning("Vertex shader for blitShaderProg (MainWithTexCoordsVertexShader & UntransformedPositionVertexShader) failed to compile"); - - source.clear(); - source.append(qShaderSnippets[MainFragmentShader]); - source.append(qShaderSnippets[ImageSrcFragmentShader]); - fragShader = new QGLShader(QGLShader::Fragment, context, this); -- fragShader->compileSourceCode(source); -+ if (!fragShader->compileSourceCode(source)) -+ qWarning("Fragment shader for blitShaderProg (MainFragmentShader & ImageSrcFragmentShader) failed to compile"); - - blitShaderProg = new QGLShaderProgram(context, this); - blitShaderProg->addShader(vertexShader); -@@ -234,84 +238,95 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS - } - } - -- QByteArray source; -- source.append(qShaderSnippets[prog.mainFragShader]); -- source.append(qShaderSnippets[prog.srcPixelFragShader]); -- if (prog.srcPixelFragShader == CustomImageSrcFragmentShader) -- source.append(prog.customStageSource); -- if (prog.compositionFragShader) -- source.append(qShaderSnippets[prog.compositionFragShader]); -- if (prog.maskFragShader) -- source.append(qShaderSnippets[prog.maskFragShader]); -- QGLShader* fragShader = new QGLShader(QGLShader::Fragment, ctxGuard.context(), this); -- fragShader->compileSourceCode(source); -- -- source.clear(); -- source.append(qShaderSnippets[prog.mainVertexShader]); -- source.append(qShaderSnippets[prog.positionVertexShader]); -- QGLShader* vertexShader = new QGLShader(QGLShader::Vertex, ctxGuard.context(), this); -- vertexShader->compileSourceCode(source); -+ QGLShader *vertexShader = 0; -+ QGLShader *fragShader = 0; -+ QGLEngineShaderProg *newProg = 0; -+ bool success = false; -+ -+ do { -+ QByteArray source; -+ source.append(qShaderSnippets[prog.mainFragShader]); -+ source.append(qShaderSnippets[prog.srcPixelFragShader]); -+ if (prog.srcPixelFragShader == CustomImageSrcFragmentShader) -+ source.append(prog.customStageSource); -+ if (prog.compositionFragShader) -+ source.append(qShaderSnippets[prog.compositionFragShader]); -+ if (prog.maskFragShader) -+ source.append(qShaderSnippets[prog.maskFragShader]); -+ fragShader = new QGLShader(QGLShader::Fragment, ctxGuard.context(), this); -+ QByteArray description; -+#if defined(QT_DEBUG) -+ // Name the shader for easier debugging -+ description.append("Fragment shader: main="); -+ description.append(snippetNameStr(prog.mainFragShader)); -+ description.append(", srcPixel="); -+ description.append(snippetNameStr(prog.srcPixelFragShader)); -+ if (prog.compositionFragShader) { -+ description.append(", composition="); -+ description.append(snippetNameStr(prog.compositionFragShader)); -+ } -+ if (prog.maskFragShader) { -+ description.append(", mask="); -+ description.append(snippetNameStr(prog.maskFragShader)); -+ } -+ fragShader->setObjectName(QString::fromLatin1(description)); -+#endif -+ if (!fragShader->compileSourceCode(source)) { -+ qWarning() << "Warning:" << description << "failed to compile!"; -+ break; -+ } - -+ source.clear(); -+ source.append(qShaderSnippets[prog.mainVertexShader]); -+ source.append(qShaderSnippets[prog.positionVertexShader]); -+ vertexShader = new