ARM: tegra: fix overflow in tegra20_pll_clk_round_rate()
authorStephen Warren <swarren@nvidia.com>
Mon, 10 Sep 2012 23:02:45 +0000 (17:02 -0600)
committerStephen Warren <swarren@nvidia.com>
Tue, 11 Sep 2012 16:05:55 +0000 (10:05 -0600)
32-bit math isn't enough when e.g. *prate=12000000, and sel->n=1000.
Use 64-bit math to prevent this.

Cc: Prashant Gaikwad <pgaikwad@nvidia.com>
Signed-off-by: Stephen Warren <swarren@nvidia.com>

No differences found