For buffer write, block layout client scan inode mapping to find
next hole and use offset-to-hole as layoutget length. Object
layout client uses offset-to-isize as layoutget length.
For direct write, both block layout and object layout use dreq->bytes_left.
Signed-off-by: Peng Tao <tao.peng@emc.com> Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>