drm/amdgpu: drop AMDGPU_FENCE_SIGNALED_SEQ
authorChristian König <christian.koenig@amd.com>
Fri, 22 May 2015 08:55:47 +0000 (10:55 +0200)
committerAlex Deucher <alexander.deucher@amd.com>
Thu, 4 Jun 2015 01:03:50 +0000 (21:03 -0400)
It's causing issues with VMID handling and comparing the
fence value two times actually doesn't make handling faster.

Port of radeon commit "d6d5c5b8364bcc4d52cddc68bcb0a330d2af20f3".

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
drivers/gpu/drm/amd/amdgpu/amdgpu.h
drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c

index 52d6845..411cfb9 100644 (file)
@@ -84,9 +84,6 @@ extern int amdgpu_vm_block_size;
 #define AMDGPUFB_CONN_LIMIT                    4
 #define AMDGPU_BIOS_NUM_SCRATCH                        8
 
-/* fence seq are set to this number when signaled */
-#define AMDGPU_FENCE_SIGNALED_SEQ              0LL
-
 /* max number of rings */
 #define AMDGPU_MAX_RINGS                       16
 #define AMDGPU_MAX_GFX_RINGS                   1