drm/tegra: Support bottom-up buffer objects
authorThierry Reding <thierry.reding@avionic-design.de>
Mon, 7 Oct 2013 07:47:58 +0000 (09:47 +0200)
committerThierry Reding <treding@nvidia.com>
Thu, 31 Oct 2013 08:55:46 +0000 (09:55 +0100)
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>

No differences found