Using the touchscreen while running buffered capture results in the
buffer reporting lots of wrong values, often just zeros. This is because
we push readings to the buffer every time a touchscreen interrupt
arrives, including when the buffer's own conversions have not yet
finished. So let's only push to the buffer when its conversions are
ready.
Signed-off-by: Kristina Martšenko <kristina.martsenko@gmail.com>
Reviewed-by: Marek Vasut <marex@denx.de>
Cc: Stable@vger.kernel.org
Signed-off-by: Jonathan Cameron <jic23@kernel.org>