QGLShader(QGLShader::Vertex, ctxGuard.context(), this); - #if defined(QT_DEBUG) -- // Name the shaders for easier debugging -- QByteArray description; -- description.append("Fragment shader: main="); -- description.append(snippetNameStr(prog.mainFragShader)); -- description.append(", srcPixel="); -- description.append(snippetNameStr(prog.srcPixelFragShader)); -- if (prog.compositionFragShader) { -- description.append(", composition="); -- description.append(snippetNameStr(prog.compositionFragShader)); -- } -- if (prog.maskFragShader) { -- description.append(", mask="); -- description.append(snippetNameStr(prog.maskFragShader)); -- } -- fragShader->setObjectName(QString::fromLatin1(description)); -- -- description.clear(); -- description.append("Vertex shader: main="); -- description.append(snippetNameStr(prog.mainVertexShader)); -- description.append(", position="); -- description.append(snippetNameStr(prog.positionVertexShader)); -- vertexShader->setObjectName(QString::fromLatin1(description)); -+ // Name the shader for easier debugging -+ description.clear(); -+ description.append("Vertex shader: main="); -+ description.append(snippetNameStr(prog.mainVertexShader)); -+ description.append(", position="); -+ description.append(snippetNameStr(prog.positionVertexShader)); -+ vertexShader->setObjectName(QString::fromLatin1(description)); - #endif -+ if (!vertexShader->compileSourceCode(source)) { -+ qWarning() << "Warning:" << description << "failed to compile!"; -+ break; -+ } - -- QGLEngineShaderProg* newProg = new QGLEngineShaderProg(prog); -- -- // If the shader program's not found in the cache, create it now. -- newProg->program = new QGLShaderProgram(ctxGuard.context(), this); -- newProg->program->addShader(vertexShader); -- newProg->program->addShader(fragShader); -- -- // We have to bind the vertex attribute names before the program is linked: -- newProg->program->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR); -- if (newProg->useTextureCoords) -- newProg->program->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR); -- if (newProg->useOpacityAttribute) -- newProg->program->bindAttributeLocation("opacityArray", QT_OPACITY_ATTR); -- -- newProg->program->link(); -- if (!newProg->program->isLinked()) { -- QLatin1String none("none"); -- QLatin1String br("\n"); -- QString error; -- error = QLatin1String("Shader program failed to link,") -+ newProg = new QGLEngineShaderProg(prog); -+ -+ // If the shader program's not found in the cache, create it now. -+ newProg->program = new QGLShaderProgram(ctxGuard.context(), this); -+ newProg->program->addShader(vertexShader); -+ newProg->program->addShader(fragShader); -+ -+ // We have to bind the vertex attribute names before the program is linked: -+ newProg->program->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR); -+ if (newProg->useTextureCoords) -+ newProg->program->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR); -+ if (newProg->useOpacityAttribute) -+ newProg->program->bindAttributeLocation("opacityArray", QT_OPACITY_ATTR); -+ -+ newProg->program->link(); -+ if (!newProg->program->isLinked()) { -+ QLatin1String none("none"); -+ QLatin1String br("\n"); -+ QString error; -+ error = QLatin1String("Shader program failed to link,") - #if defined(QT_DEBUG) -- + br -- + QLatin1String(" Shaders Used:") + br -- + QLatin1String(" ") + vertexShader->objectName() + QLatin1String(": ") + br -- + QLatin1String(vertexShader->sourceCode()) + br -- + QLatin1String(" ") + fragShader->objectName() + QLatin1String(": ") + br -- + QLatin1String(fragShader->sourceCode()) + br -+ + br -+ + QLatin1String(" Shaders Used:") + br -+ + QLatin1String(" ") + vertexShader->objectName() + QLatin1String(": ") + br -+ + QLatin1String(vertexShader->sourceCode()) + br -+ + QLatin1String(" ") + fragShader->objectName() + QLatin1String(": ") + br -+ + QLatin1String(fragShader->sourceCode()) + br - #endif -- + QLatin1String(" Error Log:\n") -- + QLatin1String(" ") + newProg->program->log(); -- qWarning() << error; -- delete newProg; // Deletes the QGLShaderProgram in it's destructor -- newProg = 0; -- } -- else { -+ + QLatin1String(" Error Log:\n") -+ + QLatin1String(" ") + newProg->program->log(); -+ qWarning() << error; -+ break; -+ } - if (cachedPrograms.count() > 30) { - // The cache is full, so delete the last 5 programs in the list. - // These programs will be least used, as a program us bumped to -@@ -323,6 +338,22 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS - } - - cachedPrograms.insert(0, newProg); -+ -+ success = true; -+ } while (false); -+ -+ // Clean up everything if we weren't successful -+ if (!success) { -+ if (newProg) { -+ delete newProg; // Also deletes the QGLShaderProgram which in turn deletes the QGLShaders -+ newProg = 0; -+ } -+ else { -+ if (vertexShader) -+ delete vertexShader; -+ if (fragShader) -+ delete fragShader; -+ } - } - - return newProg; -@@ -364,6 +395,9 @@ QGLEngineShaderManager::~QGLEngineShaderManager() - - uint QGLEngineShaderManager::getUniformLocation(Uniform id) - { -+ if (!currentShaderProg) -+ return 0; -+ - QVector &uniformLocations = currentShaderProg->uniformLocations; - if (uniformLocations.isEmpty()) - uniformLocations.fill(GLuint(-1), NumUniforms); -@@ -468,7 +502,10 @@ void QGLEngineShaderManager::removeCustomStage() - - QGLShaderProgram* QGLEngineShaderManager::currentProgram() - { -- return currentShaderProg->program; -+ if (currentShaderProg) -+ return currentShaderProg->program; -+ else -+ return simpleProgram(); - } - - QGLShaderProgram* QGLEngineShaderManager::simpleProgram() --- -1.6.5 - diff --git a/recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch b/recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch deleted file mode 100644 index 548ed9246f..0000000000 --- a/recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch +++ /dev/null @@ -1,83 +0,0 @@ -From a8c3ed1dbe209488866e687d1a63c6143a04cfe0 Mon Sep 17 00:00:00 2001 -From: Tom Cooksey -Date: Wed, 23 Dec 2009 10:38:56 +0100 -Subject: [PATCH 1205/1244] Fix text rendering on GL2 paint engine - -If you draw with a brush, then draw a pixmap, then draw with the -same brush, the GL2 engine wouldn't update the fragment shader to -use the brush. This is because it detected the brush hadn't changed -and so didn't need updating. To fix this, we now set the current -brush to noBrush when drawing an image/pixmap so the engine knows -it needs to update the GL state for the brush. - -Reviewed-By: Kim ---- - .../gl2paintengineex/qpaintengineex_opengl2.cpp | 15 ++++++++++----- - .../gl2paintengineex/qpaintengineex_opengl2_p.h | 1 + - 2 files changed, 11 insertions(+), 5 deletions(-) - -diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -index f52ed92..32fa3dc 100644 ---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp -@@ -388,21 +388,24 @@ inline QColor qt_premultiplyColor(QColor c, GLfloat opacity) - - void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush) - { -- Q_ASSERT(brush.style() != Qt::NoBrush); -- - if (qbrush_fast_equals(currentBrush, brush)) - return; - -+ const Qt::BrushStyle newStyle = qbrush_style(brush); -+ Q_ASSERT(newStyle != Qt::NoBrush); -+ - currentBrush = brush; -+ brushUniformsDirty = true; // All brushes have at least one uniform -+ -+ if (newStyle > Qt::SolidPattern) -+ brushTextureDirty = true; - -- brushTextureDirty = true; -- brushUniformsDirty = true; - if (currentBrush.style() == Qt::TexturePattern - && qHasPixmapTexture(brush) && brush.texture().isQBitmap()) - { - shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern); - } else { -- shaderManager->setSrcPixelType(currentBrush.style()); -+ shaderManager->setSrcPixelType(newStyle); - } - shaderManager->optimiseForBrushTransform(currentBrush.transform()); - } -@@ -700,6 +703,7 @@ static inline void setCoords(GLfloat *coords, const QGLRect &rect) - void QGL2PaintEngineExPrivate::drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern) - { - // Setup for texture drawing -+ currentBrush = noBrush; - shaderManager->setSrcPixelType(pattern ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc); - if (prepareForDraw(opaque)) - shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::ImageTexture), QT_IMAGE_TEXTURE_UNIT); -@@ -1782,6 +1786,7 @@ void QGL2PaintEngineEx::drawPixmaps(const QDrawPixmaps::Data *drawingData, int d - state()->renderHints & QPainter::SmoothPixmapTransform, texture->id); - - // Setup for texture drawing -+ d->currentBrush = d->noBrush; - d->shaderManager->setSrcPixelType(isBitmap ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc); - if (d->prepareForDraw(isOpaque)) - d->shaderManager->currentProgram()->setUniformValue(d->location(QGLEngineShaderManager::ImageTexture), QT_IMAGE_TEXTURE_UNIT); -diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -index f1ec6e6..8de4a82 100644 ---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h -@@ -244,6 +244,7 @@ public: - uint maxClip; - - QBrush currentBrush; // May not be the state's brush! -+ const QBrush noBrush; - - GLfloat inverseScale; - --- -1.6.5 - diff --git a/recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch b/recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch deleted file mode 100644 index 987c425138..0000000000 --- a/recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch +++ /dev/null @@ -1,20 +0,0 @@ -From c9ab62bd9a56643574b3ae6e59e0ca776d4860d2 Mon Sep 17 00:00:00 2001 -From: Michael Krelin -Date: Mon, 4 Jun 2007 14:48:50 +0200 -Subject: [PATCH] freetype host includes - ---- - config.tests/unix/freetype/freetype.pri | 2 +- - 1 files changed, 1 insertions(+), 1 deletions(-) - -Index: qt-embedded-linux-opensource-src-4.5.0/config.tests/unix/freetype/freetype.pri -=================================================================== ---- qt-embedded-linux-opensource-src-4.5.0.orig/config.tests/unix/freetype/freetype.pri 2009-02-25 22:32:32.000000000 +0100 -+++ qt-embedded-linux-opensource-src-4.5.0/config.tests/unix/freetype/freetype.pri 2009-03-26 17:14:16.000000000 +0100 -@@ -1,5 +1,5 @@ - !cross_compile { -- TRY_INCLUDEPATHS = /include /usr/include $$QMAKE_INCDIR $$QMAKE_INCDIR_X11 $$INCLUDEPATH -+ TRY_INCLUDEPATHS = $$QMAKE_INCDIR $$QMAKE_INCDIR_X11 $$INCLUDEPATH - # LSB doesn't allow using headers from /include or /usr/include - linux-lsb-g++:TRY_INCLUDEPATHS = $$QMAKE_INCDIR $$QMAKE_INCDIR_X11 $$INCLUDEPATH - for(p, TRY_INCLUDEPATHS) { diff --git a/recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch b/recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch deleted file mode 100644 index 61e60a0eb6..0000000000 --- a/recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch +++ /dev/null @@ -1,32 +0,0 @@ ---- /tmp/uitools.prf 2009-12-01 18:38:22.000000000 +0100 -+++ qt-everywhere-opensource-src-4.6.0/mkspecs/features/uitools.prf 2009-12-01 18:58:16.000000000 +0100 -@@ -3,11 +3,11 @@ - - # Include the correct version of the UiLoader library - symbian: QTUITOOLS_LINKAGE = -lQtUiTools.lib --else: QTUITOOLS_LINKAGE = -lQtUiTools -+else: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX} - - CONFIG(debug, debug|release) { -- mac: QTUITOOLS_LINKAGE = -lQtUiTools_debug -- win32: QTUITOOLS_LINKAGE = -lQtUiToolsd -+ mac: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}_debug -+ win32: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}d - } - LIBS += $$QTUITOOLS_LINKAGE - ---- /tmp/uitools.pro 2009-12-01 18:40:28.000000000 +0100 -+++ qt-everywhere-opensource-src-4.6.0/tools/designer/src/uitools/uitools.pro 2009-12-01 18:59:18.000000000 +0100 -@@ -1,5 +1,5 @@ - TEMPLATE = lib --TARGET = $$qtLibraryTarget(QtUiTools) -+TARGET = QtUiTools - QT += xml - CONFIG += qt staticlib - DESTDIR = ../../../../lib -@@ -43,3 +43,5 @@ - QMAKE_PKGCONFIG_DESTDIR = pkgconfig - QMAKE_PKGCONFIG_REQUIRES += QtXml - } -+ -+TARGET = $$qtLibraryTarget($$TARGET$$QT_LIBINFIX) #do this towards the end diff --git a/recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch b/recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch deleted file mode 100644 index fce5bba938..0000000000 --- a/recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- /tmp/qws.pro 2009-12-10 19:30:08.000000000 +0100 -+++ qt-everywhere-opensource-src-4.6.0/examples/qws/qws.pro 2009-12-10 19:30:21.000000000 +0100 -@@ -1,7 +1,7 @@ - TEMPLATE = subdirs - # no /dev/fbX - !qnx:!vxworks:SUBDIRS = framebuffer --SUBDIRS += mousecalibration simpledecoration -+SUBDIRS += mousecalibration - - # install - sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS README *.pro diff --git a/recipes/qt4/qt4-embedded-4.6.0/linux.conf b/recipes/qt4/qt4-embedded-4.6.0/linux.conf deleted file mode 100644 index 68ae80b929..0000000000 --- a/recipes/qt4/qt4-embedded-4.6.0/linux.conf +++ /dev/null @@ -1,54 +0,0 @@ -# -# qmake configuration for common linux -# - -QMAKE_CFLAGS_THREAD += -D_REENTRANT -QMAKE_CXXFLAGS_THREAD += $$QMAKE_CFLAGS_THREAD - -QMAKE_INCDIR = -QMAKE_LIBDIR = -QMAKE_INCDIR_X11 = -QMAKE_LIBDIR_X11 = -QMAKE_INCDIR_QT = $(OE_QMAKE_INCDIR_QT) -QMAKE_LIBDIR_QT = $(OE_QMAKE_LIBDIR_QT) -QMAKE_INCDIR_OPENGL = -QMAKE_LIBDIR_OPENGL = - - -QMAKE_LIBS = -Wl,-rpath-link,SEDME/lib -lglib-2.0 -QMAKE_LIBS_DYNLOAD = -ldl -QMAKE_LIBS_X11 = $(OE_QMAKE_LIBS_X11) -QMAKE_LIBS_X11SM = $(OE_QMAKE_LIBS_X11SM) -QMAKE_LIBS_NIS = -lnsl -QMAKE_LIBS_OPENGL = -lGLU -lGL -QMAKE_LIBS_OPENGL_QT = -lGL -QMAKE_LIBS_THREAD = -lpthread - -QMAKE_MOC = $(OE_QMAKE_MOC) -QMAKE_UIC = $(OE_QMAKE_UIC) -QMAKE_UIC3 = $(OE_QMAKE_UIC3) -QMAKE_RCC = $(OE_QMAKE_RCC) -QMAKE_QDBUSCPP2XML = $(OE_QMAKE_QDBUSCPP2XML) -QMAKE_QDBUSXML2CPP = $(OE_QMAKE_QDBUSXML2CPP) - -QMAKE_AR = $(OE_QMAKE_AR) cqs -QMAKE_OBJCOPY = ${OBJCOPY} -QMAKE_RANLIB = - -QMAKE_TAR = tar -cf -QMAKE_GZIP = gzip -9f - -QMAKE_COPY = cp -f -QMAKE_COPY_FILE = $(COPY) -QMAKE_COPY_DIR = $(COPY) -r -QMAKE_MOVE = mv -f -QMAKE_DEL_FILE = rm -f -QMAKE_DEL_DIR = rmdir -QMAKE_STRIP = $(OE_QMAKE_STRIP) -QMAKE_STRIPFLAGS_LIB += --strip-unneeded -QMAKE_CHK_DIR_EXISTS = test -d -QMAKE_MKDIR = mkdir -p -QMAKE_INSTALL_FILE = install -m 644 -p -QMAKE_INSTALL_PROGRAM = install -m 755 -p - -include(unix.conf) diff --git a/recipes/qt4/qt4-embedded-gles_4.6.0.bb b/recipes/qt4/qt4-embedded-gles_4.6.0.bb deleted file mode 100644 index 3e132bf753..0000000000 --- a/recipes/qt4/qt4-embedded-gles_4.6.0.bb +++ /dev/null @@ -1,13 +0,0 @@ -require qt4-embedded.inc -PR = "${INC_PR}.1" - -PROVIDES += "qt4-embedded" -QT_GLFLAGS = "-opengl es2 -openvg" - -require qt-4.6.0.inc - - -FILESPATHPKG .= ":qt4-embedded-${PV}:qt4-embedded" - -DEPENDS += "virtual/egl" -require recipes/egl/egl.inc diff --git a/recipes/qt4/qt4-embedded_4.6.0.bb b/recipes/qt4/qt4-embedded_4.6.0.bb deleted file mode 100644 index 3604521ab6..0000000000 --- a/recipes/qt4/qt4-embedded_4.6.0.bb +++ /dev/null @@ -1,5 +0,0 @@ -require qt4-embedded.inc - -PR = "${INC_PR}.0" - -require qt-4.6.0.inc diff --git a/recipes/qt4/qt4-tools-native_4.6.0.bb b/recipes/qt4/qt4-tools-native_4.6.0.bb deleted file mode 100644 index e4477130d7..0000000000 --- a/recipes/qt4/qt4-tools-native_4.6.0.bb +++ /dev/null @@ -1,12 +0,0 @@ -DEFAULT_PREFERENCE = "-1" - -require qt4-tools-native.inc -LICENSE = "LGPLv2.1 GPLv3" -PR = "${INC_PR}.0" - -EXTRA_OECONF += " -fast" - -TOBUILD := "src/tools/bootstrap ${TOBUILD}" - -SRC_URI[md5sum] = "2a7b5126f2450d8525af355fc4c12ad6" -SRC_URI[sha256sum] = "55259c813324f6383cbd441aa2f23e01c320b6d63fbe3b5d52a7715055d28589" diff --git a/recipes/qt4/qt4-tools-sdk_4.6.0.bb b/recipes/qt4/qt4-tools-sdk_4.6.0.bb deleted file mode 100644 index 240f0538c4..0000000000 --- a/recipes/qt4/qt4-tools-sdk_4.6.0.bb +++ /dev/null @@ -1,77 +0,0 @@ -DESCRIPTION = "SDK tools for Qt/[X11|Mac|Embedded] version 4.x" -DEPENDS = "zlib-native dbus-native" -SECTION = "libs" -HOMEPAGE = "http://www.trolltech.com" -PRIORITY = "optional" -LICENSE = "LGPLv2.1 GPLv3" - -DEFAULT_PREFERENCE = "-1" -inherit sdk - -SRC_URI = "ftp://ftp.trolltech.com/qt/source/qt-everywhere-opensource-src-${PV}.tar.gz \ - file://configure-lflags.patch \ - file://qt-config.patch \ - file://g++.conf \ - file://linux.conf" - -S = "${WORKDIR}/qt-everywhere-opensource-src-${PV}" - - -# FIXME: make it work with "${STAGING_BINDIR_NATIVE}/pkg-config --cflags dbus-1" -EXTRA_OECONF = "-prefix ${prefix} \ - -qt-libjpeg -qt-gif -system-zlib \ - -no-libjpeg -no-libpng \ - -no-accessibility \ - -no-cups \ - -no-exceptions \ - -no-nas-sound \ - -no-nis \ - -verbose -release -fast -static \ - -qt3support \ - -I${STAGING_DIR_NATIVE}/usr/include \ - -I${STAGING_DIR_NATIVE}/usr/include/dbus-1.0 \ - -I${STAGING_DIR_NATIVE}/usr/lib/dbus-1.0/include" - -# yank default -e, otherwise we get the following error: -# moc_qbuffer.cpp: No such file or directory -EXTRA_OEMAKE = " " - -do_configure() { - (echo o; echo yes) | ./configure ${EXTRA_OECONF} || die "Configuring qt failed. EXTRA_OECONF was ${EXTRA_OECONF}" -} - -TOBUILD = "\ - src/tools/bootstrap \ - src/tools/moc \ - src/corelib \ - src/sql \ - src/dbus \ - src/qt3support \ - src/xml \ - src/tools/uic \ - src/tools/rcc \ - src/network \ - src/gui \ - src/tools/uic3 \ - tools/linguist/lrelease \ - tools/linguist/lupdate \ - tools/qdbus \ -" - -do_compile() { - for i in ${TOBUILD}; do - cd ${S}/$i && oe_runmake CC="${CC}" CXX="${CXX}" - done -} - -do_install() { - install -d ${D}${bindir} - install -m 0755 bin/qmake ${D}${bindir}/qmake2 - for i in moc uic uic3 rcc lrelease lupdate qdbuscpp2xml qdbusxml2cpp; do - install -m 0755 bin/${i} ${D}${bindir}/${i}4 - done -} - - -SRC_URI[md5sum] = "2a7b5126f2450d8525af355fc4c12ad6" -SRC_URI[sha256sum] = "55259c813324f6383cbd441aa2f23e01c320b6d63fbe3b5d52a7715055d28589" diff --git a/recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch b/recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch deleted file mode 100644 index 61e60a0eb6..0000000000 --- a/recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch +++ /dev/null @@ -1,32 +0,0 @@ ---- /tmp/uitools.prf 2009-12-01 18:38:22.000000000 +0100 -+++ qt-everywhere-opensource-src-4.6.0/mkspecs/features/uitools.prf 2009-12-01 18:58:16.000000000 +0100 -@@ -3,11 +3,11 @@ - - # Include the correct version of the UiLoader library - symbian: QTUITOOLS_LINKAGE = -lQtUiTools.lib --else: QTUITOOLS_LINKAGE = -lQtUiTools -+else: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX} - - CONFIG(debug, debug|release) { -- mac: QTUITOOLS_LINKAGE = -lQtUiTools_debug -- win32: QTUITOOLS_LINKAGE = -lQtUiToolsd -+ mac: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}_debug -+ win32: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}d - } - LIBS += $$QTUITOOLS_LINKAGE - ---- /tmp/uitools.pro 2009-12-01 18:40:28.000000000 +0100 -+++ qt-everywhere-opensource-src-4.6.0/tools/designer/src/uitools/uitools.pro 2009-12-01 18:59:18.000000000 +0100 -@@ -1,5 +1,5 @@ - TEMPLATE = lib --TARGET = $$qtLibraryTarget(QtUiTools) -+TARGET = QtUiTools - QT += xml - CONFIG += qt staticlib - DESTDIR = ../../../../lib -@@ -43,3 +43,5 @@ - QMAKE_PKGCONFIG_DESTDIR = pkgconfig - QMAKE_PKGCONFIG_REQUIRES += QtXml - } -+ -+TARGET = $$qtLibraryTarget($$TARGET$$QT_LIBINFIX) #do this towards the end diff --git a/recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch b/recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch deleted file mode 100644 index fce5bba938..0000000000 --- a/recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- /tmp/qws.pro 2009-12-10 19:30:08.000000000 +0100 -+++ qt-everywhere-opensource-src-4.6.0/examples/qws/qws.pro 2009-12-10 19:30:21.000000000 +0100 -@@ -1,7 +1,7 @@ - TEMPLATE = subdirs - # no /dev/fbX - !qnx:!vxworks:SUBDIRS = framebuffer --SUBDIRS += mousecalibration simpledecoration -+SUBDIRS += mousecalibration - - # install - sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS README *.pro diff --git a/recipes/qt4/qt4-x11-free-4.6.0/linux.conf b/recipes/qt4/qt4-x11-free-4.6.0/linux.conf deleted file mode 100644 index 68ae80b929..0000000000 --- a/recipes/qt4/qt4-x11-free-4.6.0/linux.conf +++ /dev/null @@ -1,54 +0,0 @@ -# -# qmake configuration for common linux -# - -QMAKE_CFLAGS_THREAD += -D_REENTRANT -QMAKE_CXXFLAGS_THREAD += $$QMAKE_CFLAGS_THREAD - -QMAKE_INCDIR = -QMAKE_LIBDIR = -QMAKE_INCDIR_X11 = -QMAKE_LIBDIR_X11 = -QMAKE_INCDIR_QT = $(OE_QMAKE_INCDIR_QT) -QMAKE_LIBDIR_QT = $(OE_QMAKE_LIBDIR_QT) -QMAKE_INCDIR_OPENGL = -QMAKE_LIBDIR_OPENGL = - - -QMAKE_LIBS = -Wl,-rpath-link,SEDME/lib -lglib-2.0 -QMAKE_LIBS_DYNLOAD = -ldl -QMAKE_LIBS_X11 = $(OE_QMAKE_LIBS_X11) -QMAKE_LIBS_X11SM = $(OE_QMAKE_LIBS_X11SM) -QMAKE_LIBS_NIS = -lnsl -QMAKE_LIBS_OPENGL = -lGLU -lGL -QMAKE_LIBS_OPENGL_QT = -lGL -QMAKE_LIBS_THREAD = -lpthread - -QMAKE_MOC = $(OE_QMAKE_MOC) -QMAKE_UIC = $(OE_QMAKE_UIC) -QMAKE_UIC3 = $(OE_QMAKE_UIC3) -QMAKE_RCC = $(OE_QMAKE_RCC) -QMAKE_QDBUSCPP2XML = $(OE_QMAKE_QDBUSCPP2XML) -QMAKE_QDBUSXML2CPP = $(OE_QMAKE_QDBUSXML2CPP) - -QMAKE_AR = $(OE_QMAKE_AR) cqs -QMAKE_OBJCOPY = ${OBJCOPY} -QMAKE_RANLIB = - -QMAKE_TAR = tar -cf -QMAKE_GZIP = gzip -9f - -QMAKE_COPY = cp -f -QMAKE_COPY_FILE = $(COPY) -QMAKE_COPY_DIR = $(COPY) -r -QMAKE_MOVE = mv -f -QMAKE_DEL_FILE = rm -f -QMAKE_DEL_DIR = rmdir -QMAKE_STRIP = $(OE_QMAKE_STRIP) -QMAKE_STRIPFLAGS_LIB += --strip-unneeded -QMAKE_CHK_DIR_EXISTS = test -d -QMAKE_MKDIR = mkdir -p -QMAKE_INSTALL_FILE = install -m 644 -p -QMAKE_INSTALL_PROGRAM = install -m 755 -p - -include(unix.conf) diff --git a/recipes/qt4/qt4-x11-free-gles_4.6.0.bb b/recipes/qt4/qt4-x11-free-gles_4.6.0.bb deleted file mode 100644 index 0821595f88..0000000000 --- a/recipes/qt4/qt4-x11-free-gles_4.6.0.bb +++ /dev/null @@ -1,17 +0,0 @@ -require qt4-x11-free.inc -PR = "${INC_PR}.3" - -QT_GLFLAGS = "-opengl es2 -openvg" - -require qt-4.6.0.inc - -QT_CONFIG_FLAGS += " \ - -no-embedded \ - -xrandr \ - -x11" - -FILESPATHPKG .= ":qt4-x11-free-${PV}:qt4-x11-free" - -DEPENDS += "virtual/egl" -require recipes/egl/egl.inc -PROVIDES += "qt4-x11-free" diff --git a/recipes/qt4/qt4-x11-free_4.6.0.bb b/recipes/qt4/qt4-x11-free_4.6.0.bb deleted file mode 100644 index df3462a7c8..0000000000 --- a/recipes/qt4/qt4-x11-free_4.6.0.bb +++ /dev/null @@ -1,9 +0,0 @@ -require qt4-x11-free.inc -PR = "${INC_PR}.1" - -require qt-4.6.0.inc - -QT_CONFIG_FLAGS += " \ - -no-embedded \ - -xrandr \ - -x11"