[SPARC64]: Fix quad-float multiply emulation.
authorDavid S. Miller <davem@sunset.davemloft.net>
Thu, 27 Jul 2006 23:49:21 +0000 (16:49 -0700)
committerDavid S. Miller <davem@sunset.davemloft.net>
Thu, 27 Jul 2006 23:49:21 +0000 (16:49 -0700)
Something is wrong with the 3-multiply (vs. 4-multiply) optimized
version of _FP_MUL_MEAT_2_*(), so just use the slower version
which actually computes correct values.

Noticed by Rene Rebe

Signed-off-by: David S. Miller <davem@davemloft.net>

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