drm/i915: Ignore GPU wedged errors while pinning scanout buffers
authorKeith Packard <keithp@keithp.com>
Fri, 29 Jul 2011 21:45:21 +0000 (14:45 -0700)
committerKeith Packard <keithp@keithp.com>
Fri, 29 Jul 2011 22:08:41 +0000 (15:08 -0700)
Failing to pin a scanout buffer will most likely lead to a black
screen, so if the GPU is wedged, then just let the pin happen and hope
that things work out OK.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>

No differences found