drm/radeon: wait for 3D idle before using CP DMA
authorAlex Deucher <alexander.deucher@amd.com>
Thu, 18 Jul 2013 13:24:37 +0000 (09:24 -0400)
committerAlex Deucher <alexander.deucher@amd.com>
Mon, 22 Jul 2013 19:57:11 +0000 (15:57 -0400)
Make sure the 3D engine is idle before using CP DMA for
bo copies.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: Marek Olšák <maraeo@gmail.com>

No differences found