clk: mmp: try to use closer one when do round rate
authorChao Xie <chao.xie@marvell.com>
Thu, 23 Jan 2014 02:47:42 +0000 (10:47 +0800)
committerMike Turquette <mturquette@linaro.org>
Thu, 27 Mar 2014 03:59:27 +0000 (20:59 -0700)
The orignal code will use the bigger rate between
"previous rate" and "current rate" when caculate the
rate.
In fact, hardware cares about the closest one.
So choose the closer rate between "previous rate" and
"current rate".

Signed-off-by: Chao Xie <chao.xie@marvell.com>
Signed-off-by: Mike Turquette <mturquette@linaro.org>

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