drm/radeon: fix texture uploads with large 3d textures (bug 13980)
authorRoland Scheidegger <sroland@tungstengraphics.com>
Thu, 19 Jun 2008 01:36:04 +0000 (11:36 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 19 Jun 2008 01:36:04 +0000 (11:36 +1000)
Texture uploads could hit the blitter coordinate limit, adjust the texture
offset when uploading the pieces. Make sure to check the end address of the
upload too.

Signed-off-by: Dave Airlie <airlied@redhat.com>

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